Player Matchup

Ares
Ares
BootyBurglarGod
Ares
Level 135
God Stats
7W - 7L
1,616 SR
Queue Stats
204W - 208L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
XGN Rojar
Gilgamesh
Level 66
God Stats
12W - 15L
1,435 SR
Queue Stats
83W - 83L
1,524 Elo+
Party 3
Camazotz
Camazotz
aquirian
Camazotz
Level 103
God Stats
4W - 2L
1,565 SR
Queue Stats
363W - 352L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
lSoulsticel
Kukulkan
Level 122
God Stats
3W - 1L
1,732 SR
Queue Stats
123W - 133L
1,501 Elo+
Party 3
Sol
Sol
stixxies
Sol
Level 127
God Stats
14W - 8L
1,665 SR
Queue Stats
403W - 411L
1,393 Elo+
Party 2
Team Averages
Level 111
1,603 SR
1,475 Elo+

VS

Team Averages
Level 117
1,594 SR
1,507 Elo+
Cliodhna
Cliodhna
ArcaneWanderer44
Cliodhna
Level 79
God Stats
4W - 2L
1,577 SR
Queue Stats
42W - 41L
1,504 Elo+
Solo
Chaac
Chaac
No_Love_06
Chaac
Level 149
God Stats
10W - 18L
1,522 SR
Queue Stats
286W - 338L
1,456 Elo+
Party 1
Charybdis
Charybdis
Pandavity_GD
Charybdis
Level 157
God Stats
11W - 19L
1,580 SR
Queue Stats
303W - 328L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Pretti_VenoM
Nu Wa
Level 160
God Stats
5W - 15L
1,495 SR
Queue Stats
927W - 936L
1,511 Elo+
Party 1
Sobek
Sobek
Vertex Form
Sobek
Level 39
God Stats
0W - 1L
1,795 SR
Queue Stats
24W - 17L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
11,456
603
14,870
18,451
25,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
XGN Rojar
Gilgamesh
15
4 / 2 / 11
10,120
533
5,941
15,573
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
aquirian
Camazotz
16
6 / 0 / 10
10,551
555
10,227
15,445
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
lSoulsticel
Kukulkan
18
2 / 0 / 8
11,418
601
9,898
12,321
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 7 / 8
11,869
625
20,709
18,522
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,220
433
8,133
16,013
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
14
1 / 4 / 0
8,931
470
11,681
20,330
20,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Pandavity_GD
Charybdis
15
8 / 8 / 0
9,855
519
14,052
20,021
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 4 / 2
8,950
471
12,227
11,037
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 4
7,922
417
6,121
16,962
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
25
Kills
10
10
Deaths
25
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
1
4
7
L
Chaac
1
4
0
0.25
L
Charybdis
Pandavity_GD
Charybdis
8
8
0
1
L
1
4
2
0.5
L
0
2
4
1
W
Gilgamesh
XGN Rojar
Gilgamesh
4
2
11
4.75
W
Camazotz
aquirian
Camazotz
6
0
10
11
W
Kukulkan
lSoulsticel
Kukulkan
2
0
8
6
W
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
52,214
80,312
Taken
84,363
53,083
Mitigated
55,029
35,000
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,133
494
0
4,384
16,013
5,252
0
5,284
10,502
0
54,303
W
14,870
1,204
0
6,234
18,451
25,160
533
1,732
16,719
72,376
0
L
Chaac
11,681
3,125
0
6,497
20,330
20,653
0
11,521
7,394
531
58,653
L
Charybdis
Pandavity_GD
Charybdis
14,052
7,661
0
6,991
20,021
6,888
652
12,680
7,341
0
70,218
L
12,227
2,023
0
1,676
11,037
4,001
0
5,956
5,029
64,675
0
L
6,121
527
0
4,960
16,962
18,235
0
8,552
8,410
28,892
0
W
Gilgamesh
XGN Rojar
Gilgamesh
5,941
1,391
0
4,197
15,573
13,011
145
3,837
11,736
0
26,721
W
Camazotz
aquirian
Camazotz
10,227
2,993
0
10,230
15,445
5,293
1,783
4,718
10,727
0
63,093
W
Kukulkan
lSoulsticel
Kukulkan
9,898
629
0
5,186
12,321
4,505
1,789
6,079
6,242
105,916
0
W
20,709
11,823
0
9,153
18,522
5,114
2,657
2,556
15,966
96,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,414
Gold Earned
43,878
596
Minions Killed
481
0
Camps Cleared
0
1,892,339
Distance Traveled
1,776,275
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,220
433
102
5
0
387,093
0
W
Ares
11,456
603
151
8
0
364,518
5
L
Chaac
8,931
470
105
6
0
376,988
6
L
Charybdis
9,855
519
126
7
0
290,976
6
L
Nu Wa
8,950
471
107
6
0
349,585
5
L
Sobek
7,922
417
41
2
0
371,633
11
W
Gilgamesh
10,120
533
25
1
0
397,875
3
W
Camazotz
10,551
555
102
5
0
432,259
2
W
Kukulkan
11,418
601
194
10
0
362,868
4
W
Sol
11,869
625
124
7
0
334,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role