Player Matchup

Jormungandr
Jormungandr
FantasmaLord
Jormungandr
Level 5
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 2
Neith
Neith
JayleeBabyZ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Ratatoskr
Ratatoskr
KostlicherGott
Ratatoskr
Level 12
God Stats
3W - 3L
1,563 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
RnG x Yami
Hun Batz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,339 Elo+
Party 1
Ra
Ra
RogerFulDiscreto
Ra
Level 17
God Stats
1W - 3L
1,323 SR
Queue Stats
18W - 22L
1,345 Elo+
Party 1
Team Averages
Level 10
1,442 SR
1,455 Elo+

VS

Team Averages
Level 19
1,426 SR
1,332 Elo+
Medusa
Medusa
AgroeTac157
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,095 Elo+
Solo
Achilles
Achilles
BUCKETHEAD1771
Achilles
Level 4
God Stats
6W - 11L
1,237 SR
Queue Stats
7W - 11L
1,242 Elo+
Solo
Cerberus
Cerberus
FalconVerde123
Cerberus
Level 28
God Stats
35W - 38L
1,454 SR
Queue Stats
88W - 119L
1,397 Elo+
Solo
Olorun
Olorun
PatitoConVIH
Olorun
Level 27
God Stats
4W - 1L
1,438 SR
Queue Stats
148W - 133L
1,498 Elo+
Solo
Kali
Kali
Thanam007
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FantasmaLord
Jormungandr
8
2 / 6 / 0
5,266
405
3,440
10,224
4,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 7 / 0
4,560
351
1,419
6,127
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
KostlicherGott
Ratatoskr
8
0 / 3 / 2
5,132
395
3,219
6,956
1,844
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
RnG x Yami
Hun Batz
9
1 / 6 / 2
5,636
434
2,964
6,912
1,673
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
4,844
373
3,274
6,341
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 2
8,112
624
6,791
5,600
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
10
4 / 2 / 2
6,712
516
5,669
8,430
5,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
10
4 / 0 / 9
7,369
567
4,926
6,628
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
14
7 / 0 / 3
8,269
636
6,584
4,615
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
11
3 / 1 / 3
6,772
521
4,689
7,894
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
27
27
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
2
10
W
Achilles
4
2
2
2.5
W
Cerberus
4
0
9
8.5
L
Jormungandr
FantasmaLord
Jormungandr
2
6
0
0.33
L
0
7
0
0
L
Ratatoskr
KostlicherGott
Ratatoskr
0
3
2
0.33
W
Olorun
7
0
3
8.5
L
Hun Batz
RnG x Yami
Hun Batz
1
6
2
0.33
L
0
5
2
0.2
W
Kali
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,316
Damage
28,659
36,560
Taken
33,167
11,892
Mitigated
16,111
3,070
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,791
4,190
0
2,641
5,600
1,794
815
1,160
4,440
0
52,506
W
Achilles
5,669
985
0
1,478
8,430
5,390
804
1,611
6,819
0
25,597
W
Cerberus
4,926
1,039
0
2,104
6,628
4,548
471
2,441
4,187
18,106
0
L
Jormungandr
FantasmaLord
Jormungandr
3,440
1,371
75
78
10,224
4,636
72
2,594
7,630
18,202
0
L
1,419
614
0
273
6,127
1,470
92
681
5,446
0
9,271
L
Ratatoskr
KostlicherGott
Ratatoskr
3,219
739
0
1,454
6,956
1,844
0
1,946
5,010
0
21,542
W
Olorun
6,584
3,812
80
3,323
4,615
1,810
491
837
3,778
61,863
0
L
Hun Batz
RnG x Yami
Hun Batz
2,964
371
0
824
6,912
1,673
0
1,512
5,400
0
9,856
L
3,274
395
51
315
6,341
2,269
0
4,777
1,564
20,779
0
W
Kali
4,689
1,850
0
4,241
7,894
2,569
45
729
7,165
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
37,234
143
Minions Killed
361
0
Camps Cleared
0
1,132,186
Distance Traveled
1,134,483
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,112
624
102
8
0
186,348
1
W
Achilles
6,712
516
43
3
0
218,876
0
W
Cerberus
7,369
567
44
3
0
244,257
2
L
Jormungandr
5,266
405
21
2
0
235,503
0
L
Neith
4,560
351
23
2
0
189,875
2
L
Ratatoskr
5,132
395
51
4
0
253,437
0
W
Olorun
8,269
636
106
8
0
215,808
0
L
Hun Batz
5,636
434
23
2
0
232,363
1
L
Ra
4,844
373
25
2
0
221,008
0
W
Kali
6,772
521
66
5
0
269,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role