Player Matchup

Chernobog
Chernobog
BasBelagsi
Chernobog
Level 45
God Stats
22W - 16L
1,519 SR
Queue Stats
91W - 94L
1,401 Elo+
Party 2
Ares
Ares
Franqsinatra
Ares
Level 101
God Stats
8W - 6L
1,529 SR
Queue Stats
212W - 245L
1,413 Elo+
Party 4
Zhong Kui
Zhong Kui
ImTiiibou
Zhong Kui
Level 42
God Stats
3W - 3L
1,595 SR
Queue Stats
96W - 97L
1,408 Elo+
Party 2
Cerberus
Cerberus
Scalyrumble7559
Cerberus
Level 96
God Stats
7W - 2L
1,888 SR
Queue Stats
162W - 197L
1,417 Elo+
Party 4
Fenrir
Fenrir
WamBoL0gle
Fenrir
Level 49
God Stats
5W - 5L
1,457 SR
Queue Stats
103W - 116L
1,390 Elo+
Party 2
Team Averages
Level 67
1,597 SR
1,406 Elo+

VS

Team Averages
Level 69
1,399 SR
1,392 Elo+
King Arthur
King Arthur
Dracko643
King Arthur
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 3
Kukulkan
Kukulkan
FFlai-R
Kukulkan
Level 64
God Stats
15W - 10L
1,598 SR
Queue Stats
119W - 91L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
FiLiMoNx77
Cabrakan
Level 89
God Stats
1W - 2L
1,616 SR
Queue Stats
243W - 195L
1,514 Elo+
Party 1
Camazotz
Camazotz
Golden_Phoenix_W
Camazotz
Level 24
God Stats
0W - 2L
1,105 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 3
Izanami
Izanami
HolyCommand
Izanami
Level 100
God Stats
6W - 14L
1,378 SR
Queue Stats
568W - 562L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BasBelagsi
Chernobog
16
9 / 3 / 3
10,611
590
7,335
9,814
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 13
9,427
524
8,330
16,001
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ImTiiibou
Zhong Kui
16
2 / 4 / 6
9,668
537
10,412
15,029
10,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
17
8 / 0 / 5
10,806
600
9,879
8,588
8,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
WamBoL0gle
Fenrir
15
4 / 2 / 5
9,364
520
3,201
13,277
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracko643
King Arthur
11
1 / 7 / 3
7,242
402
6,415
15,078
7,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
FFlai-R
Kukulkan
17
4 / 2 / 1
10,016
556
12,652
7,966
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
FiLiMoNx77
Cabrakan
13
0 / 4 / 2
7,652
425
3,732
10,581
6,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 0
7,458
414
2,614
10,960
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
HolyCommand
Izanami
15
5 / 5 / 1
9,221
512
10,500
12,072
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
24
Kills
10
10
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BasBelagsi
Chernobog
9
3
3
3.5
L
King Arthur
Dracko643
King Arthur
1
7
3
0.36
L
Kukulkan
FFlai-R
Kukulkan
4
2
1
2.25
L
Cabrakan
FiLiMoNx77
Cabrakan
0
4
2
0.25
W
1
1
13
7.5
L
0
6
0
0
L
Izanami
HolyCommand
Izanami
5
5
1
1.1
W
Zhong Kui
ImTiiibou
Zhong Kui
2
4
6
1.25
W
Cerberus
8
0
5
10.5
W
Fenrir
WamBoL0gle
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
35,913
62,709
Taken
56,657
41,823
Mitigated
24,174
18,937
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BasBelagsi
Chernobog
7,335
4,698
0
615
9,814
3,065
2,194
1,129
8,666
0
70,476
L
King Arthur
Dracko643
King Arthur
6,415
703
372
2,293
15,078
7,478
256
8,565
6,352
5,924
17,335
L
Kukulkan
FFlai-R
Kukulkan
12,652
848
229
951
7,966
3,032
0
4,665
3,173
72,306
0
L
Cabrakan
FiLiMoNx77
Cabrakan
3,732
639
0
512
10,581
6,491
0
4,575
5,979
43,099
0
W
8,330
598
759
4,602
16,001
14,345
0
5,675
10,213
36,056
0
L
2,614
263
0
1,399
10,960
2,907
998
5,714
5,246
0
35,187
L
Izanami
HolyCommand
Izanami
10,500
5,255
0
2,839
12,072
4,266
1,104
4,811
7,125
0
72,723
W
Zhong Kui
ImTiiibou
Zhong Kui
10,412
1,878
0
6,318
15,029
10,405
0
6,206
8,529
68,176
0
W
Cerberus
9,879
421
0
1,128
8,588
8,705
63
1,601
6,937
64,025
0
W
Fenrir
WamBoL0gle
Fenrir
3,201
56
0
5,515
13,277
5,303
123
3,222
9,979
0
51,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
41,589
533
Minions Killed
473
0
Camps Cleared
0
1,628,487
Distance Traveled
1,542,140
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,611
590
120
7
0
337,512
2
L
King Arthur
7,242
402
40
2
0
324,392
0
L
Kukulkan
10,016
556
154
9
0
344,993
3
L
Cabrakan
7,652
425
80
4
0
305,500
2
W
Ares
9,427
524
55
3
0
330,343
1
L
Camazotz
7,458
414
70
4
0
265,913
0
L
Izanami
9,221
512
129
7
0
301,342
2
W
Zhong Kui
9,668
537
126
7
0
283,806
1
W
Cerberus
10,806
600
138
8
0
332,800
2
W
Fenrir
9,364
520
94
5
0
344,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role