Player Matchup

Odin
Odin
Kalakaua1
Odin
Level 44
God Stats
3W - 1L
1,808 SR
Queue Stats
75W - 53L
1,623 Elo+
Party 2
Cerberus
Cerberus
NickkWitDaBlick
Cerberus
Level 109
God Stats
1W - 1L
1,456 SR
Queue Stats
10W - 13L
1,497 Elo+
Party 2
Bacchus
Bacchus
The B1G Salami
Bacchus
Level 156
God Stats
9W - 5L
1,416 SR
Queue Stats
146W - 89L
1,533 Elo+
Party 2
Team Averages
Level 103
1,560 SR
1,551 Elo+

VS

Team Averages
Level 64
1,629 SR
1,650 Elo+
Amaterasu
Amaterasu
Mortersoul
Amaterasu
Level 25
God Stats
48W - 8L
1,789 SR
Queue Stats
79W - 13L
1,800 Elo+
Party 1
Tiamat
Tiamat
NascentFlash
Tiamat
Level 126
God Stats
0W - 1L
1,599 SR
Queue Stats
268W - 85L
1,826 Elo+
Party 1
Geb
Geb
defpepi
Geb
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
6 / 0 / 11
8,227
823
12,594
9,949
7,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
4 / 2 / 11
8,083
808
5,683
8,430
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 0 / 10
8,179
818
9,376
10,107
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mortersoul
Amaterasu
9
1 / 6 / 1
6,052
605
3,976
10,987
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
10
0 / 4 / 2
6,063
606
8,272
6,367
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
8
0 / 7 / 1
5,968
597
3,752
14,091
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
1
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
6
0
11
11.5
L
Amaterasu
Mortersoul
Amaterasu
1
6
1
0.25
L
Tiamat
0
4
2
0.25
W
Cerberus
4
2
11
4.75
W
7
0
10
12
L
Geb
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
16,000
28,486
Taken
31,445
21,303
Mitigated
18,402
9,891
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,594
2,300
999
1,203
9,949
7,007
411
4,046
5,325
8,195
18,606
L
Amaterasu
Mortersoul
Amaterasu
3,976
1,143
225
1,547
10,987
5,793
0
6,578
4,241
0
11,109
L
Tiamat
8,272
529
0
1,467
6,367
3,973
0
3,911
2,205
22,794
0
W
Cerberus
5,683
217
0
2,324
8,430
7,161
213
3,402
4,570
15,065
0
W
9,376
1,916
990
4,375
10,107
7,135
144
4,182
5,501
23,902
0
L
Geb
3,752
823
0
447
14,091
8,636
0
7,378
6,408
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
18,083
114
Minions Killed
64
5
Camps Cleared
4
607,670
Distance Traveled
494,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,227
823
38
4
0
207,615
2
L
Amaterasu
6,052
605
23
2
0
175,164
1
L
Tiamat
6,063
606
36
4
4
175,195
1
W
Cerberus
8,083
808
34
3
1
195,873
0
W
Bacchus
8,179
818
42
4
4
204,182
4
L
Geb
5,968
597
5
1
0
144,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role