Player Matchup

Cerberus
Cerberus
Aaronelzorro64
Cerberus
Level 57
God Stats
3W - 5L
1,295 SR
Queue Stats
191W - 246L
1,361 Elo+
Party 1
Skadi
Skadi
Akemistical
Skadi
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 77L
1,458 Elo+
Party 1
Vulcan
Vulcan
ChickFiIASauce
Vulcan
Level 29
God Stats
2W - 1L
1,510 SR
Queue Stats
21W - 23L
1,407 Elo+
Solo
Raijin
Raijin
D1nosauraus
Raijin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 33L
1,457 Elo+
Solo
Da Ji
Da Ji
Tin10Men
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 279L
1,402 Elo+
Solo
Team Averages
Level 31
1,461 SR
1,417 Elo+

VS

Team Averages
Level 16
1,492 SR
1,342 Elo+
Ares
Ares
Dtrop
Ares
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 8L
1,330 Elo+
Party 2
Tiamat
Tiamat
TheSoulOfNeOn
Tiamat
Level 16
God Stats
2W - 5L
1,185 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 2
Hou Yi
Hou Yi
UweHoltDasBier
Hou Yi
Level 13
God Stats
0W - 1L
1,216 SR
Queue Stats
37W - 47L
1,367 Elo+
Party 3
Cernunnos
Cernunnos
wickedsquidword
Cernunnos
Level 24
God Stats
5W - 6L
1,625 SR
Queue Stats
39W - 58L
1,342 Elo+
Solo
Arachne
Arachne
x7DS-Meliodas
Arachne
Level 13
God Stats
8W - 12L
1,699 SR
Queue Stats
41W - 61L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 7 / 15
12,342
475
9,807
29,160
37,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 3 / 18
14,405
554
26,122
20,108
8,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
20 / 2 / 13
15,366
591
35,756
15,235
7,616
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
20
16 / 3 / 11
14,587
561
21,579
14,314
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Tin10Men
Da Ji
17
4 / 2 / 13
12,152
467
5,160
12,445
7,176
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dtrop
Ares
15
1 / 11 / 8
11,022
424
9,015
31,115
36,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 13 / 2
9,010
347
6,572
21,418
10,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 12 / 1
11,623
447
11,523
25,784
9,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
wickedsquidword
Cernunnos
16
3 / 8 / 4
10,725
413
14,077
19,817
7,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
19
5 / 10 / 2
12,845
494
11,542
23,732
11,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
53
Kills
17
17
Deaths
54
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
7
15
1.36
W
11
3
18
6.67
W
20
2
13
13.25
W
Raijin
16
3
11
7.17
L
Ares
Dtrop
Ares
1
11
8
0.45
L
1
13
2
0.15
W
Da Ji
Tin10Men
Da Ji
4
2
13
5.25
L
7
12
1
0.63
L
Cernunnos
wickedsquidword
Cernunnos
3
8
4
0.63
L
Arachne
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,424
Damage
52,729
91,262
Taken
121,866
67,101
Mitigated
75,270
14,967
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,807
909
0
4,090
29,160
37,579
869
5,692
23,468
44,272
0
W
26,122
13,846
0
7,046
20,108
8,404
4,122
3,400
16,708
0
111,500
W
35,756
5,913
0
2,751
15,235
7,616
1,987
4,402
10,833
128,071
0
W
Raijin
21,579
1,332
0
398
14,314
6,326
2,715
1,394
12,920
95,753
0
L
Ares
Dtrop
Ares
9,015
411
0
1,278
31,115
36,964
64
16,585
14,077
27,241
0
L
6,572
444
294
3,127
21,418
10,419
275
12,975
7,964
44,029
0
W
Da Ji
Tin10Men
Da Ji
5,160
829
0
682
12,445
7,176
2,103
699
11,746
0
38,856
L
11,523
5,626
0
3,060
25,784
9,310
648
14,847
10,296
0
53,929
L
Cernunnos
wickedsquidword
Cernunnos
14,077
5,634
0
1,020
19,817
7,496
0
11,134
8,415
0
58,726
L
Arachne
11,542
7,849
0
3,871
23,732
11,081
0
9,522
13,972
0
92,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,852
Gold Earned
55,225
654
Minions Killed
403
0
Camps Cleared
0
2,436,363
Distance Traveled
1,910,228
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,342
475
106
4
0
458,994
4
W
Skadi
14,405
554
139
5
0
482,256
3
W
Vulcan
15,366
591
197
8
0
523,453
3
W
Raijin
14,587
561
142
5
0
445,412
0
L
Ares
11,022
424
28
1
0
432,104
1
L
Tiamat
9,010
347
82
3
0
379,663
0
W
Da Ji
12,152
467
70
3
0
526,248
0
L
Hou Yi
11,623
447
77
3
0
373,626
0
L
Cernunnos
10,725
413
99
4
0
386,712
1
L
Arachne
12,845
494
117
5
0
338,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role