Player Matchup

Susano
Susano
Chaosking3281
Susano
Level 26
God Stats
28W - 35L
1,320 SR
Queue Stats
57W - 68L
1,232 Elo+
Solo
Olorun
Olorun
Iamthaking
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrSirCPT
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Stormdanuts
Cernunnos
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 64L
1,346 Elo+
Solo
Guan Yu
Guan Yu
exover9000
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,416 Elo+

VS

Team Averages
Level 27
1,459 SR
1,132 Elo+
Bastet
Bastet
AzirusU
Bastet
Level 66
God Stats
2W - 4L
1,524 SR
Queue Stats
145W - 208L
1,283 Elo+
Party 1
Anhur
Anhur
Black_Kitsune97
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 103L
1,186 Elo+
Party 1
Olorun
Olorun
CaliBud42023
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,090 Elo+
Party 1
Athena
Athena
Dan93r
Athena
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,023 Elo+
Solo
Hercules
Hercules
joesixtynine
Hercules
Level 23
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 11L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
11,920
542
9,372
12,352
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Iamthaking
Olorun
14
2 / 5 / 3
10,092
459
4,522
8,370
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
8 / 4 / 18
12,885
586
13,646
27,015
37,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Stormdanuts
Cernunnos
19
20 / 3 / 9
13,799
627
28,695
16,351
6,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
exover9000
Guan Yu
13
3 / 9 / 4
10,362
471
9,181
19,474
22,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AzirusU
Bastet
18
15 / 5 / 2
12,233
556
21,091
21,330
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 14 / 4
9,751
443
6,598
17,444
3,146
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
1 / 6 / 3
9,474
431
4,352
11,421
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Dan93r
Athena
13
0 / 5 / 3
8,173
372
723
11,172
5,277
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
joesixtynine
Hercules
14
2 / 9 / 6
9,183
417
5,193
27,943
12,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
38
Kills
22
24
Deaths
39
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
AzirusU
Bastet
15
5
2
3.2
L
4
14
4
0.43
L
Olorun
1
6
3
0.42
W
5
3
11
3.5
L
Athena
Dan93r
Athena
0
5
3
0.3
W
Olorun
Iamthaking
Olorun
2
5
3
0.7
W
Ymir
8
4
18
4.25
W
Cernunnos
Stormdanuts
Cernunnos
20
3
9
8.17
W
Guan Yu
exover9000
Guan Yu
3
9
4
0.56
L
Hercules
joesixtynine
Hercules
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,416
Damage
37,957
83,562
Taken
89,310
74,951
Mitigated
32,183
22,789
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AzirusU
Bastet
21,091
4,208
0
7,424
21,330
6,720
0
5,315
16,015
0
74,347
L
6,598
3,086
0
910
17,444
3,146
0
3,875
13,569
0
36,670
L
Olorun
4,352
2,738
237
2,495
11,421
4,080
780
2,010
9,411
40,125
7,656
W
9,372
660
1,745
932
12,352
4,455
4,667
1,776
10,576
0
62,669
L
Athena
Dan93r
Athena
723
287
0
265
11,172
5,277
568
3,352
7,820
17,135
0
W
Olorun
Iamthaking
Olorun
4,522
2,352
80
1,558
8,370
3,348
2,719
456
7,914
39,981
4,649
W
Ymir
13,646
1,656
0
8,175
27,015
37,943
1,145
2,662
24,353
41,929
0
W
Cernunnos
Stormdanuts
Cernunnos
28,695
19,278
0
6,024
16,351
6,754
7,327
376
15,975
0
97,964
W
Guan Yu
exover9000
Guan Yu
9,181
463
908
3,367
19,474
22,451
1,148
1,414
17,786
6,572
34,138
L
Hercules
joesixtynine
Hercules
5,193
1,608
0
4,395
27,943
12,960
0
4,583
23,360
0
31,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,058
Gold Earned
48,814
408
Minions Killed
361
0
Camps Cleared
0
1,865,757
Distance Traveled
1,677,280
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,233
556
111
5
0
439,175
1
L
Anhur
9,751
443
57
3
0
313,535
0
L
Olorun
9,474
431
102
5
0
325,739
0
W
Susano
11,920
542
103
5
0
419,906
5
L
Athena
8,173
372
41
2
0
259,289
1
W
Olorun
10,092
459
71
3
0
325,231
0
W
Ymir
12,885
586
53
2
0
358,296
2
W
Cernunnos
13,799
627
121
6
0
371,646
0
W
Guan Yu
10,362
471
60
3
0
390,678
5
L
Hercules
9,183
417
50
2
0
339,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role