Player Matchup

Chaac
Chaac
Chava54
Chaac
Level 47
God Stats
44W - 43L
1,518 SR
Queue Stats
100W - 106L
1,486 Elo+
Party 2
Anhur
Anhur
FяєαkŞђǿw
Anhur
Level 159
God Stats
11W - 23L
1,317 SR
Queue Stats
343W - 347L
1,559 Elo+
Solo
Zeus
Zeus
GaFoust
Zeus
Level 121
God Stats
12W - 5L
1,775 SR
Queue Stats
252W - 249L
1,503 Elo+
Party 2
Nemesis
Nemesis
UDzAShadowLight
Nemesis
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,675 Elo+
Solo
Persephone
Persephone
zip1998
Persephone
Level 126
God Stats
35W - 30L
1,552 SR
Queue Stats
49W - 55L
1,533 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,551 Elo+

VS

Team Averages
Level 107
1,539 SR
1,523 Elo+
Mercury
Mercury
BravoCatt
Mercury
Level 84
God Stats
38W - 46L
1,429 SR
Queue Stats
363W - 420L
1,477 Elo+
Party 1
Chiron
Chiron
PrancingSatyr19
Chiron
Level 124
God Stats
5W - 4L
1,564 SR
Queue Stats
268W - 246L
1,526 Elo+
Solo
Zeus
Zeus
Romanadas
Zeus
Level 138
God Stats
3W - 3L
1,712 SR
Queue Stats
193W - 169L
1,540 Elo+
Solo
Odin
Odin
flubbajubba15
Odin
Level 87
God Stats
10W - 6L
1,593 SR
Queue Stats
441W - 518L
1,533 Elo+
Party 1
Sobek
Sobek
priinou
Sobek
Level 104
God Stats
6W - 5L
1,398 SR
Queue Stats
671W - 725L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chava54
Chaac
9
0 / 4 / 3
5,505
500
2,064
5,131
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 3 / 1
5,777
525
4,621
8,882
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
GaFoust
Zeus
11
1 / 5 / 1
6,576
598
3,638
6,330
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 3 / 2
6,732
612
4,777
9,159
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
zip1998
Persephone
10
3 / 3 / 0
6,486
590
3,360
6,659
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BravoCatt
Mercury
11
4 / 1 / 5
6,663
606
4,209
6,889
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 4
6,416
583
6,172
6,340
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
8 / 4 / 2
7,337
667
8,538
6,121
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 5
5,852
532
3,007
7,454
4,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
priinou
Sobek
11
2 / 2 / 2
6,183
562
3,331
7,271
6,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
18
18
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
BravoCatt
Mercury
4
1
5
6.5
L
Chaac
Chava54
Chaac
0
4
3
0.38
L
1
3
1
0.5
L
Zeus
GaFoust
Zeus
1
5
1
0.3
W
2
2
4
2
W
Zeus
8
4
2
2.25
L
6
3
2
2.33
W
2
2
5
2.25
W
Sobek
priinou
Sobek
2
2
2
1.5
L
Persephone
zip1998
Persephone
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
25,257
36,161
Taken
34,075
13,328
Mitigated
15,849
9,127
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BravoCatt
Mercury
4,209
1,950
0
235
6,889
1,857
236
595
6,266
0
36,543
L
Chaac
Chava54
Chaac
2,064
0
81
951
5,131
3,709
0
1,006
4,058
0
18,858
L
4,621
2,139
0
3,156
8,882
1,825
0
59
8,823
0
25,491
L
Zeus
GaFoust
Zeus
3,638
131
0
20
6,330
1,906
0
3,317
2,792
33,750
0
W
6,172
2,707
323
2,064
6,340
1,362
408
416
5,918
0
36,402
W
Zeus
8,538
1,969
0
576
6,121
1,600
0
1,809
4,208
32,956
0
L
4,777
1,505
0
2,730
9,159
3,262
0
3,825
5,128
0
26,021
W
3,007
977
45
80
7,454
4,621
9
1,550
5,814
0
14,005
W
Sobek
priinou
Sobek
3,331
246
0
1,968
7,271
6,409
0
2,400
4,871
26,894
0
L
Persephone
zip1998
Persephone
3,360
372
45
2,144
6,659
2,626
0
3,223
3,431
28,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
32,451
295
Minions Killed
280
0
Camps Cleared
0
1,047,768
Distance Traveled
1,141,239
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,663
606
69
6
0
270,459
1
L
Chaac
5,505
500
38
3
0
217,057
1
L
Anhur
5,777
525
43
4
0
191,576
3
L
Zeus
6,576
598
87
8
0
193,003
0
W
Chiron
6,416
583
75
7
0
207,620
3
W
Zeus
7,337
667
68
6
0
213,847
2
L
Nemesis
6,732
612
63
6
0
239,302
4
W
Odin
5,852
532
23
2
0
233,866
3
W
Sobek
6,183
562
45
4
0
215,447
1
L
Persephone
6,486
590
64
6
0
206,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role