Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AsianJaguar2
Bellona
Level 95
God Stats
5W - 7L
1,551 SR
Queue Stats
51W - 46L
1,457 Elo+
Solo
Yemoja
Yemoja
C0ffeeGames
Yemoja
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 16L
1,271 Elo+
Solo
The Morrigan
The Morrigan
GonnFreecss
The Morrigan
Level 28
God Stats
0W - 3L
1,169 SR
Queue Stats
47W - 54L
1,382 Elo+
Party 2
Anhur
Anhur
Shaiiiz
Anhur
Level 144
God Stats
2W - 3L
1,569 SR
Queue Stats
261W - 279L
1,456 Elo+
Party 2
Team Averages
Level 99
1,458 SR
1,413 Elo+

VS

Team Averages
Level 71
1,511 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
Brownpapa48
Morgan Le Fay
Level 59
God Stats
16W - 10L
1,528 SR
Queue Stats
75W - 84L
1,391 Elo+
Party 1
Charybdis
Charybdis
Eaunea
Charybdis
Level 75
God Stats
14W - 17L
1,456 SR
Queue Stats
138W - 167L
1,405 Elo+
Party 1
Bastet
Bastet
Kunar_Navigator
Bastet
Level 75
God Stats
8W - 4L
1,464 SR
Queue Stats
206W - 234L
1,429 Elo+
Party 1
Horus
Horus
TrSoApic
Horus
Level 88
God Stats
3W - 1L
1,575 SR
Queue Stats
107W - 118L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wockheart
Cu Chulainn
Level 59
God Stats
22W - 24L
1,532 SR
Queue Stats
153W - 155L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 2 / 2
7,040
542
3,944
8,741
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
AsianJaguar2
Bellona
9
0 / 7 / 0
5,731
441
3,845
10,025
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
11
1 / 0 / 0
6,453
496
1,254
3,411
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
GonnFreecss
The Morrigan
10
1 / 5 / 1
6,160
474
1,287
6,844
2,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Shaiiiz
Anhur
9
0 / 3 / 1
5,488
422
3,612
7,356
1,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brownpapa48
Morgan Le Fay
12
1 / 2 / 3
7,152
550
3,910
6,046
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Eaunea
Charybdis
11
0 / 1 / 1
6,136
472
2,747
5,406
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
7 / 0 / 2
7,919
609
5,625
5,694
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
TrSoApic
Horus
10
1 / 0 / 1
6,275
483
1,414
5,329
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Wockheart
Cu Chulainn
14
8 / 0 / 4
8,750
673
9,748
7,397
6,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
2
1
L
Bellona
AsianJaguar2
Bellona
0
7
0
0
W
Morgan Le Fay
Brownpapa48
Morgan Le Fay
1
2
3
1.25
L
Yemoja
1
0
0
1
W
Charybdis
Eaunea
Charybdis
0
1
1
0.5
L
The Morrigan
GonnFreecss
The Morrigan
1
5
1
0.3
W
7
0
2
8
L
Anhur
Shaiiiz
Anhur
0
3
1
0.17
W
Horus
TrSoApic
Horus
1
0
1
1.5
W
Cu Chulainn
Wockheart
Cu Chulainn
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,942
Damage
23,444
36,377
Taken
29,872
17,305
Mitigated
13,780
8,239
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,944
1,313
0
3,180
8,741
3,065
0
1,403
7,338
0
47,811
L
Bellona
AsianJaguar2
Bellona
3,845
1,201
0
864
10,025
8,348
124
1,569
8,456
0
24,476
W
Morgan Le Fay
Brownpapa48
Morgan Le Fay
3,910
126
0
1,453
6,046
2,040
294
810
5,236
44,904
0
L
Yemoja
1,254
206
1,103
1,085
3,411
1,750
625
0
3,411
19,677
0
W
Charybdis
Eaunea
Charybdis
2,747
1,728
47
2,752
5,406
982
600
518
4,888
0
30,830
L
The Morrigan
GonnFreecss
The Morrigan
1,287
126
0
691
6,844
2,388
0
2,143
4,701
27,597
277
W
5,625
1,000
0
3,812
5,694
1,797
1,119
196
5,498
0
44,868
L
Anhur
Shaiiiz
Anhur
3,612
1,221
0
1,316
7,356
1,754
0
1,007
6,349
0
32,241
W
Horus
TrSoApic
Horus
1,414
932
731
3,098
5,329
2,221
129
673
4,656
0
18,439
W
Cu Chulainn
Wockheart
Cu Chulainn
9,748
2,961
0
2,004
7,397
6,740
1,000
67
7,330
9,064
41,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
36,232
270
Minions Killed
365
0
Camps Cleared
0
1,230,735
Distance Traveled
1,334,517
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,040
542
96
7
0
260,886
2
L
Bellona
5,731
441
48
4
0
231,207
1
W
Morgan Le Fay
7,152
550
69
5
0
231,439
4
L
Yemoja
6,453
496
31
2
0
233,730
3
W
Charybdis
6,136
472
74
6
0
239,420
2
L
The Morrigan
6,160
474
53
4
0
254,490
3
W
Bastet
7,919
609
96
7
0
301,052
4
L
Anhur
5,488
422
42
3
0
250,422
5
W
Horus
6,275
483
25
2
0
287,801
1
W
Cu Chulainn
8,750
673
101
8
0
274,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role