Player Matchup

Chang'e
Chang'e
EdouardM7
Chang'e
Level 24
God Stats
28W - 25L
1,522 SR
Queue Stats
53W - 51L
1,490 Elo+
Solo
Nemesis
Nemesis
RAMON507
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Thanatos
Thanatos
Urick8546
Thanatos
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 7L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
YatoBR78
Sun Wukong
Level 14
God Stats
3W - 3L
1,736 SR
Queue Stats
24W - 25L
1,580 Elo+
Solo
Bakasura
Bakasura
pockertea24
Bakasura
Level 4
God Stats
1W - 2L
1,611 SR
Queue Stats
2W - 3L
1,572 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,557 Elo+

VS

Team Averages
Level 16
1,654 SR
1,484 Elo+
Chiron
Chiron
Belip09
Chiron
Level 29
God Stats
13W - 9L
1,760 SR
Queue Stats
68W - 59L
1,555 Elo+
Solo
Osiris
Osiris
OIApollyonIO
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,481 Elo+
Party 1
Thor
Thor
ThatWhiteDude632
Thor
Level 10
God Stats
18W - 12L
1,546 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Olorun
Olorun
Unevenbeast007
Olorun
Level 18
God Stats
6W - 2L
1,697 SR
Queue Stats
47W - 43L
1,484 Elo+
Solo
Ares
Ares
lord aowsome
Ares
Level 5
God Stats
4W - 0L
1,767 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdouardM7
Chang'e
16
5 / 8 / 7
10,388
1,299
17,983
16,332
5,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RAMON507
Nemesis
14
1 / 12 / 3
7,818
977
2,892
14,581
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Urick8546
Thanatos
14
2 / 17 / 4
8,169
1,021
8,657
17,792
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
YatoBR78
Sun Wukong
15
2 / 6 / 7
9,332
1,167
12,347
18,563
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
pockertea24
Bakasura
14
3 / 8 / 5
8,919
1,115
4,365
15,003
7,840
Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Belip09
Chiron
19
26 / 0 / 20
14,196
1,775
28,982
9,452
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
4 / 3 / 34
10,320
1,290
12,166
11,870
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
8 / 3 / 19
9,835
1,229
10,561
9,723
3,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 29
10,408
1,301
13,445
8,343
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 5 / 30
10,963
1,370
10,332
12,381
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
183
13
Kills
51
51
Deaths
13
26
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Chiron
Belip09
Chiron
26
0
20
36
L
Chang'e
EdouardM7
Chang'e
5
8
7
1.06
W
Osiris
4
3
34
7
L
Nemesis
RAMON507
Nemesis
1
12
3
0.21
W
8
3
19
5.83
W
6
2
29
10.25
L
Thanatos
Urick8546
Thanatos
2
17
4
0.24
L
Sun Wukong
YatoBR78
Sun Wukong
2
6
7
0.92
W
7
5
30
4.4
L
Bakasura
pockertea24
Bakasura
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
75,486
82,271
Taken
51,769
46,321
Mitigated
29,110
6,463
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Belip09
Chiron
28,982
19,867
1,888
2,702
9,452
3,762
0
2,999
6,287
0
56,304
L
Chang'e
EdouardM7
Chang'e
17,983
1,698
1,777
1,808
16,332
5,478
0
4,767
11,227
46,312
0
W
Osiris
12,166
6,737
673
1,194
11,870
8,030
0
5,635
5,887
0
16,196
L
Nemesis
RAMON507
Nemesis
2,892
911
0
200
14,581
6,805
0
4,608
9,871
0
9,097
W
10,561
3,657
0
0
9,723
3,805
0
3,985
5,237
0
17,522
W
13,445
5,596
2,224
2,540
8,343
4,221
0
2,828
5,392
35,959
3,696
L
Thanatos
Urick8546
Thanatos
8,657
3,325
0
1,385
17,792
9,690
0
5,350
12,140
0
13,580
L
Sun Wukong
YatoBR78
Sun Wukong
12,347
2,972
0
784
18,563
16,508
0
3,643
14,672
2,435
23,456
W
10,332
2,660
0
714
12,381
9,292
0
4,433
7,101
12,841
0
L
Bakasura
pockertea24
Bakasura
4,365
2,966
0
509
15,003
7,840
0
4,181
10,712
0
7,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
55,722
131
Minions Killed
141
6
Camps Cleared
5
700,314
Distance Traveled
747,983
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,196
1,775
64
8
2
163,619
2
L
Chang'e
10,388
1,299
66
8
0
156,571
0
W
Osiris
10,320
1,290
7
1
1
144,895
1
L
Nemesis
7,818
977
5
1
1
120,628
0
W
Thor
9,835
1,229
16
2
0
150,482
0
W
Olorun
10,408
1,301
53
7
2
149,749
0
L
Thanatos
8,169
1,021
10
1
0
124,221
0
L
Sun Wukong
9,332
1,167
42
5
2
157,883
0
W
Ares
10,963
1,370
1
0
0
139,238
2
L
Bakasura
8,919
1,115
8
1
3
141,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role