Player Matchup

Yemoja
Yemoja
DaSlumpkvng
Yemoja
Level 7
God Stats
1W - 6L
1,288 SR
Queue Stats
2W - 10L
1,147 Elo+
Party 1
Chaac
Chaac
Izanami_no_yama
Chaac
Level 58
God Stats
26W - 20L
1,640 SR
Queue Stats
72W - 63L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
Lil_Rief
Cliodhna
Level 105
God Stats
40W - 33L
1,625 SR
Queue Stats
297W - 306L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Rhytmetk
Cthulhu
Level 28
God Stats
4W - 2L
1,758 SR
Queue Stats
48W - 40L
1,488 Elo+
Party 1
Persephone
Persephone
shadowandrouge28
Persephone
Level 58
God Stats
18W - 20L
1,527 SR
Queue Stats
55W - 71L
1,433 Elo+
Party 1
Team Averages
Level 51
1,568 SR
1,406 Elo+

VS

Team Averages
Level 75
1,670 SR
1,712 Elo+
Cernunnos
Cernunnos
DrakDak
Cernunnos
Level 65
God Stats
14W - 12L
1,684 SR
Queue Stats
595W - 262L
1,682 Elo+
Party 2
Gilgamesh
Gilgamesh
SprinklezZzZzZz
Gilgamesh
Level 108
God Stats
28W - 8L
1,867 SR
Queue Stats
632W - 259L
1,655 Elo+
Party 2
Discordia
Discordia
SuperSuccLol
Discordia
Level 45
God Stats
5W - 2L
1,657 SR
Queue Stats
349W - 160L
1,676 Elo+
Party 2
Thanatos
Thanatos
Synteri
Thanatos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,802 Elo+
Solo
Kuzenbo
Kuzenbo
TheNavalRadar
Kuzenbo
Level 121
God Stats
5W - 5L
1,644 SR
Queue Stats
149W - 52L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 5 / 6
12,126
1,011
6,306
17,513
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 9 / 13
12,617
1,051
19,223
31,855
31,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Lil_Rief
Cliodhna
19
8 / 16 / 9
13,564
1,130
23,159
31,000
16,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Rhytmetk
Cthulhu
17
2 / 8 / 8
11,192
933
14,719
24,304
15,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
shadowandrouge28
Persephone
18
3 / 10 / 7
12,154
1,013
22,132
23,354
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrakDak
Cernunnos
20
19 / 7 / 17
16,431
1,369
34,596
19,089
9,327
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SprinklezZzZzZz
Gilgamesh
20
17 / 3 / 27
16,993
1,416
40,675
28,509
25,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SuperSuccLol
Discordia
20
6 / 2 / 24
12,971
1,081
24,187
8,465
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Synteri
Thanatos
20
4 / 7 / 27
12,661
1,055
10,185
15,907
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
20
2 / 1 / 38
12,766
1,064
11,732
22,261
48,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
181
19
Kills
48
48
Deaths
20
43
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
6
1.2
W
Cernunnos
DrakDak
Cernunnos
19
7
17
3.93
L
3
9
13
1.06
L
Cliodhna
Lil_Rief
Cliodhna
8
16
9
0.78
L
Cthulhu
Rhytmetk
Cthulhu
2
8
8
0.75
W
Gilgamesh
SprinklezZzZzZz
Gilgamesh
17
3
27
10.17
W
Discordia
SuperSuccLol
Discordia
6
2
24
9
W
Thanatos
Synteri
Thanatos
4
7
27
2.5
W
Kuzenbo
2
1
38
21
L
Persephone
shadowandrouge28
Persephone
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,539
Damage
121,375
128,026
Taken
94,231
93,458
Mitigated
93,923
13,432
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,306
1,631
1,728
939
17,513
22,279
0
5,165
12,281
23,689
0
W
Cernunnos
DrakDak
Cernunnos
34,596
23,806
1,929
3,556
19,089
9,327
0
8,762
10,054
0
56,202
L
19,223
1,569
11
6,522
31,855
31,568
0
10,915
20,487
9,966
30,203
L
Cliodhna
Lil_Rief
Cliodhna
23,159
3,801
0
272
31,000
16,783
0
9,608
21,238
0
35,047
L
Cthulhu
Rhytmetk
Cthulhu
14,719
1,068
1,171
0
24,304
15,163
0
7,484
16,698
29,029
0
W
Gilgamesh
SprinklezZzZzZz
Gilgamesh
40,675
14,272
2,999
4,158
28,509
25,126
0
16,071
11,985
14,647
60,023
W
Discordia
SuperSuccLol
Discordia
24,187
1,230
0
865
8,465
3,381
0
2,634
5,748
45,379
0
W
Thanatos
Synteri
Thanatos
10,185
1,141
0
5,884
15,907
7,836
0
7,865
7,698
0
26,640
W
Kuzenbo
11,732
3,792
0
1,430
22,261
48,253
0
12,167
9,552
17,244
0
L
Persephone
shadowandrouge28
Persephone
22,132
598
342
2,447
23,354
7,665
0
8,686
14,559
58,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,653
Gold Earned
71,822
209
Minions Killed
212
4
Camps Cleared
12
1,098,374
Distance Traveled
1,175,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,126
1,011
24
2
1
169,645
0
W
Cernunnos
16,431
1,369
54
5
5
188,452
0
L
Chaac
12,617
1,051
64
5
0
224,036
0
L
Cliodhna
13,564
1,130
14
1
3
240,035
0
L
Cthulhu
11,192
933
29
2
0
227,813
0
W
Gilgamesh
16,993
1,416
57
5
4
261,598
0
W
Discordia
12,971
1,081
48
4
1
237,210
0
W
Thanatos
12,661
1,055
38
3
2
236,389
0
W
Kuzenbo
12,766
1,064
15
1
0
252,123
0
L
Persephone
12,154
1,013
78
7
0
236,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role