Player Matchup

Heimdallr
Heimdallr
JAMMO98
Heimdallr
Level 102
God Stats
4W - 1L
1,570 SR
Queue Stats
207W - 227L
1,537 Elo+
Solo
Chaac
Chaac
OokamiToraKami
Chaac
Level 36
God Stats
1W - 0L
1,583 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 1
Olorun
Olorun
PlaTön
Olorun
Level 160
God Stats
2W - 0L
2,071 SR
Queue Stats
68W - 50L
1,559 Elo+
Party 1
Tiamat
Tiamat
Taõs
Tiamat
Level 155
God Stats
1W - 0L
1,661 SR
Queue Stats
16W - 14L
1,521 Elo+
Party 1
Persephone
Persephone
erthia
Persephone
Level 159
God Stats
5W - 0L
1,691 SR
Queue Stats
184W - 108L
1,703 Elo+
Party 1
Team Averages
Level 122
1,715 SR
1,581 Elo+

VS

Team Averages
Level 117
1,486 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
FatCreamySausage
Ravana
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
60W - 56L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Nif6i4
Kukulkan
Level 111
God Stats
8W - 7L
1,483 SR
Queue Stats
574W - 589L
1,563 Elo+
Solo
Discordia
Discordia
OutofBoost
Discordia
Level 108
God Stats
0W - 1L
1,660 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JAMMO98
Heimdallr
11
1 / 1 / 4
6,178
1,236
3,036
3,433
1,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 3
5,780
1,156
2,249
5,152
5,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
PlaTön
Olorun
10
3 / 2 / 2
6,354
1,271
4,147
4,515
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Taõs
Tiamat
13
5 / 2 / 4
7,259
1,452
6,127
6,718
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
erthia
Persephone
13
2 / 1 / 4
7,172
1,434
4,733
3,940
1,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 4
5,648
1,130
3,417
5,221
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
 
He Bo
9
0 / 4 / 6
5,036
1,007
2,184
3,718
1,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 2
5,781
1,156
3,823
8,790
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Nif6i4
Kukulkan
7
1 / 1 / 1
4,884
977
875
2,142
737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
OutofBoost
Discordia
11
2 / 2 / 6
5,582
1,116
6,546
3,639
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
8
8
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
4
1.33
L
He Bo
 
He Bo
0
4
6
0.75
L
3
1
2
4
W
Heimdallr
JAMMO98
Heimdallr
1
1
4
3
L
Kukulkan
Nif6i4
Kukulkan
1
1
1
1.5
W
0
2
3
0.75
L
Discordia
OutofBoost
Discordia
2
2
6
2.5
W
Olorun
PlaTön
Olorun
3
2
2
2
W
Tiamat
Taõs
Tiamat
5
2
4
3.5
W
Persephone
erthia
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
16,845
23,758
Taken
23,510
13,655
Mitigated
10,046
12,004
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,417
652
984
1,951
5,221
2,308
80
4,001
1,220
10,516
0
L
He Bo
 
He Bo
2,184
0
0
42
3,718
1,258
0
2,371
1,347
4,348
0
L
3,823
287
312
3,979
8,790
4,392
0
4,727
4,063
0
7,812
W
Heimdallr
JAMMO98
Heimdallr
3,036
682
867
837
3,433
1,456
1,347
2,383
980
0
6,528
L
Kukulkan
Nif6i4
Kukulkan
875
31
586
561
2,142
737
0
1,306
836
4,772
0
W
2,249
301
0
1,408
5,152
5,257
212
1,960
3,082
0
4,629
L
Discordia
OutofBoost
Discordia
6,546
173
304
614
3,639
1,351
86
1,982
1,657
9,260
0
W
Olorun
PlaTön
Olorun
4,147
2,026
808
1,792
4,515
1,826
1,691
3,113
1,365
5,728
743
W
Tiamat
Taõs
Tiamat
6,127
403
110
3,390
6,718
3,694
496
3,312
3,209
12,374
0
W
Persephone
erthia
Persephone
4,733
112
867
1,925
3,940
1,422
380
2,253
1,652
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
26,931
70
Minions Killed
57
0
Camps Cleared
0
628,563
Distance Traveled
566,064
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,648
1,130
19
4
0
103,544
0
L
He Bo
5,036
1,007
13
3
0
148,358
2
L
Ravana
5,781
1,156
9
2
0
132,963
0
W
Heimdallr
6,178
1,236
6
1
0
123,747
2
L
Kukulkan
4,884
977
6
1
0
63,522
0
W
Chaac
5,780
1,156
6
1
0
113,836
0
L
Discordia
5,582
1,116
10
2
0
117,677
0
W
Olorun
6,354
1,271
5
1
0
128,655
0
W
Tiamat
7,259
1,452
13
3
0
133,654
0
W
Persephone
7,172
1,434
40
8
0
128,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role