Player Matchup

Zeus
Zeus
FadedOMEN81
Zeus
Level 29
God Stats
0W - 2L
1,351 SR
Queue Stats
55W - 50L
1,498 Elo+
Solo
Fenrir
Fenrir
LonelyDarness
Fenrir
Level 107
God Stats
2W - 1L
1,671 SR
Queue Stats
242W - 287L
1,424 Elo+
Party 1
Izanami
Izanami
MiiahMyPug
Izanami
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 4L
1,672 Elo+
Solo
Danzaburou
Danzaburou
Robethean
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,489 Elo+
Party 1
Yemoja
Yemoja
SGKharma
Yemoja
Level 5
God Stats
14W - 14L
1,853 SR
Queue Stats
62W - 73L
1,713 Elo+
Party 1
Team Averages
Level 35
1,618 SR
1,559 Elo+

VS

Team Averages
Level 12
1,513 SR
1,544 Elo+
Chronos
Chronos
AN0NBABY
Chronos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,812 Elo+
Solo
Cupid
Cupid
ASRENZO237
Cupid
Level 27
God Stats
11W - 7L
1,589 SR
Queue Stats
62W - 66L
1,551 Elo+
Solo
Cliodhna
Cliodhna
T4KEITLIKEACH4MP
Cliodhna
Level 5
God Stats
5W - 3L
1,478 SR
Queue Stats
6W - 7L
1,431 Elo+
Solo
Amaterasu
Amaterasu
archivalplayer1
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,470 Elo+
Solo
Khepri
Khepri
swaggysorbet
Khepri
Level 13
God Stats
2W - 1L
1,498 SR
Queue Stats
33W - 26L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,570
457
1,262
5,976
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 4 / 1
5,686
569
5,585
7,441
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MiiahMyPug
Izanami
13
6 / 0 / 0
7,451
745
5,615
4,379
1,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Robethean
Danzaburou
7
0 / 4 / 0
4,664
466
3,042
6,963
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
SGKharma
Yemoja
6
0 / 6 / 0
4,626
463
1,095
7,605
2,298
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AN0NBABY
Chronos
11
3 / 1 / 3
6,236
624
5,339
5,073
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
9
4 / 0 / 6
5,794
579
7,426
4,227
1,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
8 / 1 / 2
6,416
642
4,720
5,658
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
archivalplayer1
Amaterasu
8
1 / 6 / 0
5,035
504
2,156
7,341
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
8
4 / 0 / 11
6,152
615
2,738
3,127
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
8
Kills
20
20
Deaths
8
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
AN0NBABY
Chronos
3
1
3
4.5
W
Cupid
4
0
6
7
L
0
6
0
0
L
2
4
1
0.63
L
Izanami
MiiahMyPug
Izanami
6
0
0
6
L
Danzaburou
Robethean
Danzaburou
0
4
0
0
L
Yemoja
SGKharma
Yemoja
0
6
0
0
W
8
1
2
9
W
Amaterasu
archivalplayer1
Amaterasu
1
6
0
0.17
W
Khepri
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
22,379
32,364
Taken
25,426
9,070
Mitigated
9,401
8,248
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AN0NBABY
Chronos
5,339
2,551
0
2,188
5,073
1,342
472
521
4,444
35,329
0
W
Cupid
7,426
4,185
146
1,508
4,227
1,049
1,013
486
3,741
0
26,057
L
1,262
675
0
631
5,976
1,152
0
1,477
4,499
12,953
0
L
5,585
1,082
0
1,958
7,441
2,491
0
3,127
4,314
0
21,546
L
Izanami
MiiahMyPug
Izanami
5,615
4,277
0
2,608
4,379
1,325
2,083
0
4,379
0
48,049
L
Danzaburou
Robethean
Danzaburou
3,042
1,166
0
1,535
6,963
1,804
473
1,828
5,135
0
21,469
L
Yemoja
SGKharma
Yemoja
1,095
640
1,258
258
7,605
2,298
363
1,645
5,960
5,385
0
W
4,720
1,348
0
2,866
5,658
1,512
0
254
5,380
0
29,348
W
Amaterasu
archivalplayer1
Amaterasu
2,156
563
0
1,374
7,341
3,959
0
0
7,341
0
16,497
W
Khepri
2,738
784
0
877
3,127
1,539
67
959
2,163
9,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
29,633
231
Minions Killed
236
0
Camps Cleared
0
841,465
Distance Traveled
903,690
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,236
624
68
7
0
183,811
1
W
Cupid
5,794
579
54
5
0
155,627
2
L
Zeus
4,570
457
27
3
0
152,747
2
L
Fenrir
5,686
569
43
4
0
179,038
0
L
Izanami
7,451
745
113
11
0
198,167
1
L
Danzaburou
4,664
466
41
4
0
160,030
1
L
Yemoja
4,626
463
7
1
0
151,483
0
W
Cliodhna
6,416
642
64
6
0
216,491
2
W
Amaterasu
5,035
504
38
4
0
172,045
3
W
Khepri
6,152
615
12
1
0
175,716
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role