Player Matchup

Yemoja
Yemoja
Krucxx
Yemoja
Level 140
God Stats
6W - 2L
1,779 SR
Queue Stats
64W - 39L
1,660 Elo+
Party 2
Bastet
Bastet
Kuzenboss
Bastet
Level 156
God Stats
8W - 7L
1,786 SR
Queue Stats
358W - 232L
1,640 Elo+
Party 2
Tiamat
Tiamat
ManuCop5
Tiamat
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
547W - 482L
1,614 Elo+
Solo
Chaac
Chaac
TheVoidDarkstar
Chaac
Level 141
God Stats
8W - 6L
1,785 SR
Queue Stats
149W - 95L
1,659 Elo+
Party 2
Sol
Sol
naoho
Sol
Level 65
God Stats
12W - 6L
1,700 SR
Queue Stats
236W - 170L
1,669 Elo+
Solo
Team Averages
Level 132
1,754 SR
1,649 Elo+

VS

Team Averages
Level 146
1,535 SR
1,595 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cristhiangoga1
Neith
Level 134
God Stats
1W - 3L
1,409 SR
Queue Stats
148W - 128L
1,583 Elo+
Solo
Loki
Loki
G3NTL3MEN
Loki
Level 158
God Stats
4W - 6L
1,525 SR
Queue Stats
123W - 142L
1,613 Elo+
Solo
Cliodhna
Cliodhna
hooligan710
Cliodhna
Level 160
God Stats
25W - 27L
1,594 SR
Queue Stats
445W - 404L
1,678 Elo+
Party 1
Sol
Sol
hueycr3w
Sol
Level 160
God Stats
17W - 15L
1,647 SR
Queue Stats
723W - 647L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Krucxx
Yemoja
14
2 / 2 / 6
9,089
505
5,971
13,267
13,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Kuzenboss
Bastet
16
5 / 1 / 3
9,605
534
12,824
12,605
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ManuCop5
Tiamat
14
1 / 1 / 1
8,699
483
5,856
10,996
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 5
9,033
502
8,356
12,519
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
naoho
Sol
14
5 / 8 / 0
9,415
523
7,121
15,542
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 3 / 5
8,261
459
8,144
14,441
4,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 5
9,956
553
10,653
12,581
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
2 / 2 / 2
8,812
490
4,201
9,799
2,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
hooligan710
Cliodhna
18
10 / 3 / 1
11,583
644
14,660
11,649
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 3
8,739
486
8,688
10,808
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
14
14
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
5
1.17
W
1
5
5
0.7
W
Loki
2
2
2
1.5
L
Yemoja
Krucxx
Yemoja
2
2
6
2.5
L
Bastet
Kuzenboss
Bastet
5
1
3
6.5
L
Tiamat
ManuCop5
Tiamat
1
1
1
1.5
L
2
2
5
2.25
W
Cliodhna
hooligan710
Cliodhna
10
3
1
3.5
W
0
2
3
0.75
L
Sol
naoho
Sol
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
46,346
64,929
Taken
59,278
43,289
Mitigated
19,778
21,916
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,144
789
0
2,860
14,441
4,745
0
6,237
8,035
0
43,693
W
10,653
4,057
0
4,217
12,581
5,116
1,771
1,724
10,169
0
70,510
W
Loki
4,201
397
0
2,951
9,799
2,817
0
1,797
7,870
0
49,008
L
Yemoja
Krucxx
Yemoja
5,971
851
678
2,926
13,267
13,587
322
3,449
9,818
32,111
0
L
Bastet
Kuzenboss
Bastet
12,824
2,040
0
6,395
12,605
4,908
0
1,631
10,974
0
66,216
L
Tiamat
ManuCop5
Tiamat
5,856
689
0
2,488
10,996
5,956
0
2,214
8,782
61,144
0
L
8,356
530
0
5,899
12,519
14,712
300
1,038
11,481
10,470
45,381
W
Cliodhna
hooligan710
Cliodhna
14,660
1,268
0
3,347
11,649
4,246
0
5,558
6,091
0
87,248
W
8,688
1,875
0
5,155
10,808
2,854
756
4,251
6,239
74,565
0
L
Sol
naoho
Sol
7,121
4,499
0
3,530
15,542
4,126
248
356
15,186
59,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
47,351
538
Minions Killed
602
0
Camps Cleared
0
1,758,921
Distance Traveled
1,835,379
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,261
459
75
4
0
416,267
7
W
Neith
9,956
553
145
8
0
301,272
4
W
Loki
8,812
490
94
5
0
398,298
5
L
Yemoja
9,089
505
37
2
0
334,960
3
L
Bastet
9,605
534
109
6
0
414,055
3
L
Tiamat
8,699
483
159
9
0
340,923
7
L
Chaac
9,033
502
115
6
0
382,250
5
W
Cliodhna
11,583
644
141
8
0
379,249
4
W
Sol
8,739
486
147
8
0
340,293
7
L
Sol
9,415
523
118
7
0
286,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role