Player Matchup

Fenrir
Fenrir
EDW_09-HOT
Fenrir
Level 19
God Stats
5W - 5L
1,592 SR
Queue Stats
110W - 120L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
HoriBle_gEnji_69
Gilgamesh
Level 28
God Stats
12W - 9L
1,605 SR
Queue Stats
234W - 255L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
RisinPhoenix812
Amaterasu
Level 29
God Stats
17W - 18L
1,537 SR
Queue Stats
148W - 180L
1,453 Elo+
Solo
Charybdis
Charybdis
WonkyTootles
Charybdis
Level 24
God Stats
1W - 1L
1,403 SR
Queue Stats
3W - 5L
1,676 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 29
God Stats
129W - 135L
1,544 SR
Queue Stats
130W - 137L
1,444 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,484 Elo+

VS

Team Averages
Level 36
1,526 SR
1,492 Elo+
Nike
Nike
Cardi von B
Nike
Level 29
God Stats
4W - 5L
1,443 SR
Queue Stats
72W - 81L
1,400 Elo+
Solo
Hades
Hades
ColonelPoochie
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,521 Elo+
Party 1
Olorun
Olorun
Kazushini98
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,772 Elo+
Party 1
Charybdis
Charybdis
NC ARTHUR1438
Charybdis
Level 24
God Stats
7W - 2L
1,696 SR
Queue Stats
119W - 146L
1,387 Elo+
Solo
Izanami
Izanami
xMr-_-Hep
Izanami
Level 16
God Stats
6W - 8L
1,492 SR
Queue Stats
67W - 68L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EDW_09-HOT
Fenrir
9
2 / 4 / 1
5,489
499
3,714
7,978
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
8
2 / 3 / 2
5,541
504
7,238
8,883
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
RisinPhoenix812
Amaterasu
11
1 / 2 / 0
6,134
558
2,291
9,728
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Charybdis
WonkyTootles
Charybdis
9
2 / 4 / 0
5,660
515
2,373
6,005
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,861
533
1,668
7,218
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,738
613
7,334
8,006
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 1
6,813
619
3,009
8,602
3,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
13
5 / 0 / 4
7,609
692
5,591
5,539
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
NC ARTHUR1438
Charybdis
10
4 / 4 / 4
6,235
567
3,313
5,057
1,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xMr-_-Hep
Izanami
11
3 / 1 / 4
6,861
624
6,302
5,086
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
2
1
1
2.5
L
Fenrir
EDW_09-HOT
Fenrir
2
4
1
0.63
L
Gilgamesh
2
3
2
1
W
Olorun
5
0
4
7
W
Charybdis
NC ARTHUR1438
Charybdis
4
4
4
1.5
L
Amaterasu
RisinPhoenix812
Amaterasu
1
2
0
0.5
L
Charybdis
WonkyTootles
Charybdis
2
4
0
0.5
L
0
2
1
0.25
W
Izanami
xMr-_-Hep
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
25,549
39,812
Taken
32,290
16,799
Mitigated
13,170
9,803
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
1,299
0
3,238
8,006
5,494
0
0
8,006
3,268
36,501
W
3,009
107
18
4,867
8,602
3,539
0
0
8,602
42,546
0
L
Fenrir
EDW_09-HOT
Fenrir
3,714
1,109
0
1,375
7,978
3,075
0
2,613
5,365
0
25,547
L
Gilgamesh
7,238
2,481
0
2,142
8,883
2,832
0
2,053
6,651
0
21,836
W
Olorun
5,591
2,672
0
3,151
5,539
1,753
0
84
5,455
54,086
0
W
Charybdis
NC ARTHUR1438
Charybdis
3,313
1,960
0
386
5,057
1,082
102
87
4,970
0
20,253
L
Amaterasu
RisinPhoenix812
Amaterasu
2,291
733
107
4,902
9,728
3,318
720
2,307
6,699
0
32,299
L
Charybdis
WonkyTootles
Charybdis
2,373
2,007
0
804
6,005
1,624
0
2,013
3,992
0
26,186
L
1,668
163
0
473
7,218
5,950
371
714
6,504
4,421
25,879
W
Izanami
xMr-_-Hep
Izanami
6,302
4,581
0
1,589
5,086
1,302
692
194
4,892
0
36,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
34,256
263
Minions Killed
396
0
Camps Cleared
0
1,131,905
Distance Traveled
1,140,267
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,738
613
84
8
0
226,818
2
W
Hades
6,813
619
87
8
0
235,381
0
L
Fenrir
5,489
499
49
4
0
246,936
2
L
Gilgamesh
5,541
504
36
3
0
221,819
0
W
Olorun
7,609
692
107
10
0
229,768
0
W
Charybdis
6,235
567
38
3
0
225,776
3
L
Amaterasu
6,134
558
81
7
0
244,514
0
L
Charybdis
5,660
515
42
4
0
181,755
0
L
Bellona
5,861
533
55
5
0
236,881
0
W
Izanami
6,861
624
80
7
0
222,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role