Player Matchup

Ullr
Ullr
Angel_miranda_hd
Ullr
Level 27
God Stats
2W - 3L
1,401 SR
Queue Stats
95W - 92L
1,477 Elo+
Solo
Bellona
Bellona
Opaitachaas
Bellona
Level 14
God Stats
10W - 4L
1,821 SR
Queue Stats
27W - 22L
1,570 Elo+
Solo
Anubis
Anubis
felipechaves19
Anubis
Level 23
God Stats
2W - 3L
1,330 SR
Queue Stats
95W - 90L
1,404 Elo+
Party 1
Ares
Ares
jotape_3103
Ares
Level 16
God Stats
7W - 2L
1,551 SR
Queue Stats
65W - 70L
1,321 Elo+
Party 1
Da Ji
Da Ji
rodatox18ae
Da Ji
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 43L
1,325 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,419 Elo+

VS

Team Averages
Level 18
1,497 SR
1,456 Elo+
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nuba1
Artemis
Level 18
God Stats
1W - 3L
1,487 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
PatitoConVIH
Cthulhu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 133L
1,512 Elo+
Solo
Da Ji
Da Ji
admagic_9
Da Ji
Level 24
God Stats
16W - 13L
1,500 SR
Queue Stats
83W - 86L
1,358 Elo+
Solo
Yemoja
Yemoja
xMAXx777
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,234
588
5,589
6,129
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Opaitachaas
Bellona
12
0 / 2 / 1
6,989
499
1,882
5,980
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 6 / 0
7,837
560
6,515
9,822
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 4
6,426
459
2,630
8,386
6,674
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
3 / 3 / 2
7,845
560
2,638
11,313
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 4 / 2
7,916
565
6,112
7,460
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nuba1
Artemis
6
0 / 1 / 0
5,177
370
1,236
3,008
586
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PatitoConVIH
Cthulhu
16
8 / 0 / 0
9,573
684
9,788
5,788
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
admagic_9
Da Ji
12
2 / 6 / 4
7,299
521
4,693
11,505
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
xMAXx777
Yemoja
8
0 / 1 / 0
5,563
397
706
3,389
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
12
Kills
14
14
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
2
1.25
W
3
1
1
3.5
L
Artemis
Nuba1
Artemis
0
1
0
0
W
Bellona
Opaitachaas
Bellona
0
2
1
0.25
L
Cthulhu
PatitoConVIH
Cthulhu
8
0
0
8
L
Da Ji
admagic_9
Da Ji
2
6
4
0.67
W
6
6
0
1
W
0
2
4
1
W
3
3
2
1.33
L
Yemoja
xMAXx777
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
22,535
41,630
Taken
31,150
20,409
Mitigated
13,066
11,507
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,112
977
65
1,992
7,460
1,609
1,207
3,667
3,793
42,466
0
W
5,589
1,858
0
1,438
6,129
2,217
2,518
1,978
4,017
0
54,299
L
Artemis
Nuba1
Artemis
1,236
733
0
727
3,008
586
0
39
2,969
0
16,590
W
Bellona
Opaitachaas
Bellona
1,882
202
0
2,302
5,980
3,175
688
2,139
3,375
1,310
33,951
L
Cthulhu
PatitoConVIH
Cthulhu
9,788
505
70
1,680
5,788
6,124
0
1,366
4,422
60,841
0
L
Da Ji
admagic_9
Da Ji
4,693
1,085
0
2,816
11,505
3,326
0
4,048
7,457
0
37,660
W
6,515
306
0
2,416
9,822
4,410
879
6,260
3,037
34,666
0
W
2,630
30
0
1,241
8,386
6,674
0
2,410
5,794
23,636
0
W
2,638
737
0
4,110
11,313
3,933
0
2,322
8,801
0
40,821
L
Yemoja
xMAXx777
Yemoja
706
232
347
587
3,389
1,421
0
235
3,154
5,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
35,528
382
Minions Killed
353
0
Camps Cleared
0
1,276,032
Distance Traveled
1,141,438
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,916
565
84
6
0
256,830
3
W
Ullr
8,234
588
108
8
0
264,552
8
L
Artemis
5,177
370
40
3
0
125,782
0
W
Bellona
6,989
499
85
6
0
247,866
4
L
Cthulhu
9,573
684
148
11
0
307,988
0
L
Da Ji
7,299
521
71
5
0
292,818
2
W
Anubis
7,837
560
74
5
0
238,230
3
W
Ares
6,426
459
40
3
0
253,923
1
W
Da Ji
7,845
560
75
5
0
271,461
0
L
Yemoja
5,563
397
10
1
0
158,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role