Player Matchup

Skadi
Skadi
FTH_Bywolf
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 55L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
Twitch_JaSGaMeTV
Nu Wa
Level 106
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Cthulhu
Cthulhu
cr2005121
Cthulhu
Level 107
God Stats
11W - 12L
1,271 SR
Queue Stats
138W - 197L
1,263 Elo+
Party 1
Team Averages
Level 80
1,421 SR
1,251 Elo+

VS

Team Averages
Level 61
1,536 SR
1,427 Elo+
Khepri
Khepri
Boheveten
Khepri
Level 101
God Stats
10W - 9L
1,607 SR
Queue Stats
114W - 145L
1,599 Elo+
Solo
Vulcan
Vulcan
Solo-_-Leveling_
Vulcan
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 29L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
bilzSF
Danzaburou
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 38L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 3 / 7
8,777
627
12,118
8,163
2,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 3 / 3
10,067
719
10,124
8,096
2,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
cr2005121
Cthulhu
14
4 / 0 / 2
9,878
706
10,393
20,839
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boheveten
Khepri
12
2 / 2 / 2
8,679
620
7,994
14,792
13,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 4 / 5
8,300
593
12,040
8,778
3,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
bilzSF
Danzaburou
11
3 / 4 / 3
8,489
606
10,243
14,327
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
6
6
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Boheveten
Khepri
2
2
2
1.5
W
Skadi
0
3
7
1.17
L
1
4
5
0.88
W
6
3
3
2.5
L
Danzaburou
bilzSF
Danzaburou
3
4
3
1.13
W
Cthulhu
cr2005121
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
30,277
37,098
Taken
37,897
24,968
Mitigated
21,867
8,493
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Boheveten
Khepri
7,994
520
1,107
2,954
14,792
13,240
0
5,307
9,485
23,856
0
W
Skadi
12,118
4,171
0
656
8,163
2,746
1,090
4,653
3,510
0
30,217
L
12,040
4,035
1,459
1,573
8,778
3,021
0
5,973
2,805
32,852
0
W
10,124
1,940
31
1,133
8,096
2,628
592
4,237
3,859
37,677
0
L
Danzaburou
bilzSF
Danzaburou
10,243
5,698
618
4,102
14,327
5,606
0
9,359
4,968
0
28,684
W
Cthulhu
cr2005121
Cthulhu
10,393
409
258
6,415
20,839
19,594
0
12,151
8,688
37,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
25,468
178
Minions Killed
133
7
Camps Cleared
3
747,067
Distance Traveled
701,156
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,679
620
34
2
1
228,050
3
W
Skadi
8,777
627
54
4
2
248,407
4
L
Vulcan
8,300
593
56
4
2
244,872
0
W
Nu Wa
10,067
719
68
5
2
222,866
0
L
Danzaburou
8,489
606
43
3
0
228,234
0
W
Cthulhu
9,878
706
56
4
3
275,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role