Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
thelifeofillu51
Bellona
Level 66
God Stats
10W - 16L
1,573 SR
Queue Stats
401W - 488L
1,379 Elo+
Party 1
Raijin
Raijin
u-sxck
Raijin
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 82L
1,467 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,449 Elo+

VS

Team Averages
Level 59
1,571 SR
1,524 Elo+
Chaac
Chaac
DownBadMace
Chaac
Level 127
God Stats
31W - 13L
1,676 SR
Queue Stats
977W - 659L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
ZoaL CrusadeZ
Baron Samedi
Level 27
God Stats
23W - 19L
1,505 SR
Queue Stats
172W - 104L
1,527 Elo+
Party 2
Medusa
Medusa
fr4warz
Medusa
Level 24
God Stats
12W - 11L
1,532 SR
Queue Stats
73W - 80L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 8 / 0
7,217
601
6,693
10,711
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
7,309
609
5,225
14,743
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
u-sxck
Raijin
11
0 / 6 / 1
7,095
591
5,527
9,019
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 10
9,810
818
13,792
14,355
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
ZoaL CrusadeZ
Baron Samedi
13
4 / 0 / 13
8,959
747
6,012
6,162
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
fr4warz
Medusa
14
6 / 0 / 12
9,271
773
9,986
7,806
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
0
0.13
W
9
1
10
14
W
Baron Samedi
ZoaL CrusadeZ
Baron Samedi
4
0
13
10.5
W
Medusa
fr4warz
Medusa
6
0
12
12
L
0
5
0
0
L
Raijin
u-sxck
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
29,790
34,473
Taken
28,323
21,742
Mitigated
18,287
3,617
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,693
1,363
78
905
10,711
4,594
0
1,090
9,111
0
26,638
W
13,792
1,476
0
5,624
14,355
12,163
795
3,187
10,892
0
32,436
W
Baron Samedi
ZoaL CrusadeZ
Baron Samedi
6,012
437
1,088
2,397
6,162
3,102
877
1,580
4,450
25,760
0
W
Medusa
fr4warz
Medusa
9,986
5,659
0
2,799
7,806
3,022
842
1,944
5,749
0
29,824
L
5,225
604
336
1,593
14,743
12,973
0
3,240
10,744
2,367
11,335
L
Raijin
u-sxck
Raijin
5,527
761
0
705
9,019
4,175
0
1,087
7,435
23,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
28,040
103
Minions Killed
131
3
Camps Cleared
6
599,009
Distance Traveled
695,675
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,217
601
34
3
2
212,474
2
W
Chaac
9,810
818
36
3
1
238,670
5
W
Baron Samedi
8,959
747
57
5
1
204,786
3
W
Medusa
9,271
773
38
3
4
252,219
2
L
Bellona
7,309
609
21
2
0
210,743
4
L
Raijin
7,095
591
48
4
1
175,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role