Player Matchup

Baba Yaga
Baba Yaga
CHIP2197
Baba Yaga
Level 6
God Stats
0W - 6L
1,067 SR
Queue Stats
1W - 7L
1,096 Elo+
Solo
Danzaburou
Danzaburou
devilnerac
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Solo
Fenrir
Fenrir
mxkh
Fenrir
Level 25
God Stats
39W - 48L
1,473 SR
Queue Stats
40W - 52L
1,399 Elo+
Solo
Team Averages
Level 14
1,347 SR
1,263 Elo+

VS

Team Averages
Level 70
1,534 SR
1,528 Elo+
Ares
Ares
 
Ares
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FazeTight69
Zeus
Level 46
God Stats
47W - 36L
1,572 SR
Queue Stats
269W - 224L
1,545 Elo+
Solo
Danzaburou
Danzaburou
teddyforwin
Danzaburou
Level 27
God Stats
1W - 1L
1,531 SR
Queue Stats
40W - 24L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CHIP2197
Baba Yaga
10
1 / 4 / 3
6,928
630
3,961
8,511
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
devilnerac
Danzaburou
11
3 / 7 / 2
8,099
736
5,255
10,213
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
mxkh
Fenrir
10
0 / 4 / 5
6,690
608
2,562
8,576
4,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 11
7,690
699
4,252
9,474
8,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 3 / 7
9,026
821
11,759
6,268
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
teddyforwin
Danzaburou
11
7 / 2 / 5
8,840
804
6,237
5,664
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
4
Kills
15
15
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
11
6.5
L
Baba Yaga
CHIP2197
Baba Yaga
1
4
3
0.63
W
7
3
7
3.5
L
Danzaburou
devilnerac
Danzaburou
3
7
2
0.57
L
Fenrir
mxkh
Fenrir
0
4
5
0.63
W
Danzaburou
teddyforwin
Danzaburou
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
22,248
27,300
Taken
21,406
11,061
Mitigated
13,979
5,190
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,252
43
0
767
9,474
8,807
0
1,962
7,222
16,669
0
L
Baba Yaga
CHIP2197
Baba Yaga
3,961
231
0
1,609
8,511
2,960
0
4,688
3,585
12,644
0
W
11,759
1,553
0
1,497
6,268
2,755
927
673
5,595
30,988
0
L
Danzaburou
devilnerac
Danzaburou
5,255
1,817
383
1,144
10,213
3,377
0
6,436
3,477
0
22,754
L
Fenrir
mxkh
Fenrir
2,562
730
0
2,054
8,576
4,724
0
4,755
3,541
0
8,402
W
Danzaburou
teddyforwin
Danzaburou
6,237
2,623
0
366
5,664
2,417
1,456
1,547
4,117
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
25,556
72
Minions Killed
107
2
Camps Cleared
2
485,577
Distance Traveled
565,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,690
699
13
1
1
223,858
4
L
Baba Yaga
6,928
630
11
1
0
174,644
0
W
Zeus
9,026
821
49
4
1
185,615
1
L
Danzaburou
8,099
736
48
4
0
160,959
2
L
Fenrir
6,690
608
13
1
2
149,974
0
W
Danzaburou
8,840
804
45
4
0
155,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role