Player Matchup

Cliodhna
Cliodhna
AloneInEdincik
Cliodhna
Level 10
God Stats
2W - 1L
1,701 SR
Queue Stats
14W - 18L
1,512 Elo+
Party 1
Ullr
Ullr
Dilenci
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,512 Elo+
Party 1
Ra
Ra
GameBakkal
Ra
Level 112
God Stats
1W - 3L
1,655 SR
Queue Stats
23W - 21L
1,577 Elo+
Party 1
Horus
Horus
Kaltak
Horus
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 15L
1,534 Elo+
Party 1
Athena
Athena
TheofanisEgolas
Athena
Level 29
God Stats
4W - 5L
1,382 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 1
Team Averages
Level 37
1,591 SR
1,523 Elo+

VS

Team Averages
Level 15
1,550 SR
1,639 Elo+
Yemoja
Yemoja
CrispyFish
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,633 Elo+
Solo
Thor
Thor
Val3nciano
Thor
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 14L
1,686 Elo+
Solo
Kumbhakarna
Kumbhakarna
WhateverDoUMean
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,630 Elo+
Solo
Zhong Kui
Zhong Kui
aTinyAnt
Zhong Kui
Level 8
God Stats
3W - 0L
1,716 SR
Queue Stats
24W - 8L
1,649 Elo+
Solo
Anhur
Anhur
manuuu8
Anhur
Level 29
God Stats
3W - 3L
1,533 SR
Queue Stats
58W - 46L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
5 / 11 / 3
10,220
465
13,003
20,757
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
Dilenci
Ullr
14
3 / 11 / 2
8,982
408
7,118
19,114
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 3
11,506
523
16,671
15,875
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
Kaltak
Horus
13
0 / 8 / 3
8,146
370
5,605
20,397
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 5
8,255
375
5,308
24,623
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrispyFish
Yemoja
16
0 / 2 / 20
11,555
525
6,081
15,114
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 1 / 13
14,398
654
13,928
17,523
7,217
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WhateverDoUMean
Kumbhakarna
20
8 / 2 / 11
13,767
626
16,854
17,140
13,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
aTinyAnt
Zhong Kui
20
13 / 3 / 11
15,111
687
29,032
21,688
17,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
manuuu8
Anhur
16
6 / 3 / 12
11,954
543
15,917
19,655
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
10
Kills
41
42
Deaths
11
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
11
3
0.59
W
Yemoja
CrispyFish
Yemoja
0
2
20
5
L
Ullr
Dilenci
Ullr
3
11
2
0.36
L
2
6
3
0.58
L
Horus
Kaltak
Horus
0
8
3
0.19
L
0
6
5
0.42
W
14
1
13
20.5
W
Kumbhakarna
WhateverDoUMean
Kumbhakarna
8
2
11
6.75
W
Zhong Kui
aTinyAnt
Zhong Kui
13
3
11
6.17
W
Anhur
manuuu8
Anhur
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
81,812
100,766
Taken
91,120
51,619
Mitigated
60,580
21,383
Healing
41,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
13,003
1,970
0
4,957
20,757
6,742
733
9,478
11,110
0
65,764
W
Yemoja
CrispyFish
Yemoja
6,081
1,488
3,008
5,926
15,114
16,206
1,746
4,643
10,271
20,422
0
L
Ullr
Dilenci
Ullr
7,118
3,427
0
2,374
19,114
4,069
0
7,311
11,739
0
49,383
L
16,671
1,765
1,384
6,274
15,875
5,279
265
10,885
4,601
94,715
0
L
Horus
Kaltak
Horus
5,605
2,387
265
2,946
20,397
15,737
0
12,251
8,009
643
24,018
L
5,308
1,970
0
3,183
24,623
19,792
0
11,211
13,215
15,243
0
W
13,928
1,736
0
7,701
17,523
7,217
1,418
3,619
13,828
0
126,970
W
Kumbhakarna
WhateverDoUMean
Kumbhakarna
16,854
1,290
0
4,246
17,140
13,515
1,585
4,331
12,251
88,685
0
W
Zhong Kui
aTinyAnt
Zhong Kui
29,032
5,753
0
11,357
21,688
17,097
4,218
7,459
13,843
115,764
0
W
Anhur
manuuu8
Anhur
15,917
8,803
0
8,916
19,655
6,545
5,069
7,431
11,971
0
75,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
66,785
464
Minions Killed
601
0
Camps Cleared
0
1,933,833
Distance Traveled
2,015,409
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,220
465
120
5
0
393,451
9
W
Yemoja
11,555
525
23
1
0
425,214
9
L
Ullr
8,982
408
93
4
0
350,221
1
L
Ra
11,506
523
185
8
0
449,589
2
L
Horus
8,146
370
51
2
0
324,025
0
L
Athena
8,255
375
15
1
0
416,547
3
W
Thor
14,398
654
159
7
0
405,987
4
W
Kumbhakarna
13,767
626
145
7
0
390,851
3
W
Zhong Kui
15,111
687
175
8
0
412,187
3
W
Anhur
11,954
543
99
5
0
381,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role