Player Matchup

Chang'e
Chang'e
Athopia
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Agni
Agni
Caspied
Agni
Level 129
God Stats
1W - 1L
1,226 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 1
Cupid
Cupid
Champy111
Cupid
Level 118
God Stats
11W - 2L
1,584 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 2
Yemoja
Yemoja
Lubi89
Yemoja
Level 89
God Stats
5W - 5L
1,300 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 2
Da Ji
Da Ji
m3k2k1
Da Ji
Level 152
God Stats
7W - 1L
1,891 SR
Queue Stats
335W - 318L
1,605 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,459 Elo+

VS

Team Averages
Level 85
1,485 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hollow-GHOST7
Jing Wei
Level 40
God Stats
3W - 6L
1,376 SR
Queue Stats
105W - 117L
1,453 Elo+
Party 3
Da Ji
Da Ji
MLGmofo
Da Ji
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 136L
1,396 Elo+
Party 3
Discordia
Discordia
TartarusOfHell
Discordia
Level 95
God Stats
39W - 34L
1,563 SR
Queue Stats
127W - 148L
1,447 Elo+
Party 3
Cabrakan
Cabrakan
noopi
Cabrakan
Level 122
God Stats
3W - 2L
1,487 SR
Queue Stats
310W - 302L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Athopia
Chang'e
18
3 / 3 / 20
11,055
1,106
13,087
13,950
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Caspied
Agni
18
6 / 3 / 14
11,518
1,152
14,591
9,070
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Champy111
Cupid
18
5 / 3 / 12
11,301
1,130
10,495
12,614
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Lubi89
Yemoja
16
0 / 1 / 8
9,470
947
1,412
6,123
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
m3k2k1
Da Ji
18
18 / 5 / 8
13,476
1,348
26,813
13,287
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

236

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 3 / 3
10,426
1,043
8,909
9,272
3,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Hollow-GHOST7
Jing Wei
16
0 / 8 / 7
9,332
933
4,731
14,842
4,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
MLGmofo
Da Ji
17
4 / 5 / 4
10,411
1,041
5,440
14,915
4,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TartarusOfHell
Discordia
17
2 / 5 / 7
10,645
1,065
15,309
9,514
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
noopi
Cabrakan
17
4 / 11 / 9
11,462
1,146
16,019
25,705
16,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
32
Kills
15
15
Deaths
32
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
3
2.17
W
Chang'e
Athopia
Chang'e
3
3
20
4.33
W
Agni
Caspied
Agni
6
3
14
4.33
W
Cupid
Champy111
Cupid
5
3
12
3.67
L
Jing Wei
Hollow-GHOST7
Jing Wei
0
8
7
0.44
W
Yemoja
Lubi89
Yemoja
0
1
8
4
L
Da Ji
MLGmofo
Da Ji
4
5
4
1.2
L
Discordia
TartarusOfHell
Discordia
2
5
7
1.1
W
Da Ji
m3k2k1
Da Ji
18
5
8
4.4
L
Cabrakan
noopi
Cabrakan
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,398
Damage
50,408
55,044
Taken
74,248
22,419
Mitigated
31,784
10,562
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,909
1,152
0
304
9,272
3,017
0
5,150
4,122
0
13,946
W
Chang'e
Athopia
Chang'e
13,087
1,098
2,738
3,479
13,950
4,908
0
6,122
7,828
28,527
0
W
Agni
Caspied
Agni
14,591
487
0
141
9,070
3,090
0
5,319
3,751
36,230
0
W
Cupid
Champy111
Cupid
10,495
5,667
335
773
12,614
4,066
0
8,026
4,588
0
42,089
L
Jing Wei
Hollow-GHOST7
Jing Wei
4,731
2,864
0
9
14,842
4,578
0
3,743
11,099
0
17,782
W
Yemoja
Lubi89
Yemoja
1,412
902
1,570
632
6,123
4,956
0
4,950
1,173
6,539
0
L
Da Ji
MLGmofo
Da Ji
5,440
1,341
0
90
14,915
4,877
0
6,089
8,826
0
13,080
L
Discordia
TartarusOfHell
Discordia
15,309
723
0
9
9,514
2,316
0
1,579
7,935
51,834
0
W
Da Ji
m3k2k1
Da Ji
26,813
12,500
0
894
13,287
5,399
0
6,911
6,376
0
39,932
L
Cabrakan
noopi
Cabrakan
16,019
1,420
0
1,604
25,705
16,996
0
12,529
13,176
42,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
52,276
197
Minions Killed
177
9
Camps Cleared
6
881,359
Distance Traveled
971,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,426
1,043
13
1
1
214,880
1
W
Chang'e
11,055
1,106
27
3
0
180,882
0
W
Agni
11,518
1,152
55
6
3
191,824
0
W
Cupid
11,301
1,130
75
8
0
178,120
0
L
Jing Wei
9,332
933
16
2
1
200,941
0
W
Yemoja
9,470
947
15
2
1
146,557
0
L
Da Ji
10,411
1,041
14
1
2
203,188
0
L
Discordia
10,645
1,065
89
9
1
197,273
0
W
Da Ji
13,476
1,348
25
3
5
183,976
2
L
Cabrakan
11,462
1,146
45
5
1
155,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role