Player Matchup

Thanatos
Thanatos
Great-hmod
Thanatos
Level 49
God Stats
31W - 36L
1,473 SR
Queue Stats
46W - 82L
1,316 Elo+
Solo
Fafnir
Fafnir
K_LUXURIA_K
Fafnir
Level 157
God Stats
6W - 9L
1,382 SR
Queue Stats
548W - 584L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Mexicano6935
Heimdallr
Level 69
God Stats
0W - 3L
1,117 SR
Queue Stats
183W - 188L
1,414 Elo+
Solo
Ne Zha
Ne Zha
Wolf_547
Ne Zha
Level 88
God Stats
1W - 2L
1,480 SR
Queue Stats
65W - 89L
1,416 Elo+
Solo
Agni
Agni
odelreal
Agni
Level 83
God Stats
5W - 8L
1,397 SR
Queue Stats
247W - 316L
1,365 Elo+
Solo
Team Averages
Level 89
1,370 SR
1,379 Elo+

VS

Team Averages
Level 79
1,523 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bbryson15
Cthulhu
Level 48
God Stats
33W - 16L
1,573 SR
Queue Stats
114W - 90L
1,394 Elo+
Solo
Amaterasu
Amaterasu
IM_STUCKID
Amaterasu
Level 34
God Stats
38W - 30L
1,515 SR
Queue Stats
363W - 370L
1,385 Elo+
Solo
Nemesis
Nemesis
MorteEtDabo009
Nemesis
Level 84
God Stats
69W - 68L
1,488 SR
Queue Stats
304W - 319L
1,438 Elo+
Solo
Cabrakan
Cabrakan
edgar11617
Cabrakan
Level 120
God Stats
7W - 6L
1,539 SR
Queue Stats
106W - 88L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Great-hmod
Thanatos
14
2 / 6 / 0
7,942
529
3,196
10,404
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
11
2 / 4 / 3
7,287
486
3,657
12,064
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Mexicano6935
Heimdallr
13
5 / 6 / 5
8,546
570
12,256
12,014
4,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Wolf_547
Ne Zha
11
1 / 2 / 2
6,622
441
1,845
7,018
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
4 / 6 / 4
7,704
514
8,867
9,697
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 8
8,724
582
5,562
8,382
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Bbryson15
Cthulhu
15
8 / 1 / 4
9,120
608
10,474
10,883
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
IM_STUCKID
Amaterasu
12
1 / 2 / 9
6,935
462
6,642
10,318
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
8 / 6 / 5
8,980
599
7,484
11,699
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
edgar11617
Cabrakan
12
5 / 3 / 8
8,347
556
6,706
9,255
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
14
Kills
24
24
Deaths
15
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
8
2
W
Cthulhu
Bbryson15
Cthulhu
8
1
4
10
L
Thanatos
Great-hmod
Thanatos
2
6
0
0.33
W
Amaterasu
IM_STUCKID
Amaterasu
1
2
9
2.75
L
Fafnir
2
4
3
0.88
L
Heimdallr
Mexicano6935
Heimdallr
5
6
5
1.25
W
8
6
5
1.75
L
Ne Zha
Wolf_547
Ne Zha
1
2
2
1
W
Cabrakan
edgar11617
Cabrakan
5
3
8
3
L
Agni
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
36,868
51,197
Taken
50,537
24,079
Mitigated
29,022
16,550
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,562
4,595
471
3,179
8,382
2,069
4,215
1,350
7,032
0
56,155
W
Cthulhu
Bbryson15
Cthulhu
10,474
363
334
4,296
10,883
5,573
651
4,309
6,574
51,535
0
L
Thanatos
Great-hmod
Thanatos
3,196
609
0
6,954
10,404
3,586
1,194
2,370
7,840
0
45,209
W
Amaterasu
IM_STUCKID
Amaterasu
6,642
2,064
0
3,440
10,318
8,898
171
2,372
7,946
0
22,117
L
Fafnir
3,657
990
449
3,101
12,064
11,586
168
4,015
7,568
20,178
0
L
Heimdallr
Mexicano6935
Heimdallr
12,256
6,848
0
2,223
12,014
4,057
164
4,112
7,625
0
37,180
W
7,484
4,479
0
674
11,699
5,049
445
1,775
9,919
0
48,275
L
Ne Zha
Wolf_547
Ne Zha
1,845
1,205
0
1,733
7,018
1,946
1,014
1,388
5,355
0
26,371
W
Cabrakan
edgar11617
Cabrakan
6,706
942
1,053
2,490
9,255
7,433
350
2,770
6,485
27,798
0
L
Agni
8,867
943
0
2,090
9,697
2,904
0
4,314
4,858
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
42,106
304
Minions Killed
379
0
Camps Cleared
0
1,318,506
Distance Traveled
1,421,945
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,724
582
131
9
0
222,535
8
W
Cthulhu
9,120
608
79
5
0
313,433
4
L
Thanatos
7,942
529
106
7
0
261,798
1
W
Amaterasu
6,935
462
32
2
0
321,567
0
L
Fafnir
7,287
486
26
2
0
254,416
1
L
Heimdallr
8,546
570
51
3
0
270,061
0
W
Nemesis
8,980
599
78
5
0
292,974
1
L
Ne Zha
6,622
441
66
4
0
283,253
2
W
Cabrakan
8,347
556
59
4
0
271,436
0
L
Agni
7,704
514
55
4
0
248,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role