Player Matchup

Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Møod
Apollo
Gold IV
Level 39
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 2L
1,744 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
PlαguєDσctσr
Zhong Kui
Platinum III
Level 160
God Stats
4W - 4L
1,513 SR
Queue Stats
142W - 139L
1,820 MMR
Solo
Nemesis
Nemesis
Platinum II
SanTii51
Nemesis
Platinum II
Level 160
God Stats
9W - 9L
1,470 SR
Queue Stats
121W - 145L
1,839 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
XtremeFeeding
Kuzenbo
Diamond V
Level 149
God Stats
22W - 15L
1,603 SR
Queue Stats
293W - 302L
1,821 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,556 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,515 SR
1,639 MMR
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
ESasu
Thanatos
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,494 MMR
Solo
Ullr
Ullr
Diamond V
PeaKis
Ullr
Diamond V
Level 121
God Stats
27W - 30L
1,574 SR
Queue Stats
414W - 381L
2,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 2 / 5
8,265
590
7,152
8,714
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Møod
Apollo
15
2 / 2 / 2
8,443
603
4,065
8,620
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
14
0 / 3 / 3
8,073
577
9,308
12,262
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SanTii51
Nemesis
14
9 / 2 / 8
8,993
642
12,509
10,034
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
13
4 / 0 / 9
8,247
589
7,432
8,859
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneLokiGebPoseidon

VS

Bans
SetArtioOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 1
8,289
592
9,989
14,973
9,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
 
Xing Tian
10
1 / 3 / 1
6,457
461
4,238
10,828
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
10
1 / 6 / 2
6,402
457
8,566
9,585
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
ESasu
Thanatos
13
3 / 6 / 2
7,553
540
5,719
13,877
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
PeaKis
Ullr
12
0 / 4 / 2
7,022
502
2,771
7,686
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
8
9
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
5
3.75
L
Mulan
 
Mulan
3
2
1
1.75
L
Xing Tian
 
Xing Tian
1
3
1
0.5
L
Thoth
 
Thoth
1
6
2
0.33
L
Thanatos
ESasu
Thanatos
3
6
2
0.67
W
Apollo
Møod
Apollo
2
2
2
1.5
L
Ullr
PeaKis
Ullr
0
4
2
0.25
W
Zhong Kui
0
3
3
0.5
W
Nemesis
SanTii51
Nemesis
9
2
8
6.5
W
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
31,283
48,489
Taken
56,949
30,693
Mitigated
27,763
20,350
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,152
1,996
0
1,843
8,714
2,954
0
4,528
3,874
51,311
0
L
Mulan
 
Mulan
9,989
1,431
0
6,665
14,973
9,908
0
7,925
5,973
0
56,020
L
Xing Tian
 
Xing Tian
4,238
471
0
1,494
10,828
8,830
0
3,849
6,905
14,948
0
L
Thoth
 
Thoth
8,566
175
0
755
9,585
2,729
0
4,695
4,784
40,236
0
L
Thanatos
ESasu
Thanatos
5,719
1,917
0
8,858
13,877
4,604
0
4,814
8,767
0
43,118
W
Apollo
Møod
Apollo
4,065
1,740
0
4,097
8,620
2,391
0
2,419
5,528
0
69,973
L
Ullr
PeaKis
Ullr
2,771
882
0
1,077
7,686
1,692
0
1,058
6,628
0
51,340
W
Zhong Kui
9,308
1,332
0
6,358
12,262
12,030
190
0
11,509
56,375
0
W
Nemesis
SanTii51
Nemesis
12,509
5,708
0
4,377
10,034
4,498
247
2,702
7,048
0
53,367
W
Kuzenbo
7,432
3,515
0
3,675
8,859
8,820
17
2,546
6,105
19,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
35,723
485
Minions Killed
401
0
Camps Cleared
0
1,429,888
Distance Traveled
1,390,060
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,265
590
100
7
0
302,934
6
L
Mulan
8,289
592
118
8
0
280,753
2
L
Xing Tian
6,457
461
15
1
0
273,557
6
L
Thoth
6,402
457
78
6
0
289,159
2
L
Thanatos
7,553
540
81
6
0
275,929
3
W
Apollo
8,443
603
146
10
0
277,796
5
L
Ullr
7,022
502
109
8
0
270,662
5
W
Zhong Kui
8,073
577
127
9
0
228,947
2
W
Nemesis
8,993
642
89
6
0
319,082
4
W
Kuzenbo
8,247
589
23
2
0
301,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role