Player Matchup

Hou Yi
Hou Yi
Bonngeye
Hou Yi
Level 101
God Stats
1W - 0L
1,734 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 1
Chronos
Chronos
S1CKBF
Chronos
Level 38
God Stats
4W - 1L
1,738 SR
Queue Stats
93W - 25L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Vlou_X
Cthulhu
Level 156
God Stats
2W - 0L
1,723 SR
Queue Stats
74W - 22L
1,788 Elo+
Party 1
Team Averages
Level 98
1,732 SR
1,673 Elo+

VS

Team Averages
Level 109
1,492 SR
1,644 Elo+
Hachiman
Hachiman
ThatOneTeamMate
Hachiman
Level 124
God Stats
3W - 4L
1,553 SR
Queue Stats
52W - 36L
1,673 Elo+
Party 2
Anhur
Anhur
Ultimtrix_
Anhur
Level 141
God Stats
2W - 3L
1,535 SR
Queue Stats
40W - 24L
1,734 Elo+
Party 2
Chang'e
Chang'e
kingRick007
Chang'e
Level 61
God Stats
0W - 1L
1,387 SR
Queue Stats
20W - 18L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bonngeye
Hou Yi
13
3 / 4 / 6
10,124
675
8,703
11,003
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
S1CKBF
Chronos
15
4 / 3 / 6
10,462
697
10,233
16,523
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Vlou_X
Cthulhu
15
6 / 3 / 5
11,438
763
16,537
17,583
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 2 / 4
9,795
653
12,243
13,729
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
13
5 / 6 / 4
10,026
668
11,420
15,299
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
kingRick007
Chang'e
12
1 / 5 / 5
8,799
587
8,847
13,512
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
10
10
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bonngeye
Hou Yi
3
4
6
1.5
W
Chronos
S1CKBF
Chronos
4
3
6
2.33
L
Hachiman
4
2
4
3
L
Anhur
5
6
4
1.17
W
Cthulhu
Vlou_X
Cthulhu
6
3
5
2.83
L
Chang'e
kingRick007
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
32,510
45,109
Taken
42,540
31,033
Mitigated
14,079
12,600
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bonngeye
Hou Yi
8,703
3,187
0
1,407
11,003
3,467
1,354
1,485
9,256
0
20,699
W
Chronos
S1CKBF
Chronos
10,233
1,400
0
4,822
16,523
5,227
0
3,140
13,071
42,884
0
L
Hachiman
12,243
7,870
0
2,895
13,729
4,694
606
9,356
4,243
0
41,095
L
Anhur
11,420
5,210
0
500
15,299
5,073
504
8,912
6,127
0
24,177
W
Cthulhu
Vlou_X
Cthulhu
16,537
1,391
342
6,029
17,583
22,339
276
3,921
13,269
41,061
0
L
Chang'e
kingRick007
Chang'e
8,847
889
1,763
3,750
13,512
4,312
152
8,341
4,877
23,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
28,620
163
Minions Killed
121
9
Camps Cleared
4
835,957
Distance Traveled
744,027
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,124
675
32
2
1
255,061
0
W
Chronos
10,462
697
79
5
7
298,702
0
L
Hachiman
9,795
653
67
4
2
260,655
5
L
Anhur
10,026
668
31
2
1
238,858
3
W
Cthulhu
11,438
763
52
3
1
282,194
4
L
Chang'e
8,799
587
23
2
1
244,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role