Player Matchup

Yemoja
Yemoja
Baleas1234
Yemoja
Level 125
God Stats
14W - 9L
1,536 SR
Queue Stats
113W - 126L
1,526 Elo+
Party 2
Bellona
Bellona
Deeznuts12345
Bellona
Level 152
God Stats
1W - 3L
1,630 SR
Queue Stats
122W - 121L
1,527 Elo+
Party 2
Thor
Thor
Epsilo0n
Thor
Level 116
God Stats
7W - 6L
1,545 SR
Queue Stats
129W - 120L
1,533 Elo+
Party 2
Ra
Ra
G0d0f0lymp
Ra
Level 158
God Stats
2W - 6L
1,461 SR
Queue Stats
137W - 135L
1,520 Elo+
Party 2
Rama
Rama
Reliktleiter151
Rama
Level 127
God Stats
2W - 2L
1,502 SR
Queue Stats
129W - 146L
1,467 Elo+
Party 2
Team Averages
Level 136
1,535 SR
1,515 Elo+

VS

Team Averages
Level 118
1,625 SR
1,519 Elo+
Bacchus
Bacchus
Dynjal
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 1
Arachne
Arachne
FifteenToads
Arachne
Level 126
God Stats
4W - 2L
1,611 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 1
Izanami
Izanami
VivalaWeeman
Izanami
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 1
King Arthur
King Arthur
mrnayr
King Arthur
Level 145
God Stats
22W - 18L
1,596 SR
Queue Stats
369W - 329L
1,595 Elo+
Solo
Chang'e
Chang'e
xMaximZ
Chang'e
Level 92
God Stats
2W - 0L
1,919 SR
Queue Stats
291W - 293L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baleas1234
Yemoja
12
0 / 2 / 3
7,707
453
2,240
11,607
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
0 / 6 / 2
8,147
479
9,706
17,188
18,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
13
2 / 2 / 1
8,072
475
3,573
9,963
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 2
7,679
452
7,958
6,804
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 0
9,046
532
5,248
7,351
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dynjal
Bacchus
14
1 / 0 / 6
8,564
504
3,227
8,571
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
FifteenToads
Arachne
16
8 / 2 / 6
9,999
588
10,136
13,926
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
VivalaWeeman
Izanami
17
1 / 1 / 1
9,860
580
2,722
6,158
1,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
mrnayr
King Arthur
18
7 / 1 / 4
10,762
633
13,296
14,947
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
xMaximZ
Chang'e
15
0 / 1 / 0
8,712
512
8,920
8,950
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
17
17
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Baleas1234
Yemoja
0
2
3
0.75
L
Bellona
0
6
2
0.17
W
Bacchus
Dynjal
Bacchus
1
0
6
4
L
Thor
2
2
1
1.25
W
Arachne
FifteenToads
Arachne
8
2
6
5.5
L
0
4
2
0.25
L
2
3
0
0.67
W
Izanami
VivalaWeeman
Izanami
1
1
1
1.5
W
King Arthur
mrnayr
King Arthur
7
1
4
9
W
Chang'e
xMaximZ
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,725
Damage
38,301
52,913
Taken
52,552
41,082
Mitigated
34,413
15,152
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Baleas1234
Yemoja
2,240
1,220
1,251
2,967
11,607
12,610
0
4,953
6,454
15,436
0
L
Bellona
9,706
2,170
0
4,145
17,188
18,293
85
1,872
14,236
11,945
43,130
W
Bacchus
Dynjal
Bacchus
3,227
273
0
2,440
8,571
8,716
230
3,230
5,120
22,600
0
L
Thor
3,573
491
0
3,336
9,963
3,956
0
3,005
6,757
0
50,411
W
Arachne
FifteenToads
Arachne
10,136
6,330
0
7,291
13,926
7,197
1,735
3,368
10,502
0
59,242
L
7,958
956
1,434
1,282
6,804
2,988
0
2,156
4,498
65,906
0
L
5,248
3,983
0
737
7,351
3,235
0
1,148
6,173
0
69,135
W
Izanami
VivalaWeeman
Izanami
2,722
1,586
0
1,062
6,158
1,762
3,666
576
5,582
0
86,266
W
King Arthur
mrnayr
King Arthur
13,296
1,625
0
3,594
14,947
13,363
0
2,780
12,118
7,331
69,278
W
Chang'e
xMaximZ
Chang'e
8,920
1,594
2,285
5,901
8,950
3,375
350
2,496
6,258
67,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
47,897
511
Minions Killed
609
0
Camps Cleared
0
1,639,416
Distance Traveled
1,815,426
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,707
453
21
1
0
312,581
5
L
Bellona
8,147
479
111
7
0
306,294
2
W
Bacchus
8,564
504
30
2
0
365,083
6
L
Thor
8,072
475
96
6
0
391,017
7
W
Arachne
9,999
588
100
6
0
414,148
3
L
Ra
7,679
452
131
8
0
314,654
8
L
Rama
9,046
532
152
9
0
314,870
7
W
Izanami
9,860
580
181
11
0
334,172
4
W
King Arthur
10,762
633
157
9
0
353,283
2
W
Chang'e
8,712
512
141
8
0
348,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role