Player Matchup

Aphrodite
Aphrodite
BinkyWarshade
Aphrodite
Level 25
God Stats
6W - 4L
1,540 SR
Queue Stats
30W - 23L
1,497 Elo+
Party 1
Athena
Athena
CraftyBeetle
Athena
Level 13
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 12L
1,531 Elo+
Party 1
Medusa
Medusa
NymphAngelz
Medusa
Level 12
God Stats
2W - 3L
1,597 SR
Queue Stats
2W - 5L
1,409 Elo+
Solo
Nike
Nike
Wandlimb
Nike
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Discordia
Discordia
faeyla
Discordia
Level 8
God Stats
10W - 7L
1,607 SR
Queue Stats
18W - 14L
1,523 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,483 Elo+

VS

Team Averages
Level 22
1,503 SR
1,474 Elo+
Sylvanus
Sylvanus
AntoTheStrike
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 124L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
Clownn2367
Kukulkan
Level 14
God Stats
19W - 20L
1,496 SR
Queue Stats
27W - 27L
1,429 Elo+
Party 2
Sol
Sol
Kelex27
Sol
Level 17
God Stats
2W - 3L
1,404 SR
Queue Stats
42W - 60L
1,350 Elo+
Party 3
Izanami
Izanami
smorgosargott
Izanami
Level 27
God Stats
20W - 12L
1,699 SR
Queue Stats
223W - 179L
1,670 Elo+
Solo
Thanatos
Thanatos
ильяпетух
Thanatos
Level 26
God Stats
10W - 12L
1,416 SR
Queue Stats
47W - 50L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BinkyWarshade
Aphrodite
17
3 / 0 / 14
10,906
1,091
7,327
12,809
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
17
3 / 5 / 16
10,547
1,055
8,953
20,830
24,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
18
12 / 1 / 9
12,218
1,222
25,501
10,749
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
16
5 / 0 / 12
10,633
1,063
11,558
14,223
13,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
faeyla
Discordia
16
0 / 4 / 12
8,982
898
16,686
8,012
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntoTheStrike
Sylvanus
15
0 / 3 / 4
9,742
974
7,388
18,517
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Clownn2367
Kukulkan
15
2 / 4 / 3
9,419
942
20,562
13,486
6,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
2 / 6 / 4
9,110
911
9,758
14,470
6,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
15
1 / 2 / 5
8,979
898
14,131
11,315
4,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 8 / 2
9,601
960
10,121
15,828
7,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
23
Kills
10
10
Deaths
23
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AntoTheStrike
Sylvanus
0
3
4
0.67
W
Aphrodite
BinkyWarshade
Aphrodite
3
0
14
10
L
Kukulkan
Clownn2367
Kukulkan
2
4
3
0.88
W
Athena
3
5
16
2.2
L
Sol
2
6
4
0.67
W
Medusa
12
1
9
16.5
W
Nike
5
0
12
11
W
Discordia
faeyla
Discordia
0
4
12
1.5
L
Izanami
1
2
5
1.75
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
61,960
66,623
Taken
73,616
54,797
Mitigated
49,301
21,007
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AntoTheStrike
Sylvanus
7,388
1,125
1,316
3,852
18,517
25,390
0
9,301
9,103
13,139
0
W
Aphrodite
BinkyWarshade
Aphrodite
7,327
1,288
5,573
7,088
12,809
9,287
0
8,006
4,803
16,883
0
L
Kukulkan
Clownn2367
Kukulkan
20,562
933
0
250
13,486
6,056
0
8,151
5,335
50,046
0
W
Athena
8,953
2,361
0
1,216
20,830
24,883
0
11,171
9,659
14,915
0
L
Sol
9,758
1,004
0
1,340
14,470
6,222
0
7,672
6,798
20,124
0
W
Medusa
25,501
16,487
0
3,072
10,749
4,213
0
6,982
3,767
0
40,098
W
Nike
11,558
747
0
4,058
14,223
13,552
0
7,648
6,575
7,307
22,347
W
Discordia
faeyla
Discordia
16,686
1,243
0
0
8,012
2,862
0
3,901
4,111
33,793
0
L
Izanami
14,131
9,993
0
1,505
11,315
4,150
0
5,435
5,880
0
26,550
L
10,121
2,045
0
3,454
15,828
7,483
0
5,176
10,652
0
18,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,286
Gold Earned
46,851
196
Minions Killed
142
3
Camps Cleared
7
984,180
Distance Traveled
962,981
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,742
974
12
1
1
172,009
1
W
Aphrodite
10,906
1,091
31
3
1
218,502
2
L
Kukulkan
9,419
942
71
7
0
197,823
0
W
Athena
10,547
1,055
22
2
1
186,657
1
L
Sol
9,110
911
11
1
1
186,937
0
W
Medusa
12,218
1,222
51
5
0
202,559
1
W
Nike
10,633
1,063
53
5
1
214,792
1
W
Discordia
8,982
898
39
4
0
161,670
1
L
Izanami
8,979
898
35
4
5
192,351
3
L
Thanatos
9,601
960
13
1
0
213,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role