Player Matchup

Serqet
Serqet
McMake06
Serqet
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 16L
1,071 Elo+
Solo
Cthulhu
Cthulhu
ProBanana26
Cthulhu
Level 6
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 3L
991 Elo+
Party 4
Medusa
Medusa
Th3 Entity01
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,151 Elo+
Party 4
Anubis
Anubis
zGodBoo
Anubis
Level 6
God Stats
10W - 8L
1,257 SR
Queue Stats
12W - 10L
1,165 Elo+
Party 2
Fenrir
Fenrir
zOdin_OnLevlUp
Fenrir
Level 16
God Stats
28W - 28L
1,410 SR
Queue Stats
46W - 57L
1,279 Elo+
Party 2
Team Averages
Level 11
1,384 SR
1,131 Elo+

VS

Team Averages
Level 10
1,371 SR
1,172 Elo+
Zeus
Zeus
Chemical_Vibe22
Zeus
Level 29
God Stats
1W - 5L
1,348 SR
Queue Stats
68W - 93L
1,257 Elo+
Party 1
Neith
Neith
ConagSnake
Neith
Level 7
God Stats
6W - 14L
1,147 SR
Queue Stats
188W - 224L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
Damontery10
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 3
Olorun
Olorun
Palpino_Rau7
Olorun
Level 7
God Stats
2W - 4L
1,360 SR
Queue Stats
5W - 16L
1,160 Elo+
Party 3
Artemis
Artemis
sinister-unit5
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
McMake06
Serqet
16
0 / 11 / 1
11,628
401
1,218
16,550
9,057
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ProBanana26
Cthulhu
15
1 / 13 / 7
11,666
402
4,035
23,574
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
18
7 / 10 / 6
14,213
490
13,111
17,738
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
zGodBoo
Anubis
20
15 / 8 / 3
16,342
564
31,302
32,007
13,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 3
16,996
586
18,157
29,939
12,295
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 12 / 9
15,387
531
29,466
27,029
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
18 / 10 / 8
16,200
559
31,343
31,699
9,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Damontery10
Cthulhu
14
1 / 6 / 8
10,167
351
2,696
15,370
8,668
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
9
3 / 6 / 1
9,145
315
2,568
8,452
1,673
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 2 / 1
7,607
262
0
1,301
217
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
35
Kills
39
47
Deaths
36
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
17
12
9
1.79
L
Neith
18
10
8
2.2
L
Cthulhu
Damontery10
Cthulhu
1
6
8
0.83
W
Serqet
McMake06
Serqet
0
11
1
0.05
L
Olorun
3
6
1
0.58
W
Cthulhu
ProBanana26
Cthulhu
1
13
7
0.35
W
Medusa
7
10
6
1
L
0
2
1
0.25
W
Anubis
zGodBoo
Anubis
15
8
3
2.06
W
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,823
Damage
66,073
119,808
Taken
83,851
55,527
Mitigated
26,889
33,578
Healing
17,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,466
6,870
831
4,931
27,029
6,698
2,165
7,942
18,771
95,440
0
L
Neith
31,343
14,659
0
10,530
31,699
9,633
2,161
12,478
19,076
0
108,089
L
Cthulhu
Damontery10
Cthulhu
2,696
406
0
1,000
15,370
8,668
0
7,214
7,920
14,574
0
W
Serqet
McMake06
Serqet
1,218
330
0
0
16,550
9,057
1,902
2,873
13,505
0
45,080
L
Olorun
2,568
1,867
0
673
8,452
1,673
0
6,162
2,290
11,431
0
W
Cthulhu
ProBanana26
Cthulhu
4,035
529
0
2,812
23,574
15,852
52
7,292
15,876
51,164
0
W
Medusa
13,111
6,624
0
1,020
17,738
5,268
3,330
6,331
11,107
0
64,765
L
0
0
0
0
1,301
217
12
994
307
0
0
W
Anubis
zGodBoo
Anubis
31,302
4,298
0
19,070
32,007
13,055
4,067
11,964
17,288
110,931
0
W
18,157
4,644
0
10,676
29,939
12,295
0
5,021
24,697
0
158,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,845
Gold Earned
58,506
584
Minions Killed
295
0
Camps Cleared
0
2,255,391
Distance Traveled
1,336,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,387
531
123
4
0
400,291
1
L
Neith
16,200
559
134
5
0
442,762
0
L
Cthulhu
10,167
351
18
1
0
316,587
1
W
Serqet
11,628
401
84
3
0
385,962
1
L
Olorun
9,145
315
20
1
0
158,098
0
W
Cthulhu
11,666
402
73
3
0
432,098
0
W
Medusa
14,213
490
91
3
0
511,442
1
L
Artemis
7,607
262
0
0
0
18,626
0
W
Anubis
16,342
564
153
5
0
419,809
1
W
Fenrir
16,996
586
183
6
0
506,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role