Player Matchup

Anubis
Anubis
DocWinkle
Anubis
Level 26
God Stats
26W - 29L
1,522 SR
Queue Stats
34W - 48L
1,389 Elo+
Party 2
Medusa
Medusa
DopeSikh
Medusa
Level 26
God Stats
27W - 35L
1,483 SR
Queue Stats
46W - 58L
1,395 Elo+
Party 2
King Arthur
King Arthur
SgtSheen
King Arthur
Level 16
God Stats
0W - 4L
1,240 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
WitchDakka
Gilgamesh
Level 47
God Stats
2W - 3L
1,389 SR
Queue Stats
175W - 239L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
glazeit
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,455 Elo+
Party 2
Team Averages
Level 27
1,427 SR
1,411 Elo+

VS

Team Averages
Level 21
1,483 SR
1,548 Elo+
Merlin
Merlin
Akame2
Merlin
Level 29
God Stats
12W - 9L
1,530 SR
Queue Stats
81W - 76L
1,461 Elo+
Solo
Yemoja
Yemoja
Smurf3Smurf
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,049 Elo+
Party 1
Nemesis
Nemesis
TrahniMoyuJopu
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 16L
1,597 Elo+
Party 1
Medusa
Medusa
alrubiaan
Medusa
Level 28
God Stats
8W - 6L
1,502 SR
Queue Stats
119W - 120L
1,465 Elo+
Solo
Odin
Odin
sharbellabbous
Odin
Level 24
God Stats
14W - 17L
1,382 SR
Queue Stats
23W - 49L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DocWinkle
Anubis
20
6 / 12 / 9
14,078
469
21,641
29,731
16,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DopeSikh
Medusa
20
8 / 13 / 5
13,939
465
21,448
23,575
9,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SgtSheen
King Arthur
18
2 / 11 / 6
12,542
418
12,020
29,858
33,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
WitchDakka
Gilgamesh
18
9 / 13 / 5
13,331
444
19,398
28,347
27,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
glazeit
Cthulhu
19
5 / 9 / 10
12,678
423
16,994
39,774
39,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akame2
Merlin
20
8 / 6 / 25
16,812
560
22,938
18,879
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
20
6 / 2 / 17
16,763
559
15,125
30,369
24,816
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
29 / 6 / 9
22,702
757
33,422
26,736
12,331
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
alrubiaan
Medusa
20
11 / 10 / 12
17,080
569
37,946
32,964
11,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 18
15,624
521
18,805
20,765
13,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
30
Kills
58
58
Deaths
30
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akame2
Merlin
8
6
25
3.42
L
Anubis
DocWinkle
Anubis
6
12
9
0.88
L
Medusa
DopeSikh
Medusa
8
13
5
0.81
L
King Arthur
SgtSheen
King Arthur
2
11
6
0.45
W
Yemoja
6
2
17
7.25
W
29
6
9
5.58
L
Gilgamesh
WitchDakka
Gilgamesh
9
13
5
0.88
W
Medusa
alrubiaan
Medusa
11
10
12
1.7
L
Cthulhu
glazeit
Cthulhu
5
9
10
1.11
W
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,501
Damage
128,236
151,285
Taken
129,713
126,268
Mitigated
69,811
30,930
Healing
48,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akame2
Merlin
22,938
1,568
0
5,914
18,879
7,614
3,213
5,145
13,692
103,765
0
L
Anubis
DocWinkle
Anubis
21,641
1,197
80
11,677
29,731
16,069
1,786
8,670
21,061
99,245
0
L
Medusa
DopeSikh
Medusa
21,448
8,344
0
4,207
23,575
9,450
1,204
6,350
17,225
0
76,120
L
King Arthur
SgtSheen
King Arthur
12,020
2,132
0
3,868
29,858
33,413
128
3,653
26,205
15,521
59,515
W
Yemoja
15,125
7,477
3,940
15,933
30,369
24,816
1,506
6,663
23,250
117,086
0
W
33,422
25,225
0
6,031
26,736
12,331
3,730
7,842
18,618
0
224,672
L
Gilgamesh
WitchDakka
Gilgamesh
19,398
4,787
0
3,862
28,347
27,532
0
7,830
20,517
0
73,772
W
Medusa
alrubiaan
Medusa
37,946
24,223
0
11,481
32,964
11,556
2,084
13,045
19,039
0
125,532
L
Cthulhu
glazeit
Cthulhu
16,994
1,268
167
7,069
39,774
39,804
219
11,673
28,101
44,397
0
W
18,805
3,249
0
4,910
20,765
13,494
2,486
8,565
12,148
0
69,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
88,981
516
Minions Killed
808
0
Camps Cleared
0
2,474,109
Distance Traveled
2,759,314
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,812
560
152
5
0
526,632
7
L
Anubis
14,078
469
134
4
0
427,656
0
L
Medusa
13,939
465
123
4
0
542,835
6
L
King Arthur
12,542
418
121
4
0
469,708
0
W
Yemoja
16,763
559
145
5
0
566,616
0
W
Nemesis
22,702
757
237
8
0
613,798
2
L
Gilgamesh
13,331
444
86
3
0
539,547
1
W
Medusa
17,080
569
155
5
0
505,137
5
L
Cthulhu
12,678
423
52
2
0
494,363
6
W
Odin
15,624
521
119
4
0
547,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role