Player Matchup

Cliodhna
Cliodhna
BLITZKREG7468
Cliodhna
Level 20
God Stats
3W - 4L
1,580 SR
Queue Stats
85W - 80L
1,578 Elo+
Solo
Cthulhu
Cthulhu
BackcampFarmer
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,757 Elo+
Solo
Cerberus
Cerberus
MiniSebas48
Cerberus
Level 104
God Stats
16W - 10L
1,667 SR
Queue Stats
421W - 396L
1,532 Elo+
Party 1
King Arthur
King Arthur
Peinillagato47
King Arthur
Level 16
God Stats
2W - 6L
1,456 SR
Queue Stats
25W - 26L
1,550 Elo+
Party 1
Neith
Neith
diegocherve
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Party 1
Team Averages
Level 33
1,541 SR
1,545 Elo+

VS

Team Averages
Level 37
1,605 SR
1,599 Elo+
Mulan
Mulan
BloodofOlympus3
Mulan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Miiji
Cthulhu
Level 4
God Stats
7W - 5L
1,809 SR
Queue Stats
9W - 18L
1,714 Elo+
Party 2
Hou Yi
Hou Yi
ParagonHobo
Hou Yi
Level 128
God Stats
2W - 1L
1,705 SR
Queue Stats
16W - 27L
1,501 Elo+
Party 2
Scylla
Scylla
Scoffing46
Scylla
Level 25
God Stats
2W - 1L
1,511 SR
Queue Stats
25W - 20L
1,571 Elo+
Solo
Thanatos
Thanatos
Zatanyan
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLITZKREG7468
Cliodhna
9
3 / 1 / 1
6,107
555
3,683
5,799
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 5 / 0
4,306
391
576
4,933
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
MiniSebas48
Cerberus
9
1 / 1 / 0
5,487
499
1,740
6,457
3,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Peinillagato47
King Arthur
12
1 / 0 / 0
6,634
603
4,626
6,593
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 5 / 1
4,650
423
554
4,527
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,652
514
4,098
6,795
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Miiji
Cthulhu
8
0 / 1 / 4
4,819
438
634
3,145
1,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
9
3 / 0 / 4
5,841
531
2,899
4,044
1,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Scoffing46
Scylla
10
4 / 2 / 3
6,522
593
6,586
4,521
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Zatanyan
Thanatos
10
3 / 2 / 0
6,255
569
2,774
7,855
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BLITZKREG7468
Cliodhna
3
1
1
3.5
L
0
5
0
0
W
0
0
0
0
W
Cthulhu
Miiji
Cthulhu
0
1
4
2
L
Cerberus
MiniSebas48
Cerberus
1
1
0
1
W
Hou Yi
3
0
4
5
L
King Arthur
Peinillagato47
King Arthur
1
0
0
1
W
Scylla
Scoffing46
Scylla
4
2
3
2.75
W
Thanatos
Zatanyan
Thanatos
3
2
0
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,179
Damage
16,991
28,309
Taken
26,360
11,769
Mitigated
8,710
7,311
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BLITZKREG7468
Cliodhna
3,683
480
0
1,864
5,799
1,467
0
1,615
3,933
0
26,104
L
576
28
0
58
4,933
1,787
0
1,508
3,274
5,230
0
W
4,098
915
0
2,628
6,795
2,962
0
582
5,792
0
24,057
W
Cthulhu
Miiji
Cthulhu
634
0
0
326
3,145
1,354
112
613
2,532
7,040
0
L
Cerberus
MiniSebas48
Cerberus
1,740
48
561
1,907
6,457
3,117
0
2,096
4,183
19,128
0
W
Hou Yi
2,899
1,264
0
1,582
4,044
1,121
442
926
3,090
0
31,254
L
King Arthur
Peinillagato47
King Arthur
4,626
811
0
2,638
6,593
4,084
202
0
6,230
3,444
33,180
W
Scylla
Scoffing46
Scylla
6,586
823
0
1,046
4,521
1,024
178
707
3,683
31,821
0
W
Thanatos
Zatanyan
Thanatos
2,774
1,537
0
7,616
7,855
2,249
0
267
7,514
0
34,941
L
554
49
0
283
4,527
1,314
0
1,380
3,069
0
11,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
29,089
184
Minions Killed
272
0
Camps Cleared
0
1,004,292
Distance Traveled
1,060,308
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,107
555
48
4
0
180,976
1
L
Cthulhu
4,306
391
4
0
0
208,744
0
W
Mulan
5,652
514
57
5
0
195,061
3
W
Cthulhu
4,819
438
11
1
0
204,699
0
L
Cerberus
5,487
499
30
3
0
194,350
1
W
Hou Yi
5,841
531
64
6
0
207,076
2
L
King Arthur
6,634
603
69
6
0
218,878
0
W
Scylla
6,522
593
69
6
0
211,710
1
W
Thanatos
6,255
569
71
6
0
241,762
3
L
Neith
4,650
423
33
3
0
201,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role