Player Matchup

Heimdallr
Heimdallr
CedarShield3001
Heimdallr
Level 65
God Stats
6W - 1L
1,934 SR
Queue Stats
179W - 172L
1,538 Elo+
Party 2
Cerberus
Cerberus
OakenShield301
Cerberus
Level 106
God Stats
5W - 9L
1,477 SR
Queue Stats
127W - 121L
1,555 Elo+
Party 2
Scylla
Scylla
PineShield3000
Scylla
Level 114
God Stats
3W - 1L
1,581 SR
Queue Stats
177W - 181L
1,554 Elo+
Party 2
Cu Chulainn
Cu Chulainn
U533143319
Cu Chulainn
Level 67
God Stats
4W - 3L
1,563 SR
Queue Stats
66W - 77L
1,438 Elo+
Party 2
Nemesis
Nemesis
WillowShield300
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,453 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,508 Elo+

VS

Team Averages
Level 96
1,484 SR
1,443 Elo+
Geb
Geb
Kevin22436
Geb
Level 64
God Stats
1W - 3L
1,553 SR
Queue Stats
14W - 31L
1,361 Elo+
Party 1
Thoth
Thoth
LovoOscuro
Thoth
Level 125
God Stats
7W - 11L
1,458 SR
Queue Stats
158W - 148L
1,493 Elo+
Solo
Nemesis
Nemesis
TheSkinCupcake
Nemesis
Level 76
God Stats
10W - 20L
1,411 SR
Queue Stats
86W - 99L
1,426 Elo+
Party 1
Pele
Pele
Tolvinus
Pele
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 65L
1,442 Elo+
Party 1
Hou Yi
Hou Yi
xQujoh
Hou Yi
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
553W - 524L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CedarShield3001
Heimdallr
20
17 / 2 / 2
13,735
624
20,461
15,313
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
17
4 / 2 / 15
11,612
528
8,419
25,897
15,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 4
11,337
515
9,870
9,940
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
U533143319
Cu Chulainn
17
2 / 4 / 3
11,285
513
6,210
13,301
8,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 6 / 11
10,402
473
5,556
16,081
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,890
359
6,926
14,790
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
16
3 / 5 / 3
10,351
471
11,180
11,903
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 3 / 3
10,203
464
8,990
13,611
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
7 / 2 / 5
12,056
548
10,011
14,354
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
xQujoh
Hou Yi
14
1 / 9 / 1
8,530
388
7,712
14,141
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
26
Kills
15
16
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CedarShield3001
Heimdallr
17
2
2
9
L
0
7
5
0.36
L
Thoth
3
5
3
0.9
W
Cerberus
4
2
15
5.75
W
2
2
4
2
L
4
3
3
1.83
L
Pele
7
2
5
4.75
W
Cu Chulainn
U533143319
Cu Chulainn
2
4
3
0.88
W
1
6
11
1.08
L
Hou Yi
xQujoh
Hou Yi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,516
Damage
44,819
80,532
Taken
68,799
40,710
Mitigated
27,098
31,825
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CedarShield3001
Heimdallr
20,461
9,908
0
7,771
15,313
6,870
4,280
3,148
12,165
0
121,608
L
6,926
665
0
2,857
14,790
9,567
0
4,474
10,316
20,211
0
L
Thoth
11,180
173
0
3,072
11,903
3,244
0
5,605
6,298
58,197
0
W
Cerberus
8,419
669
906
12,387
25,897
15,750
176
8,051
17,846
45,549
0
W
9,870
1,376
0
3,647
9,940
3,262
1,090
4,351
5,589
91,665
0
L
8,990
2,667
0
5,150
13,611
5,087
0
3,838
9,773
0
67,209
L
Pele
10,011
2,192
0
6,350
14,354
7,420
27
4,230
10,124
0
84,133
W
Cu Chulainn
U533143319
Cu Chulainn
6,210
547
0
1,553
13,301
8,818
587
2,676
10,625
10,075
52,361
W
5,556
673
0
5,561
16,081
6,010
490
4,352
11,729
0
61,690
L
Hou Yi
xQujoh
Hou Yi
7,712
3,533
0
2,142
14,141
1,780
0
1,080
13,058
0
49,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
49,030
594
Minions Killed
517
0
Camps Cleared
0
2,191,214
Distance Traveled
2,104,737
41
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,735
624
165
8
0
418,405
7
L
Geb
7,890
359
22
1
0
427,572
2
L
Thoth
10,351
471
124
6
0
377,060
1
W
Cerberus
11,612
528
74
3
0
431,646
10
W
Scylla
11,337
515
156
7
0
431,320
8
L
Nemesis
10,203
464
112
5
0
472,681
5
L
Pele
12,056
548
158
7
0
446,332
3
W
Cu Chulainn
11,285
513
126
6
0
463,520
7
W
Nemesis
10,402
473
73
3
0
446,323
9
L
Hou Yi
8,530
388
101
5
0
381,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role