Player Matchup

Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Akoni210
Scylla
Level 28
God Stats
2W - 4L
1,348 SR
Queue Stats
6W - 11L
1,449 Elo+
Solo
Geb
Geb
DeltaReaper0105
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,199 Elo+
Solo
Izanami
Izanami
Sbstokely
Izanami
Level 24
God Stats
26W - 21L
1,543 SR
Queue Stats
40W - 39L
1,421 Elo+
Solo
Cliodhna
Cliodhna
SergicTTV
Cliodhna
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 10L
1,345 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,383 Elo+

VS

Team Averages
Level 23
1,470 SR
1,407 Elo+
Bacchus
Bacchus
Buvkw
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 76L
1,309 Elo+
Party 1
Mercury
Mercury
ThiccSmite420
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 52L
1,564 Elo+
Party 1
Sol
Sol
Wayvsage
Sol
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
30W - 35L
1,357 Elo+
Solo
Mulan
Mulan
keise2
Mulan
Level 25
God Stats
7W - 4L
1,659 SR
Queue Stats
151W - 180L
1,474 Elo+
Solo
Neith
Neith
maxwell123ee
Neith
Level 21
God Stats
5W - 8L
1,399 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 1 / 2
6,212
565
2,339
5,049
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Akoni210
Scylla
9
2 / 2 / 2
5,902
537
3,492
4,870
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 1
5,346
486
1,016
7,073
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sbstokely
Izanami
9
1 / 2 / 1
5,678
516
4,268
5,941
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SergicTTV
Cliodhna
7
0 / 6 / 0
4,635
421
327
5,709
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buvkw
Bacchus
9
5 / 1 / 0
6,164
560
2,297
6,112
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
12
4 / 0 / 1
7,067
642
4,729
5,792
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 3 / 2
6,850
623
6,198
6,522
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
keise2
Mulan
1
0 / 0 / 0
2,433
221
0
0
0
8
1 / 1 / 4
5,324
484
4,205
3,014
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
15
15
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
2
2
L
Scylla
Akoni210
Scylla
2
2
2
1.5
W
Bacchus
Buvkw
Bacchus
5
1
0
5
L
1
4
1
0.38
L
Izanami
Sbstokely
Izanami
1
2
1
0.75
L
Cliodhna
SergicTTV
Cliodhna
0
6
0
0
W
Mercury
4
0
1
4.5
W
5
3
2
2
W
Mulan
keise2
Mulan
0
0
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
17,429
28,642
Taken
21,440
10,141
Mitigated
10,225
3,376
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,339
281
0
491
5,049
2,263
573
228
4,821
520
29,916
L
Scylla
Akoni210
Scylla
3,492
689
0
946
4,870
1,137
180
1,109
3,761
24,016
0
W
Bacchus
Buvkw
Bacchus
2,297
218
0
1,340
6,112
5,256
0
964
5,115
9,030
0
L
1,016
259
0
466
7,073
3,478
0
2,173
4,900
6,507
0
L
Izanami
Sbstokely
Izanami
4,268
2,466
0
1,367
5,941
1,614
0
1,683
4,258
0
30,570
L
Cliodhna
SergicTTV
Cliodhna
327
226
0
106
5,709
1,649
1,145
2,609
3,100
0
8,781
W
Mercury
4,729
2,102
0
1,994
5,792
1,831
0
658
4,966
0
43,167
W
6,198
2,730
0
2,491
6,522
2,324
2,993
2,192
4,253
31,358
4,621
W
Mulan
keise2
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
4,205
1,842
0
1,541
3,014
814
376
810
2,204
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
27,838
205
Minions Killed
207
0
Camps Cleared
0
941,482
Distance Traveled
839,731
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,212
565
71
6
0
183,434
0
L
Scylla
5,902
537
41
4
0
196,405
5
W
Bacchus
6,164
560
10
1
0
201,605
0
L
Geb
5,346
486
8
1
0
201,820
2
L
Izanami
5,678
516
66
6
0
175,476
2
L
Cliodhna
4,635
421
19
2
0
184,347
0
W
Mercury
7,067
642
77
7
0
258,721
4
W
Sol
6,850
623
76
7
0
197,601
1
W
Mulan
2,433
221
0
0
0
0
0
W
Neith
5,324
484
44
4
0
181,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role