Player Matchup

Mulan
Mulan
FluffyMonster0
Mulan
Level 30
God Stats
8W - 10L
1,526 SR
Queue Stats
175W - 162L
1,554 Elo+
Solo
Neith
Neith
FourthSmiteAcc
Neith
Level 14
God Stats
0W - 3L
1,379 SR
Queue Stats
20W - 23L
1,491 Elo+
Solo
Agni
Agni
Otx_22
Agni
Level 16
God Stats
6W - 7L
1,430 SR
Queue Stats
93W - 107L
1,561 Elo+
Solo
Cthulhu
Cthulhu
XMrioX
Cthulhu
Level 29
God Stats
7W - 2L
1,736 SR
Queue Stats
192W - 177L
1,513 Elo+
Solo
Loki
Loki
jonesrobin879
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,496 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,523 Elo+

VS

Team Averages
Level 26
1,386 SR
1,548 Elo+
Susano
Susano
BattIe_Crow
Susano
Level 26
God Stats
6W - 5L
1,440 SR
Queue Stats
95W - 92L
1,546 Elo+
Solo
Zeus
Zeus
JQW39
Zeus
Level 25
God Stats
2W - 3L
1,564 SR
Queue Stats
30W - 31L
1,549 Elo+
Solo
Skadi
Skadi
WonkySack
Skadi
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
100W - 91L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
uwFeARwu
Cu Chulainn
Level 25
God Stats
1W - 2L
1,297 SR
Queue Stats
109W - 117L
1,584 Elo+
Solo
Fenrir
Fenrir
xXIdentity-ll
Fenrir
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
64W - 92L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 4
10,770
513
8,653
16,912
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 1 / 2
6,261
298
477
2,169
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Otx_22
Agni
15
4 / 4 / 0
9,756
465
13,131
17,094
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
XMrioX
Cthulhu
18
4 / 3 / 2
10,855
517
10,179
18,106
19,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 2
8,798
419
6,236
18,913
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
3 / 0 / 2
11,014
524
4,702
13,130
11,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
JQW39
Zeus
18
8 / 5 / 3
11,789
561
23,993
15,409
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
WonkySack
Skadi
17
0 / 3 / 5
10,443
497
6,768
11,912
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
uwFeARwu
Cu Chulainn
15
3 / 2 / 8
10,235
487
6,921
17,514
14,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 1 / 5
11,774
561
10,768
16,189
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
21
21
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Susano
3
0
2
4
L
0
3
4
0.67
L
0
1
2
1
W
Zeus
JQW39
Zeus
8
5
3
1.9
L
Agni
Otx_22
Agni
4
4
0
1
W
Skadi
WonkySack
Skadi
0
3
5
0.83
L
Cthulhu
XMrioX
Cthulhu
4
3
2
1.67
L
1
10
2
0.2
W
Cu Chulainn
uwFeARwu
Cu Chulainn
3
2
8
3.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
53,152
73,194
Taken
74,154
50,277
Mitigated
41,162
20,272
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,702
352
0
630
13,130
11,012
683
2,898
9,819
0
68,615
L
8,653
412
0
4,992
16,912
17,429
21
4,028
12,810
7,561
59,653
L
477
316
0
80
2,169
502
0
911
1,236
0
3,932
W
Zeus
JQW39
Zeus
23,993
1,712
0
3,919
15,409
5,556
1,059
6,371
8,855
75,087
0
L
Agni
Otx_22
Agni
13,131
89
0
7,281
17,094
6,099
292
8,367
8,195
65,895
0
W
Skadi
WonkySack
Skadi
6,768
3,464
0
4,548
11,912
3,852
4,173
4,149
7,527
0
78,854
L
Cthulhu
XMrioX
Cthulhu
10,179
646
0
4,079
18,106
19,956
0
6,225
11,742
76,381
0
L
6,236
1,547
0
3,840
18,913
6,291
14
5,274
13,419
0
52,730
W
Cu Chulainn
uwFeARwu
Cu Chulainn
6,921
1,451
67
1,124
17,514
14,225
387
6,780
10,089
11,421
33,805
W
10,768
2,489
0
7,245
16,189
6,517
0
4,449
10,058
0
78,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
55,255
492
Minions Killed
597
0
Camps Cleared
0
1,537,968
Distance Traveled
2,179,749
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,014
524
139
7
0
432,472
3
L
Mulan
10,770
513
149
7
0
342,724
5
L
Neith
6,261
298
4
0
0
31,146
0
W
Zeus
11,789
561
122
6
0
376,936
6
L
Agni
9,756
465
111
5
0
393,689
1
W
Skadi
10,443
497
128
6
0
419,055
3
L
Cthulhu
10,855
517
135
6
0
411,416
2
L
Loki
8,798
419
93
4
0
358,993
0
W
Cu Chulainn
10,235
487
79
4
0
448,341
0
W
Fenrir
11,774
561
129
6
0
502,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role