Player Matchup

Baron Samedi
Baron Samedi
Yung_Est_93
Baron Samedi
Level 109
God Stats
2W - 3L
1,546 SR
Queue Stats
301W - 270L
1,454 Elo+
Party 1
Thanatos
Thanatos
Yung_Hit_12
Thanatos
Level 99
God Stats
0W - 6L
1,500 SR
Queue Stats
849W - 720L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Yung_ViKing_90
Danzaburou
Level 119
God Stats
28W - 20L
1,591 SR
Queue Stats
625W - 535L
1,519 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,489 Elo+

VS

Team Averages
Level 87
1,636 SR
1,441 Elo+
Ah Puch
Ah Puch
FattyLiver
Ah Puch
Level 156
God Stats
6W - 8L
1,609 SR
Queue Stats
160W - 171L
1,444 Elo+
Solo
Xing Tian
Xing Tian
SekkenTenryu
Xing Tian
Level 38
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 5L
1,392 Elo+
Solo
Danzaburou
Danzaburou
ZwolfieYT
Danzaburou
Level 66
God Stats
12W - 7L
1,595 SR
Queue Stats
157W - 150L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Yung_Est_93
Baron Samedi
13
0 / 6 / 3
8,979
561
10,932
14,361
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Yung_Hit_12
Thanatos
13
3 / 5 / 1
9,932
621
8,989
12,988
4,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yung_ViKing_90
Danzaburou
14
1 / 6 / 3
9,640
603
11,660
15,265
5,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FattyLiver
Ah Puch
18
14 / 1 / 3
12,432
777
21,338
13,342
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
SekkenTenryu
Xing Tian
14
1 / 1 / 11
9,940
621
6,822
16,574
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ZwolfieYT
Danzaburou
13
2 / 2 / 7
10,152
635
6,141
8,323
2,207
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
17
17
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FattyLiver
Ah Puch
14
1
3
15.5
W
Xing Tian
SekkenTenryu
Xing Tian
1
1
11
6.5
L
Baron Samedi
Yung_Est_93
Baron Samedi
0
6
3
0.25
L
Thanatos
Yung_Hit_12
Thanatos
3
5
1
0.7
L
Danzaburou
Yung_ViKing_90
Danzaburou
1
6
3
0.42
W
Danzaburou
ZwolfieYT
Danzaburou
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
34,301
42,614
Taken
38,239
16,132
Mitigated
23,402
13,122
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FattyLiver
Ah Puch
21,338
1,200
66
5,991
13,342
3,942
658
3,172
10,170
51,484
0
W
Xing Tian
SekkenTenryu
Xing Tian
6,822
621
0
3,018
16,574
17,253
294
6,443
10,131
24,629
0
L
Baron Samedi
Yung_Est_93
Baron Samedi
10,932
803
770
2,642
14,361
6,370
0
9,629
4,632
37,305
0
L
Thanatos
Yung_Hit_12
Thanatos
8,989
949
0
5,218
12,988
4,649
0
7,887
4,794
0
22,192
L
Danzaburou
Yung_ViKing_90
Danzaburou
11,660
4,604
0
4,492
15,265
5,113
0
10,403
4,562
0
39,806
W
Danzaburou
ZwolfieYT
Danzaburou
6,141
1,610
0
792
8,323
2,207
1,482
2,529
5,794
0
37,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
32,524
231
Minions Killed
170
5
Camps Cleared
8
796,504
Distance Traveled
882,054
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,432
777
91
6
4
293,098
2
W
Xing Tian
9,940
621
20
1
0
309,938
4
L
Baron Samedi
8,979
561
79
5
0
243,180
5
L
Thanatos
9,932
621
30
2
2
293,815
0
L
Danzaburou
9,640
603
122
8
3
259,509
3
W
Danzaburou
10,152
635
59
4
4
279,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role