Player Matchup

He Bo
He Bo
 
He Bo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ReformedFatMan
Sun Wukong
Level 13
God Stats
4W - 2L
1,714 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
SatanLuiMM
Danzaburou
Level 91
God Stats
16W - 28L
1,555 SR
Queue Stats
129W - 157L
1,468 Elo+
Solo
Team Averages
Level 49
1,590 SR
1,509 Elo+

VS

Team Averages
Level 84
1,383 SR
1,478 Elo+
Zhong Kui
Zhong Kui
BaitingBanana
Zhong Kui
Level 68
God Stats
1W - 2L
1,192 SR
Queue Stats
259W - 313L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
MrMushroomie
Cabrakan
Level 69
God Stats
10W - 5L
1,443 SR
Queue Stats
227W - 232L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
THESHAD0W0101
Danzaburou
Level 115
God Stats
25W - 22L
1,513 SR
Queue Stats
385W - 420L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 7 / 1
7,379
738
5,184
8,769
3,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ReformedFatMan
Sun Wukong
9
1 / 7 / 2
6,466
647
3,757
12,103
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SatanLuiMM
Danzaburou
10
1 / 5 / 2
6,857
686
2,081
8,283
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaitingBanana
Zhong Kui
12
4 / 1 / 10
7,653
765
9,008
5,485
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
MrMushroomie
Cabrakan
12
8 / 2 / 7
8,066
807
10,874
8,045
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
THESHAD0W0101
Danzaburou
13
7 / 1 / 7
8,239
824
6,674
4,474
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
19
19
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
1
0.36
W
Zhong Kui
BaitingBanana
Zhong Kui
4
1
10
9
W
Cabrakan
MrMushroomie
Cabrakan
8
2
7
5.75
L
Sun Wukong
ReformedFatMan
Sun Wukong
1
7
2
0.29
L
Danzaburou
SatanLuiMM
Danzaburou
1
5
2
0.4
W
Danzaburou
THESHAD0W0101
Danzaburou
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,022
Damage
26,556
29,155
Taken
18,004
17,604
Mitigated
9,316
3,555
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,184
566
0
558
8,769
3,194
152
5,485
3,156
9,840
0
W
Zhong Kui
BaitingBanana
Zhong Kui
9,008
1,332
0
1,922
5,485
3,469
0
1,322
3,964
27,666
0
W
Cabrakan
MrMushroomie
Cabrakan
10,874
1,015
0
1,272
8,045
4,282
0
3,071
4,745
23,252
0
L
Sun Wukong
ReformedFatMan
Sun Wukong
3,757
770
33
2,618
12,103
10,751
37
7,816
3,861
0
6,632
L
Danzaburou
SatanLuiMM
Danzaburou
2,081
380
0
346
8,283
3,659
130
5,873
2,256
0
23,304
W
Danzaburou
THESHAD0W0101
Danzaburou
6,674
1,460
0
1,617
4,474
1,565
212
1,481
2,928
0
25,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,702
Gold Earned
23,958
80
Minions Killed
130
0
Camps Cleared
9
525,054
Distance Traveled
533,055
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,379
738
13
1
0
163,751
5
W
Zhong Kui
7,653
765
50
5
3
174,501
4
W
Cabrakan
8,066
807
27
3
5
181,961
4
L
Sun Wukong
6,466
647
14
1
0
177,034
0
L
Danzaburou
6,857
686
53
5
0
184,269
1
W
Danzaburou
8,239
824
53
5
1
176,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role