Player Matchup

Ymir
Ymir
Actr05
Ymir
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
Costelus12
Danzaburou
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,440 Elo+
Party 3
Mercury
Mercury
Kreestijan
Mercury
Level 105
God Stats
3W - 3L
1,665 SR
Queue Stats
75W - 71L
1,488 Elo+
Party 3
Ao Kuang
Ao Kuang
Psycholm
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,473 Elo+
Party 3
Anubis
Anubis
Tudose
Anubis
Level 88
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 3
Team Averages
Level 48
1,541 SR
1,409 Elo+

VS

Team Averages
Level 15
1,545 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Kattenmikkel
Morgan Le Fay
Level 14
God Stats
3W - 1L
1,724 SR
Queue Stats
22W - 36L
1,393 Elo+
Party 2
Medusa
Medusa
Natalkakochamcie
Medusa
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
9W - 8L
1,528 Elo+
Party 1
Yemoja
Yemoja
Ventocus
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,553 Elo+
Party 1
Bastet
Bastet
el1m1nator
Bastet
Level 22
God Stats
3W - 3L
1,618 SR
Queue Stats
35W - 45L
1,443 Elo+
Party 2
Thor
Thor
prettyboicodes
Thor
Level 17
God Stats
1W - 2L
1,575 SR
Queue Stats
25W - 14L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Actr05
Ymir
19
1 / 4 / 7
14,353
478
6,556
23,527
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Costelus12
Danzaburou
20
4 / 8 / 10
15,415
514
14,343
20,590
7,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Kreestijan
Mercury
20
20 / 7 / 6
18,754
625
30,684
25,967
15,682
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Psycholm
Ao Kuang
20
5 / 9 / 5
15,710
524
11,618
26,358
19,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Tudose
Anubis
20
13 / 8 / 10
16,607
554
32,168
29,082
14,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kattenmikkel
Morgan Le Fay
19
2 / 13 / 3
12,895
430
10,051
22,582
9,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 9
15,227
508
18,206
22,936
9,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Ventocus
Yemoja
20
2 / 4 / 14
14,136
471
9,636
22,208
32,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
el1m1nator
Bastet
20
9 / 12 / 7
16,175
539
19,855
27,188
13,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 6 / 5
17,751
592
33,753
32,605
31,574
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
74
43
Kills
36
36
Deaths
43
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
Actr05
Ymir
1
4
7
1.13
W
Danzaburou
Costelus12
Danzaburou
4
8
10
1.13
L
Morgan Le Fay
Kattenmikkel
Morgan Le Fay
2
13
3
0.27
W
Mercury
Kreestijan
Mercury
20
7
6
3.29
L
7
8
9
1.44
W
Ao Kuang
Psycholm
Ao Kuang
5
9
5
0.83
W
Anubis
Tudose
Anubis
13
8
10
2.25
L
Yemoja
Ventocus
Yemoja
2
4
14
2.25
L
Bastet
el1m1nator
Bastet
9
12
7
1.04
L
16
6
5
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,369
Damage
91,501
125,524
Taken
127,519
84,340
Mitigated
98,025
33,891
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Actr05
Ymir
6,556
919
0
2,632
23,527
26,548
810
2,946
20,267
44,134
0
W
Danzaburou
Costelus12
Danzaburou
14,343
8,144
0
4,646
20,590
7,653
4,041
4,575
15,468
0
69,941
L
Morgan Le Fay
Kattenmikkel
Morgan Le Fay
10,051
599
0
3,076
22,582
9,820
2,072
10,230
12,352
64,040
0
W
Mercury
Kreestijan
Mercury
30,684
16,743
0
4,597
25,967
15,682
2,023
3,171
22,238
0
172,623
L
18,206
7,620
0
4,968
22,936
9,947
1,918
8,730
14,206
0
134,506
W
Ao Kuang
Psycholm
Ao Kuang
11,618
5,063
0
9,043
26,358
19,932
3,219
2,693
22,864
64,360
0
W
Anubis
Tudose
Anubis
32,168
1,174
0
12,973
29,082
14,525
2,247
6,934
21,350
133,478
0
L
Yemoja
Ventocus
Yemoja
9,636
1,395
1,526
4,412
22,208
32,984
0
9,692
12,516
39,457
0
L
Bastet
el1m1nator
Bastet
19,855
3,980
0
6,603
27,188
13,700
2,108
10,404
16,784
0
93,037
L
33,753
11,486
0
9,152
32,605
31,574
816
15,093
17,512
623
103,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,839
Gold Earned
76,184
650
Minions Killed
607
0
Camps Cleared
0
2,755,428
Distance Traveled
2,462,784
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,353
478
70
2
0
561,022
0
W
Danzaburou
15,415
514
125
4
0
556,879
1
L
Morgan Le Fay
12,895
430
105
4
0
453,454
2
W
Mercury
18,754
625
184
6
0
649,957
6
L
Medusa
15,227
508
164
5
0
520,835
7
W
Ao Kuang
15,710
524
106
4
0
530,116
0
W
Anubis
16,607
554
165
6
0
457,454
3
L
Yemoja
14,136
471
43
1
0
488,826
11
L
Bastet
16,175
539
130
4
0
516,247
5
L
Thor
17,751
592
165
6
0
483,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role