Player Matchup

Chiron
Chiron
Gerrard ii 8 v
Chiron
Level 129
God Stats
6W - 1L
1,713 SR
Queue Stats
84W - 85L
1,474 Elo+
Party 3
Tiamat
Tiamat
Platts
Tiamat
Level 143
God Stats
3W - 2L
1,697 SR
Queue Stats
62W - 64L
1,501 Elo+
Party 3
Bellona
Bellona
bebecita03
Bellona
Level 40
God Stats
38W - 20L
1,668 SR
Queue Stats
119W - 95L
1,505 Elo+
Party 1
Arachne
Arachne
iKeA_XxMeliarexX
Arachne
Level 69
God Stats
3W - 4L
1,340 SR
Queue Stats
162W - 140L
1,492 Elo+
Party 1
Khepri
Khepri
kez1303
Khepri
Level 13
God Stats
2W - 3L
1,418 SR
Queue Stats
7W - 10L
1,473 Elo+
Party 3
Team Averages
Level 79
1,567 SR
1,489 Elo+

VS

Team Averages
Level 92
1,533 SR
1,500 Elo+
Hun Batz
Hun Batz
ArcNugget199
Hun Batz
Level 118
God Stats
1W - 2L
1,372 SR
Queue Stats
384W - 347L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
L0g4n_1812
Sun Wukong
Level 82
God Stats
3W - 3L
1,623 SR
Queue Stats
336W - 308L
1,513 Elo+
Party 2
Achilles
Achilles
LARGE_DuDe69
Achilles
Level 108
God Stats
28W - 24L
1,492 SR
Queue Stats
527W - 492L
1,517 Elo+
Party 2
Sol
Sol
PKS Squib
Sol
Level 124
God Stats
3W - 3L
1,694 SR
Queue Stats
623W - 609L
1,473 Elo+
Solo
Kukulkan
Kukulkan
mxrk14
Kukulkan
Level 27
God Stats
4W - 6L
1,481 SR
Queue Stats
69W - 48L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
8,436
603
11,232
10,397
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Platts
Tiamat
13
2 / 3 / 3
7,740
553
4,950
6,659
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
bebecita03
Bellona
15
3 / 2 / 1
8,498
607
12,912
11,067
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 3 / 1
7,987
571
5,041
11,615
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
kez1303
Khepri
12
0 / 1 / 8
7,339
524
4,346
6,621
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcNugget199
Hun Batz
13
4 / 4 / 3
7,997
571
7,326
11,147
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
L0g4n_1812
Sun Wukong
13
1 / 3 / 1
8,057
576
6,740
14,762
9,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
LARGE_DuDe69
Achilles
10
4 / 5 / 0
6,737
481
7,731
12,802
9,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 2 / 2
7,223
516
4,682
10,607
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
mxrk14
Kukulkan
11
2 / 2 / 4
7,366
526
4,478
6,111
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
11
11
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArcNugget199
Hun Batz
4
4
3
1.38
W
5
2
3
3.25
L
Sun Wukong
L0g4n_1812
Sun Wukong
1
3
1
0.5
L
Achilles
LARGE_DuDe69
Achilles
4
5
0
0.8
L
0
2
2
0.5
W
Tiamat
Platts
Tiamat
2
3
3
1.17
W
Bellona
bebecita03
Bellona
3
2
1
1.75
W
5
3
1
1.83
W
Khepri
kez1303
Khepri
0
1
8
4
L
Kukulkan
mxrk14
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
30,957
46,359
Taken
55,429
27,404
Mitigated
27,063
12,737
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArcNugget199
Hun Batz
7,326
1,727
0
2,768
11,147
3,782
278
1,863
9,029
0
51,860
W
11,232
5,858
566
3,911
10,397
3,048
554
2,759
7,598
0
64,901
L
Sun Wukong
L0g4n_1812
Sun Wukong
6,740
2,150
0
6,592
14,762
9,676
0
2,654
11,019
0
46,916
L
Achilles
LARGE_DuDe69
Achilles
7,731
1,927
64
4,170
12,802
9,078
255
3,508
9,170
0
26,604
L
4,682
1,225
0
6,082
10,607
2,683
1,093
2,240
8,295
53,804
0
W
Tiamat
Platts
Tiamat
4,950
401
0
2,092
6,659
3,320
0
1,727
4,806
42,451
0
W
Bellona
bebecita03
Bellona
12,912
3,245
70
2,412
11,067
11,042
568
0
11,067
12,350
50,508
W
5,041
3,602
0
2,372
11,615
3,697
0
1,914
9,601
0
49,147
W
Khepri
kez1303
Khepri
4,346
380
0
1,314
6,621
6,297
0
2,440
4,127
14,948
0
L
Kukulkan
mxrk14
Kukulkan
4,478
66
0
1,000
6,111
1,844
552
1,538
4,391
37,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
37,380
431
Minions Killed
460
0
Camps Cleared
0
1,476,158
Distance Traveled
1,390,273
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,997
571
109
8
0
298,394
0
W
Chiron
8,436
603
105
8
0
264,275
2
L
Sun Wukong
8,057
576
106
8
0
267,063
6
L
Achilles
6,737
481
42
3
0
293,736
3
L
Sol
7,223
516
114
8
0
245,326
4
W
Tiamat
7,740
553
91
7
0
275,692
5
W
Bellona
8,498
607
123
9
0
298,908
0
W
Arachne
7,987
571
85
6
0
353,236
1
W
Khepri
7,339
524
27
2
0
284,047
1
L
Kukulkan
7,366
526
89
6
0
285,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role