Player Matchup

Horus
Horus
FourthSmiteAcc
Horus
Level 14
God Stats
0W - 3L
1,230 SR
Queue Stats
20W - 23L
1,487 Elo+
Solo
Da Ji
Da Ji
G2Ledidigar
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Aphrodite
Aphrodite
LionofJudah6891
Aphrodite
Level 13
God Stats
1W - 4L
1,499 SR
Queue Stats
13W - 17L
1,697 Elo+
Solo
Bellona
Bellona
TechnicalBones
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Kukulkan
Kukulkan
xevsloff
Kukulkan
Level 8
God Stats
3W - 2L
1,574 SR
Queue Stats
7W - 7L
1,540 Elo+
Solo
Team Averages
Level 8
1,461 SR
1,558 Elo+

VS

Team Averages
Level 18
1,536 SR
1,587 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CosmicNubula
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,611 Elo+
Solo
Nemesis
Nemesis
YaBoiRoad
Nemesis
Level 26
God Stats
12W - 5L
1,724 SR
Queue Stats
139W - 81L
1,673 Elo+
Solo
Anubis
Anubis
acunamatatin
Anubis
Level 8
God Stats
1W - 0L
1,214 SR
Queue Stats
5W - 4L
1,527 Elo+
Solo
Charybdis
Charybdis
celeli5
Charybdis
Level 29
God Stats
3W - 3L
1,744 SR
Queue Stats
136W - 121L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
6,293
393
3,636
5,265
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 8 / 2
6,504
407
3,504
9,987
2,130
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
LionofJudah6891
Aphrodite
12
0 / 9 / 5
7,473
467
5,842
12,945
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 0
10,411
651
10,862
11,080
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
xevsloff
Kukulkan
10
1 / 9 / 1
6,820
426
2,014
8,863
2,208
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 0
9,234
577
9,844
16,279
11,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 5 / 0
5,346
334
796
5,762
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
YaBoiRoad
Nemesis
17
9 / 1 / 4
9,922
620
11,388
10,879
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
1 / 8 / 3
6,770
423
1,701
8,195
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
celeli5
Charybdis
14
9 / 3 / 1
9,218
576
7,168
10,524
4,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
15
Kills
25
29
Deaths
17
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
0
6
W
0
5
0
0
L
1
2
0
0.5
L
3
8
2
0.5
L
Aphrodite
LionofJudah6891
Aphrodite
0
9
5
0.28
L
10
1
0
10
W
Nemesis
YaBoiRoad
Nemesis
9
1
4
11
W
Anubis
1
8
3
0.31
W
Charybdis
celeli5
Charybdis
9
3
1
3.17
L
Kukulkan
xevsloff
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
30,897
48,140
Taken
51,639
18,059
Mitigated
23,901
9,650
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,844
2,012
0
8,157
16,279
11,758
924
1,923
14,000
5,490
58,454
W
796
467
0
400
5,762
993
0
334
5,397
0
7,907
L
3,636
1,378
72
1,542
5,265
3,690
0
0
5,265
3,451
15,289
L
3,504
997
0
191
9,987
2,130
435
845
9,142
0
14,894
L
Aphrodite
LionofJudah6891
Aphrodite
5,842
503
1,221
4,437
12,945
2,352
411
766
12,179
39,318
0
L
10,862
6,451
0
2,187
11,080
7,679
0
919
10,161
0
62,445
W
Nemesis
YaBoiRoad
Nemesis
11,388
4,681
0
6,255
10,879
3,921
0
2,665
7,990
0
78,189
W
Anubis
1,701
318
106
1,091
8,195
2,934
539
795
7,364
22,136
0
W
Charybdis
celeli5
Charybdis
7,168
2,565
0
3,387
10,524
4,295
4,255
2,652
7,616
0
57,378
L
Kukulkan
xevsloff
Kukulkan
2,014
516
0
0
8,863
2,208
1,856
289
8,574
26,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
40,490
307
Minions Killed
412
0
Camps Cleared
0
1,287,976
Distance Traveled
1,335,317
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,234
577
120
8
0
279,074
0
W
Thor
5,346
334
12
1
0
192,948
0
L
Horus
6,293
393
39
2
0
138,924
0
L
Da Ji
6,504
407
26
2
0
297,440
2
L
Aphrodite
7,473
467
71
4
0
276,069
2
L
Bellona
10,411
651
112
7
0
366,707
1
W
Nemesis
9,922
620
133
8
0
376,082
4
W
Anubis
6,770
423
39
2
0
240,974
0
W
Charybdis
9,218
576
108
7
0
246,239
0
L
Kukulkan
6,820
426
59
4
0
208,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role