Player Matchup

Vamana
Vamana
AIwaysVexed
Vamana
Level 69
God Stats
1W - 4L
1,304 SR
Queue Stats
222W - 237L
1,487 Elo+
Party 2
Thoth
Thoth
AlMiGhTy--NiNjA
Thoth
Level 159
God Stats
16W - 25L
1,528 SR
Queue Stats
1,178W - 1,095L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
daddydekuu
Cu Chulainn
Level 20
God Stats
2W - 2L
1,750 SR
Queue Stats
134W - 103L
1,485 Elo+
Party 2
Team Averages
Level 83
1,527 SR
1,516 Elo+

VS

Team Averages
Level 58
1,435 SR
1,417 Elo+
Arachne
Arachne
Fish_Taco_Eater_
Arachne
Level 27
God Stats
65W - 43L
1,543 SR
Queue Stats
113W - 113L
1,385 Elo+
Party 1
Scylla
Scylla
MmnmmmDonuts
Scylla
Level 29
God Stats
4W - 5L
1,395 SR
Queue Stats
76W - 65L
1,475 Elo+
Solo
Geb
Geb
T_Y_Doez_It
Geb
Level 119
God Stats
10W - 19L
1,367 SR
Queue Stats
74W - 94L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
10 / 3 / 7
9,535
867
9,340
10,411
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 4 / 9
8,084
735
7,951
7,173
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
daddydekuu
Cu Chulainn
13
5 / 2 / 12
8,526
775
10,117
13,671
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 5
7,081
644
4,387
11,766
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
8 / 3 / 0
9,308
846
11,213
8,857
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 4
7,185
653
7,862
11,847
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
10
3
7
4.5
W
5
4
9
2.38
L
0
11
5
0.23
L
Scylla
8
3
0
2.67
L
1
6
4
0.5
W
Cu Chulainn
daddydekuu
Cu Chulainn
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
23,462
31,255
Taken
32,470
16,581
Mitigated
12,473
9,380
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,340
4,266
1,014
3,602
10,411
7,156
527
4,553
5,695
0
28,183
W
7,951
365
0
208
7,173
2,278
0
4,759
2,318
29,394
0
L
4,387
2,979
0
1,124
11,766
3,930
0
3,881
7,305
0
10,946
L
Scylla
11,213
556
0
340
8,857
2,657
0
2,544
5,972
31,965
0
L
7,862
564
468
1,988
11,847
5,886
86
3,539
7,430
20,195
0
W
Cu Chulainn
daddydekuu
Cu Chulainn
10,117
1,950
509
4,047
13,671
7,147
0
9,445
3,892
4,516
18,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
23,574
150
Minions Killed
98
6
Camps Cleared
4
653,894
Distance Traveled
588,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,535
867
45
4
5
221,343
3
W
Thoth
8,084
735
63
6
0
210,001
0
L
Arachne
7,081
644
15
1
2
195,179
2
L
Scylla
9,308
846
61
6
1
195,962
1
L
Geb
7,185
653
22
2
1
197,606
1
W
Cu Chulainn
8,526
775
42
4
1
222,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role