Player Matchup

Thor
Thor
Crook-Zz
Thor
Level 97
God Stats
22W - 12L
1,591 SR
Queue Stats
159W - 204L
1,390 Elo+
Party 1
Geb
Geb
MntDewe
Geb
Level 49
God Stats
10W - 3L
1,808 SR
Queue Stats
77W - 86L
1,440 Elo+
Solo
Cupid
Cupid
MoistArabian
Cupid
Level 32
God Stats
55W - 51L
1,236 SR
Queue Stats
180W - 236L
1,366 Elo+
Party 1
Anubis
Anubis
That_Mid_Guy
Anubis
Level 26
God Stats
41W - 47L
1,516 SR
Queue Stats
77W - 92L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
vitzFanta
Gilgamesh
Level 47
God Stats
3W - 0L
1,689 SR
Queue Stats
223W - 238L
1,335 Elo+
Party 1
Team Averages
Level 50
1,568 SR
1,388 Elo+

VS

Team Averages
Level 43
1,459 SR
1,396 Elo+
Sol
Sol
AbsoIute Truth
Sol
Level 84
God Stats
12W - 11L
1,502 SR
Queue Stats
386W - 369L
1,464 Elo+
Party 2
Horus
Horus
BigBass8473
Horus
Level 36
God Stats
11W - 21L
1,291 SR
Queue Stats
61W - 75L
1,318 Elo+
Solo
Khepri
Khepri
Mike-Zeroo
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Ra
Ra
TallerDragoon78
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,431 Elo+
Party 2
Thor
Thor
crystal046
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 102L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 1 / 5
12,926
616
13,635
12,765
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
14
1 / 1 / 7
10,144
483
6,372
13,100
11,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 6
9,850
469
5,402
14,162
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
9 / 0 / 8
10,939
521
10,824
9,083
4,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
vitzFanta
Gilgamesh
16
9 / 2 / 7
10,590
504
11,821
16,197
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,316
491
16,966
16,021
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 2
8,204
391
1,831
12,173
6,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Mike-Zeroo
Khepri
13
0 / 0 / 1
8,165
389
2,110
7,208
7,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 12 / 0
8,097
386
6,788
14,102
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 8 / 3
8,223
392
5,667
14,022
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
30
Kills
6
6
Deaths
30
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
1
4
2
0.5
W
Thor
9
1
5
11.5
L
Khepri
Mike-Zeroo
Khepri
0
0
1
0.5
W
Geb
1
1
7
4.5
W
2
2
6
2.5
L
0
12
0
0
W
Anubis
9
0
8
13
L
1
8
3
0.31
W
Gilgamesh
vitzFanta
Gilgamesh
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
33,362
65,307
Taken
63,526
38,649
Mitigated
25,041
26,991
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,966
6,759
0
6,795
16,021
4,337
3,470
3,396
12,455
76,176
0
L
1,831
691
652
3,418
12,173
6,172
368
2,460
9,487
0
19,184
W
Thor
13,635
2,822
0
6,713
12,765
5,204
3,177
3,689
9,076
0
119,053
L
Khepri
Mike-Zeroo
Khepri
2,110
331
30
658
7,208
7,167
688
1,638
5,449
29,827
0
W
Geb
6,372
694
2,761
2,381
13,100
11,304
307
6,497
6,603
33,353
0
W
5,402
3,304
65
4,972
14,162
4,535
1,988
6,603
7,559
0
63,684
L
6,788
838
468
1,493
14,102
3,373
456
5,553
8,351
36,272
0
W
Anubis
10,824
305
0
5,931
9,083
4,347
1,716
3,924
5,159
55,860
0
L
5,667
972
0
500
14,022
3,992
0
4,316
9,304
0
36,116
W
Gilgamesh
vitzFanta
Gilgamesh
11,821
3,530
0
4,168
16,197
13,259
2,570
5,346
10,851
0
54,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
43,005
487
Minions Killed
329
0
Camps Cleared
0
2,092,600
Distance Traveled
1,638,038
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,316
491
124
6
0
347,466
4
L
Horus
8,204
391
24
1
0
281,262
0
W
Thor
12,926
616
162
8
0
472,720
2
L
Khepri
8,165
389
41
2
0
350,311
0
W
Geb
10,144
483
50
2
0
405,398
0
W
Cupid
9,850
469
109
5
0
395,758
5
L
Ra
8,097
386
69
3
0
324,640
1
W
Anubis
10,939
521
87
4
0
394,998
1
L
Thor
8,223
392
71
3
0
334,359
1
W
Gilgamesh
10,590
504
79
4
0
423,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role