Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Azesal89
Sol
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 153L
1,449 Elo+
Party 3
Ao Kuang
Ao Kuang
Jakarutu
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,548 Elo+
Solo
Janus
Janus
Menodan
Janus
Level 143
God Stats
2W - 10L
1,430 SR
Queue Stats
345W - 337L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
Nightshade_St1
Sun Wukong
Level 147
God Stats
6W - 4L
1,611 SR
Queue Stats
349W - 375L
1,475 Elo+
Party 3
Team Averages
Level 125
1,508 SR
1,508 Elo+

VS

Team Averages
Level 129
1,384 SR
1,473 Elo+
Freya
Freya
Ferchibald
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,273 Elo+
Party 2
Bastet
Bastet
Kalistino
Bastet
Level 138
God Stats
1W - 4L
1,108 SR
Queue Stats
119W - 139L
1,497 Elo+
Party 2
Vulcan
Vulcan
Sidnei
Vulcan
Level 118
God Stats
4W - 4L
1,157 SR
Queue Stats
125W - 99L
1,472 Elo+
Solo
Nu Wa
Nu Wa
WiIIiamsBrother
Nu Wa
Level 160
God Stats
12W - 10L
1,602 SR
Queue Stats
613W - 592L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
kingkor97
Gilgamesh
Level 160
God Stats
2W - 1L
1,555 SR
Queue Stats
147W - 135L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 4 / 3
7,132
792
5,627
9,793
3,927
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 7
7,017
780
4,220
9,654
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Jakarutu
Ao Kuang
11
2 / 6 / 2
7,399
822
4,250
12,670
5,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Menodan
Janus
14
5 / 3 / 1
8,077
897
9,672
7,980
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Nightshade_St1
Sun Wukong
14
1 / 4 / 4
7,476
831
2,774
12,528
12,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 3 / 8
7,652
850
3,594
6,913
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Kalistino
Bastet
15
6 / 2 / 10
8,708
968
9,051
7,874
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Sidnei
Vulcan
14
4 / 2 / 12
8,543
949
14,291
6,558
2,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 11
9,313
1,035
12,638
7,209
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
kingkor97
Gilgamesh
14
4 / 1 / 12
8,469
941
6,663
8,393
8,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
8
Kills
22
23
Deaths
10
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
3
0.38
L
0
6
7
0.58
W
Freya
2
3
8
2
L
Ao Kuang
Jakarutu
Ao Kuang
2
6
2
0.5
W
Bastet
Kalistino
Bastet
6
2
10
5.5
L
Janus
Menodan
Janus
5
3
1
1.83
L
Sun Wukong
Nightshade_St1
Sun Wukong
1
4
4
0.75
W
Vulcan
Sidnei
Vulcan
4
2
12
5
W
6
2
11
5.75
W
Gilgamesh
kingkor97
Gilgamesh
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
46,237
52,625
Taken
36,947
27,933
Mitigated
22,506
15,712
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,627
625
595
1,468
9,793
3,927
520
5,721
3,993
0
17,222
L
4,220
399
519
2,535
9,654
3,331
0
6,055
3,566
15,871
0
W
Freya
3,594
786
202
1,786
6,913
3,626
968
3,721
3,192
9,199
0
L
Ao Kuang
Jakarutu
Ao Kuang
4,250
550
653
2,950
12,670
5,778
551
7,666
4,885
8,489
0
W
Bastet
Kalistino
Bastet
9,051
1,641
1,184
2,079
7,874
3,868
153
4,133
3,741
0
13,463
L
Janus
Menodan
Janus
9,672
98
1,021
2,494
7,980
2,530
0
4,207
3,704
36,154
0
L
Sun Wukong
Nightshade_St1
Sun Wukong
2,774
194
894
2,583
12,528
12,367
599
6,498
5,954
0
10,003
W
Vulcan
Sidnei
Vulcan
14,291
3,553
1,519
1,594
6,558
2,862
835
3,451
3,107
27,552
0
W
12,638
4,264
2,251
1,531
7,209
3,249
2,039
2,999
4,210
34,405
0
W
Gilgamesh
kingkor97
Gilgamesh
6,663
698
1,818
2,887
8,393
8,901
254
3,838
4,555
0
11,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
42,685
129
Minions Killed
93
0
Camps Cleared
0
787,711
Distance Traveled
981,696
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,132
792
25
3
0
174,774
0
L
Sol
7,017
780
26
3
0
166,870
0
W
Freya
7,652
850
10
1
0
180,080
0
L
Ao Kuang
7,399
822
8
1
0
126,609
1
W
Bastet
8,708
968
5
1
0
196,913
0
L
Janus
8,077
897
59
7
0
157,873
1
L
Sun Wukong
7,476
831
11
1
0
161,585
0
W
Vulcan
8,543
949
30
3
0
188,251
0
W
Nu Wa
9,313
1,035
40
4
0
197,608
4
W
Gilgamesh
8,469
941
8
1
0
218,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role