Player Matchup

Charybdis
Charybdis
Cadoonio
Charybdis
Level 67
God Stats
18W - 16L
1,497 SR
Queue Stats
304W - 295L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Cirdan2k
Baron Samedi
Level 129
God Stats
4W - 6L
1,540 SR
Queue Stats
317W - 301L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
FangGirl25
Cliodhna
Level 59
God Stats
18W - 15L
1,493 SR
Queue Stats
176W - 156L
1,543 Elo+
Party 2
Artio
Artio
kainharvey20
Artio
Level 23
God Stats
2W - 2L
1,098 SR
Queue Stats
56W - 46L
1,515 Elo+
Party 2
Osiris
Osiris
romanos66103
Osiris
Level 17
God Stats
2W - 2L
1,758 SR
Queue Stats
31W - 36L
1,483 Elo+
Party 2
Team Averages
Level 59
1,477 SR
1,521 Elo+

VS

Team Averages
Level 67
1,629 SR
1,629 Elo+
Bastet
Bastet
AxQZen
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 19L
1,781 Elo+
Party 1
Cupid
Cupid
Brasegayli
Cupid
Level 159
God Stats
2W - 0L
1,625 SR
Queue Stats
255W - 181L
1,675 Elo+
Party 1
Erlang Shen
Erlang Shen
GetSnipeeeeeeeed
Erlang Shen
Level 78
God Stats
3W - 1L
1,852 SR
Queue Stats
51W - 20L
1,742 Elo+
Party 1
Set
Set
Kanura
Set
Level 37
God Stats
6W - 3L
1,670 SR
Queue Stats
169W - 129L
1,518 Elo+
Solo
Scylla
Scylla
Stydt
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 147L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cadoonio
Charybdis
19
3 / 10 / 3
11,394
475
11,632
19,621
6,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Cirdan2k
Baron Samedi
18
8 / 8 / 2
11,929
497
17,991
21,282
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
FangGirl25
Cliodhna
17
4 / 9 / 5
11,238
468
12,680
20,694
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 10 / 6
8,246
344
3,116
23,213
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
14
0 / 10 / 2
8,763
365
4,182
22,348
25,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AxQZen
Bastet
19
11 / 2 / 19
13,954
581
16,774
21,046
15,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
20
9 / 4 / 7
15,412
642
21,693
22,978
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
GetSnipeeeeeeeed
Erlang Shen
20
7 / 1 / 9
16,229
676
17,749
26,028
24,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
Kanura
Set
20
15 / 3 / 12
14,832
618
17,035
16,364
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Stydt
Scylla
19
5 / 6 / 12
14,050
585
13,559
13,335
4,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
15
Kills
47
47
Deaths
16
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bastet
AxQZen
Bastet
11
2
19
10.25
W
Cupid
9
4
7
3.13
L
Charybdis
Cadoonio
Charybdis
3
10
3
0.45
L
Baron Samedi
Cirdan2k
Baron Samedi
8
8
2
1.13
L
Cliodhna
FangGirl25
Cliodhna
4
9
5
0.72
W
Erlang Shen
GetSnipeeeeeeeed
Erlang Shen
7
1
9
11.5
W
Set
Kanura
Set
15
3
12
7
W
Scylla
Stydt
Scylla
5
6
12
1.83
L
0
10
6
0.3
L
Osiris
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,601
Damage
86,810
107,158
Taken
99,751
75,654
Mitigated
60,704
19,831
Healing
47,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AxQZen
Bastet
16,774
3,861
0
3,640
21,046
15,633
749
3,908
17,138
11,143
50,446
W
Cupid
21,693
14,405
1,500
13,687
22,978
9,144
5,947
3,776
19,202
0
157,357
L
Charybdis
Cadoonio
Charybdis
11,632
5,043
0
4,508
19,621
6,562
0
1,612
18,009
0
93,460
L
Baron Samedi
Cirdan2k
Baron Samedi
17,991
1,535
1,485
5,345
21,282
9,955
28
4,248
17,034
84,370
0
L
Cliodhna
FangGirl25
Cliodhna
12,680
878
0
3,303
20,694
6,571
0
4,009
16,685
0
68,528
W
Erlang Shen
GetSnipeeeeeeeed
Erlang Shen
17,749
11,231
0
16,970
26,028
24,482
4,368
3,146
22,882
0
133,831
W
Set
Kanura
Set
17,035
7,161
0
7,169
16,364
7,270
2,196
3,576
12,788
0
92,281
W
Scylla
Stydt
Scylla
13,559
1,482
0
4,131
13,335
4,175
1,886
7,195
6,140
72,016
0
L
3,116
208
460
2,204
23,213
27,048
0
3,211
20,002
12,901
0
L
Osiris
4,182
1,862
0
2,526
22,348
25,518
0
2,399
19,949
0
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
74,477
514
Minions Killed
684
0
Camps Cleared
0
2,015,880
Distance Traveled
2,415,054
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,954
581
60
3
0
473,470
6
W
Cupid
15,412
642
196
8
0
443,513
7
L
Charybdis
11,394
475
166
7
0
406,044
3
L
Baron Samedi
11,929
497
149
6
0
397,256
3
L
Cliodhna
11,238
468
110
5
0
465,501
1
W
Erlang Shen
16,229
676
201
8
0
503,413
1
W
Set
14,832
618
114
5
0
561,925
4
W
Scylla
14,050
585
113
5
0
432,733
3
L
Artio
8,246
344
17
1
0
341,907
4
L
Osiris
8,763
365
72
3
0
405,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role