Player Matchup

Arachne
Arachne
Aanntwan100
Arachne
Level 23
God Stats
3W - 2L
1,571 SR
Queue Stats
47W - 38L
1,533 Elo+
Party 1
Olorun
Olorun
MoreEverything
Olorun
Level 15
God Stats
2W - 0L
1,775 SR
Queue Stats
22W - 14L
1,608 Elo+
Party 1
Apollo
Apollo
alessitoh
Apollo
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,246 Elo+
Party 2
Geb
Geb
sanmi49
Geb
Level 140
God Stats
4W - 1L
1,667 SR
Queue Stats
228W - 219L
1,499 Elo+
Party 2
Ymir
Ymir
slimpapi96
Ymir
Level 16
God Stats
20W - 12L
1,631 SR
Queue Stats
26W - 18L
1,591 Elo+
Party 1
Team Averages
Level 40
1,629 SR
1,496 Elo+

VS

Team Averages
Level 18
1,589 SR
1,537 Elo+
Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Big Zarexxii
Anubis
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 43L
1,574 Elo+
Solo
Izanami
Izanami
BobbyAndersLost
Izanami
Level 26
God Stats
23W - 21L
1,628 SR
Queue Stats
73W - 86L
1,459 Elo+
Solo
Ares
Ares
XxSamexX9302
Ares
Level 21
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Achilles
Achilles
sjefscudan
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aanntwan100
Arachne
6
1 / 0 / 1
3,949
658
1,917
3,322
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 0
4,232
705
898
1,757
500
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
alessitoh
Apollo
7
1 / 0 / 0
4,160
693
356
2,474
527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
6
0 / 0 / 1
3,744
624
1,382
3,236
1,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 1
4,459
743
1,802
2,846
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 0 / 0
4,377
730
2,708
3,964
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
1
0 / 0 / 0
2,736
456
0
0
0
6
0 / 1 / 0
3,750
625
1,457
2,284
534
5
1 / 3 / 0
3,716
619
704
4,690
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
sjefscudan
Achilles
5
0 / 1 / 0
3,218
536
711
2,756
1,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
Arachne
Aanntwan100
Arachne
1
0
1
1.5
L
Anubis
0
0
0
0
L
0
1
0
0
W
1
1
0
1
L
1
3
0
0.33
W
Apollo
alessitoh
Apollo
1
0
0
1
W
Geb
0
0
1
0.5
L
Achilles
sjefscudan
Achilles
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,355
Damage
5,580
13,635
Taken
13,694
4,770
Mitigated
5,007
3,490
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,708
1,184
0
2,162
3,964
1,125
0
1,108
2,856
0
18,445
W
Arachne
Aanntwan100
Arachne
1,917
1,430
0
1,288
3,322
1,134
0
148
3,174
0
16,134
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,457
1,098
0
594
2,284
534
0
1,130
1,154
0
16,301
W
898
358
0
505
1,757
500
405
0
1,757
16,977
0
L
704
52
0
473
4,690
2,328
0
1,168
3,522
5,868
0
W
Apollo
alessitoh
Apollo
356
331
0
724
2,474
527
0
0
2,474
0
21,097
W
Geb
1,382
359
0
777
3,236
1,192
0
0
3,236
9,736
0
L
Achilles
sjefscudan
Achilles
711
298
0
492
2,756
1,020
0
676
2,080
0
8,077
W
1,802
531
0
196
2,846
1,417
96
556
2,290
8,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,544
Gold Earned
17,797
159
Minions Killed
118
0
Camps Cleared
0
634,468
Distance Traveled
504,448
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,377
730
58
10
0
142,514
3
W
Arachne
3,949
658
36
6
0
147,847
0
L
Anubis
2,736
456
0
0
0
0
0
L
Izanami
3,750
625
36
6
0
115,819
1
W
Olorun
4,232
705
41
7
0
101,797
0
L
Ares
3,716
619
11
2
0
114,969
1
W
Apollo
4,160
693
50
8
0
125,053
0
W
Geb
3,744
624
17
3
0
138,512
4
L
Achilles
3,218
536
13
2
0
131,146
0
W
Ymir
4,459
743
15
3
0
121,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role