Player Matchup

Janus
Janus
Epicxmarlonx
Janus
Level 128
God Stats
0W - 3L
1,239 SR
Queue Stats
10W - 15L
1,380 Elo+
Solo
King Arthur
King Arthur
LAF Willow
King Arthur
Level 102
God Stats
30W - 19L
1,605 SR
Queue Stats
371W - 355L
1,477 Elo+
Party 2
Horus
Horus
Papa--Crow
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
Purgerator4
Cabrakan
Level 80
God Stats
9W - 6L
1,685 SR
Queue Stats
88W - 117L
1,371 Elo+
Party 1
Chronos
Chronos
Renycs
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 2
Team Averages
Level 72
1,506 SR
1,372 Elo+

VS

Team Averages
Level 104
1,636 SR
1,491 Elo+
Sobek
Sobek
Flixun
Sobek
Level 148
God Stats
16W - 7L
1,675 SR
Queue Stats
435W - 393L
1,526 Elo+
Party 3
Anubis
Anubis
Iron_Patriot__
Anubis
Level 121
God Stats
5W - 1L
1,561 SR
Queue Stats
330W - 326L
1,443 Elo+
Solo
Loki
Loki
Kiyole
Loki
Level 124
God Stats
9W - 5L
1,700 SR
Queue Stats
43W - 48L
1,473 Elo+
Party 3
The Morrigan
The Morrigan
Reaxlz Jr
The Morrigan
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 13L
1,637 Elo+
Party 3
Danzaburou
Danzaburou
danmarcjim4
Danzaburou
Level 99
God Stats
28W - 17L
1,537 SR
Queue Stats
318W - 356L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,124
451
4,135
10,128
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LAF Willow
King Arthur
15
1 / 4 / 1
9,064
504
4,253
13,208
10,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
11
0 / 6 / 1
7,426
413
3,033
14,581
7,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Purgerator4
Cabrakan
12
2 / 6 / 0
8,200
456
5,383
15,325
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Renycs
Chronos
11
1 / 9 / 1
7,538
419
3,130
12,531
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Flixun
Sobek
14
2 / 1 / 17
9,985
555
4,802
12,162
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 0
10,537
585
6,778
11,638
5,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kiyole
Loki
17
13 / 0 / 8
11,317
629
9,631
8,806
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Reaxlz Jr
The Morrigan
16
8 / 0 / 9
10,610
589
12,847
3,969
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
danmarcjim4
Danzaburou
15
4 / 2 / 8
10,285
571
9,725
10,594
3,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
4
Kills
32
32
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Sobek
Flixun
Sobek
2
1
17
10.5
W
5
2
0
2.5
W
Loki
Kiyole
Loki
13
0
8
17
L
King Arthur
LAF Willow
King Arthur
1
4
1
0.38
L
Horus
0
6
1
0.08
L
Cabrakan
Purgerator4
Cabrakan
2
6
0
0.33
W
The Morrigan
Reaxlz Jr
The Morrigan
8
0
9
12.5
L
Chronos
Renycs
Chronos
1
9
1
0.17
W
Danzaburou
danmarcjim4
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
43,783
65,773
Taken
47,169
32,075
Mitigated
28,548
12,273
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
45
0
640
10,128
2,724
948
4,309
5,807
49,851
0
W
Sobek
Flixun
Sobek
4,802
613
0
3,732
12,162
14,567
0
3,041
8,983
25,769
0
W
6,778
453
70
6,219
11,638
5,245
583
3,366
8,158
63,216
0
W
Loki
Kiyole
Loki
9,631
2,821
0
3,198
8,806
3,386
1,006
1,638
7,140
0
62,886
L
King Arthur
LAF Willow
King Arthur
4,253
484
0
2,765
13,208
10,273
242
6,715
6,493
1,984
55,138
L
Horus
3,033
1,430
1,648
3,081
14,581
7,500
0
2,623
11,958
0
20,943
L
Cabrakan
Purgerator4
Cabrakan
5,383
558
0
2,375
15,325
8,918
0
5,194
10,131
48,650
4,999
W
The Morrigan
Reaxlz Jr
The Morrigan
12,847
2,580
87
1,358
3,969
1,514
1,066
1,378
2,533
71,007
3,488
L
Chronos
Renycs
Chronos
3,130
1,277
0
1,764
12,531
2,660
1,326
3,490
9,031
32,876
0
W
Danzaburou
danmarcjim4
Danzaburou
9,725
3,724
666
5,072
10,594
3,836
4,018
3,299
7,267
0
72,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
52,734
413
Minions Killed
466
0
Camps Cleared
0
1,598,118
Distance Traveled
1,653,678
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,124
451
98
5
0
329,754
1
W
Sobek
9,985
555
24
1
0
332,729
6
W
Anubis
10,537
585
123
7
0
297,221
2
W
Loki
11,317
629
96
5
0
406,217
2
L
King Arthur
9,064
504
123
7
0
325,542
2
L
Horus
7,426
413
22
1
0
321,113
1
L
Cabrakan
8,200
456
95
5
0
323,190
1
W
The Morrigan
10,610
589
119
7
0
319,837
1
L
Chronos
7,538
419
75
4
0
298,519
3
W
Danzaburou
10,285
571
104
6
0
297,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role