Player Matchup

Zhong Kui
Zhong Kui
ShawnTerps
Zhong Kui
Level 125
God Stats
3W - 3L
1,206 SR
Queue Stats
264W - 296L
1,324 Elo+
Party 1
Neith
Neith
Te_Money17
Neith
Level 25
God Stats
61W - 58L
1,459 SR
Queue Stats
95W - 91L
1,358 Elo+
Party 1
Bastet
Bastet
lOwKey_POTENTIAL
Bastet
Level 111
God Stats
15W - 16L
1,135 SR
Queue Stats
200W - 230L
1,289 Elo+
Party 1
Team Averages
Level 87
1,267 SR
1,324 Elo+

VS

Team Averages
Level 40
1,564 SR
1,220 Elo+
Fenrir
Fenrir
CenBon
Fenrir
Level 8
God Stats
1W - 5L
1,142 SR
Queue Stats
3W - 9L
1,134 Elo+
Solo
Jormungandr
Jormungandr
Dinkabuttjr
Jormungandr
Level 27
God Stats
0W - 1L
1,690 SR
Queue Stats
9W - 19L
1,202 Elo+
Party 2
Danzaburou
Danzaburou
dembro7
Danzaburou
Level 86
God Stats
0W - 1L
1,860 SR
Queue Stats
39W - 43L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ShawnTerps
Zhong Kui
11
5 / 3 / 13
8,415
842
6,127
6,598
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
3 / 3 / 13
7,908
791
5,536
6,070
2,152
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
13 / 1 / 7
9,508
951
11,752
7,793
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CenBon
Fenrir
9
3 / 8 / 3
7,155
716
5,465
10,872
5,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Dinkabuttjr
Jormungandr
12
3 / 6 / 3
8,253
825
2,610
9,498
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dembro7
Danzaburou
11
1 / 7 / 3
7,549
755
3,800
11,016
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
7
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CenBon
Fenrir
3
8
3
0.56
L
Jormungandr
Dinkabuttjr
Jormungandr
3
6
3
0.75
W
Zhong Kui
ShawnTerps
Zhong Kui
5
3
13
3.83
W
Neith
3
3
13
3.17
L
Danzaburou
dembro7
Danzaburou
1
7
3
0.36
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
11,875
20,461
Taken
31,386
9,335
Mitigated
11,879
4,882
Healing
1,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CenBon
Fenrir
5,465
912
0
370
10,872
5,040
0
2,765
8,107
76
11,406
L
Jormungandr
Dinkabuttjr
Jormungandr
2,610
32
0
482
9,498
3,570
0
1,952
7,546
20,263
0
W
Zhong Kui
ShawnTerps
Zhong Kui
6,127
1,033
0
1,445
6,598
4,125
689
928
5,670
17,380
0
W
Neith
5,536
3,739
238
843
6,070
2,152
918
593
5,477
0
19,788
L
Danzaburou
dembro7
Danzaburou
3,800
1,320
0
443
11,016
3,269
74
1,979
9,037
0
20,093
W
11,752
2,928
0
2,356
7,793
3,058
527
1,487
6,306
0
30,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
22,957
100
Minions Killed
72
5
Camps Cleared
4
554,432
Distance Traveled
414,124
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,155
716
8
1
0
117,755
1
L
Jormungandr
8,253
825
34
3
2
133,271
1
W
Zhong Kui
8,415
842
32
3
0
175,802
0
W
Neith
7,908
791
26
3
1
164,558
0
L
Danzaburou
7,549
755
30
3
2
163,098
2
W
Bastet
9,508
951
42
4
4
214,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role