Player Matchup

Geb
Geb
Asssasin43
Geb
Level 107
God Stats
3W - 0L
1,791 SR
Queue Stats
138W - 138L
1,461 Elo+
Party 1
Medusa
Medusa
Just_nasty177
Medusa
Level 122
God Stats
13W - 3L
1,728 SR
Queue Stats
451W - 383L
1,502 Elo+
Party 1
Zeus
Zeus
jeff23est
Zeus
Level 120
God Stats
1W - 0L
1,480 SR
Queue Stats
46W - 25L
1,608 Elo+
Party 1
Team Averages
Level 116
1,667 SR
1,524 Elo+

VS

Team Averages
Level 43
1,254 SR
1,333 Elo+
Sol
Sol
AJ3961
Sol
Level 29
God Stats
12W - 16L
1,378 SR
Queue Stats
165W - 202L
1,335 Elo+
Solo
Cerberus
Cerberus
Chevyjunior
Cerberus
Level 60
God Stats
0W - 2L
1,265 SR
Queue Stats
115W - 104L
1,335 Elo+
Party 2
Jing Wei
Jing Wei
theweeping6
Jing Wei
Level 39
God Stats
1W - 8L
1,121 SR
Queue Stats
156W - 164L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
8,319
756
5,315
10,071
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
10 / 1 / 5
9,311
846
16,417
8,938
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
3 / 1 / 8
7,918
720
8,710
5,166
1,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AJ3961
Sol
10
2 / 4 / 2
6,953
632
8,061
8,672
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Chevyjunior
Cerberus
9
0 / 5 / 2
6,795
618
3,785
15,810
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
theweeping6
Jing Wei
10
1 / 6 / 2
6,516
592
4,626
9,783
3,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
3
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
AJ3961
Sol
2
4
2
0.75
W
2
3
9
2.17
L
Cerberus
Chevyjunior
Cerberus
0
5
2
0.2
W
10
1
5
12.5
W
Zeus
3
1
8
7
L
Jing Wei
theweeping6
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
16,472
24,175
Taken
34,265
15,215
Mitigated
18,330
6,935
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AJ3961
Sol
8,061
2,024
0
2,124
8,672
3,062
0
3,952
4,720
25,637
2,897
W
5,315
875
200
2,471
10,071
10,194
56
3,555
6,516
9,684
0
L
Cerberus
Chevyjunior
Cerberus
3,785
139
0
2,963
15,810
12,224
0
6,777
9,033
13,225
0
W
16,417
6,247
302
2,111
8,938
3,339
931
5,069
3,869
0
44,662
W
Zeus
8,710
1,329
63
1,788
5,166
1,682
240
2,925
2,241
22,550
0
L
Jing Wei
theweeping6
Jing Wei
4,626
3,012
0
442
9,783
3,044
0
3,666
6,117
0
14,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
20,264
121
Minions Killed
110
7
Camps Cleared
4
578,735
Distance Traveled
550,597
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,953
632
47
4
4
175,447
0
W
Geb
8,319
756
5
0
1
191,983
6
L
Cerberus
6,795
618
33
3
0
185,411
4
W
Medusa
9,311
846
83
8
5
195,675
0
W
Zeus
7,918
720
33
3
1
191,077
3
L
Jing Wei
6,516
592
30
3
0
189,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role