Player Matchup

Chronos
Chronos
Apollon97211
Chronos
Level 156
God Stats
6W - 2L
1,845 SR
Queue Stats
716W - 714L
1,418 Elo+
Solo
Skadi
Skadi
Computerwolf2
Skadi
Level 109
God Stats
0W - 1L
1,730 SR
Queue Stats
25W - 35L
1,446 Elo+
Solo
Tyr
Tyr
MassiveNine
Tyr
Level 143
God Stats
20W - 19L
1,410 SR
Queue Stats
610W - 679L
1,429 Elo+
Solo
Hel
Hel
PandaBear_1992
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,488 Elo+
Solo
Bacchus
Bacchus
PolarBeer Ninja
Bacchus
Level 120
God Stats
2W - 1L
1,503 SR
Queue Stats
206W - 229L
1,472 Elo+
Solo
Team Averages
Level 135
1,597 SR
1,451 Elo+

VS

Team Averages
Level 123
1,534 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DanceParty04
Serqet
Level 114
God Stats
1W - 2L
1,276 SR
Queue Stats
311W - 336L
1,474 Elo+
Solo
Hel
Hel
GoDLiKe53
Hel
Level 127
God Stats
3W - 1L
1,714 SR
Queue Stats
306W - 282L
1,474 Elo+
Solo
Cabrakan
Cabrakan
NBD Zantrax 3
Cabrakan
Level 126
God Stats
8W - 5L
1,680 SR
Queue Stats
337W - 342L
1,453 Elo+
Solo
Charybdis
Charybdis
RIP_KOBE_BEAN824
Charybdis
Level 122
God Stats
10W - 13L
1,501 SR
Queue Stats
613W - 690L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Apollon97211
Chronos
18
4 / 6 / 6
11,372
632
19,112
23,332
9,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 5
11,768
654
18,379
15,833
6,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 5
10,433
580
10,342
25,983
24,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 6 / 7
10,202
567
8,040
18,307
9,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 7
11,557
642
17,494
36,152
38,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
2 / 1 / 19
12,512
695
31,039
10,274
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
17
2 / 4 / 19
11,063
615
8,589
13,652
10,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 16
12,317
684
15,743
13,887
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
NBD Zantrax 3
Cabrakan
20
6 / 3 / 16
12,701
706
23,881
40,763
50,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
20
9 / 3 / 14
13,247
736
30,094
15,155
7,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
13
Kills
24
24
Deaths
13
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
19
11.5
L
Chronos
Apollon97211
Chronos
4
6
6
1.17
L
5
4
5
1.88
W
Serqet
2
4
19
2.88
W
5
2
16
6.5
L
2
5
5
0.9
W
Cabrakan
NBD Zantrax 3
Cabrakan
6
3
16
4.67
L
0
6
7
0.58
L
2
3
7
1.83
W
Charybdis
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,367
Damage
109,346
119,607
Taken
93,731
88,132
Mitigated
81,088
58,815
Healing
58,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
31,039
2,609
288
1,547
10,274
4,642
865
4,298
5,976
61,622
0
L
Chronos
Apollon97211
Chronos
19,112
3,848
1,336
3,926
23,332
9,699
470
14,517
8,458
43,696
0
L
18,379
9,184
224
2,207
15,833
6,711
730
8,190
7,543
0
45,943
W
Serqet
8,589
1,445
1,246
584
13,652
10,872
1,387
6,386
7,266
0
11,126
W
15,743
1,456
25,838
8,847
13,887
7,421
649
8,392
5,495
34,752
0
L
10,342
747
3,170
10,213
25,983
24,078
380
13,010
12,151
0
20,798
W
Cabrakan
NBD Zantrax 3
Cabrakan
23,881
2,405
1,826
14,317
40,763
50,727
363
19,438
21,325
41,595
0
L
8,040
1,324
13,617
7,601
18,307
9,366
214
12,917
5,108
28,732
0
L
17,494
699
2,752
13,769
36,152
38,278
0
21,207
13,991
26,161
0
W
Charybdis
30,094
14,149
1,956
2,435
15,155
7,426
1,880
6,132
9,023
0
53,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
61,840
170
Minions Killed
189
0
Camps Cleared
0
1,670,087
Distance Traveled
1,674,121
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,512
695
73
4
0
359,217
0
L
Chronos
11,372
632
49
3
0
308,608
1
L
Skadi
11,768
654
50
3
0
322,592
0
W
Serqet
11,063
615
6
0
0
339,200
2
W
Hel
12,317
684
42
2
0
344,001
0
L
Tyr
10,433
580
31
2
0
353,199
0
W
Cabrakan
12,701
706
32
2
0
331,931
5
L
Hel
10,202
567
26
1
0
300,443
1
L
Bacchus
11,557
642
14
1
0
385,245
1
W
Charybdis
13,247
736
36
2
0
299,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role