Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Bensworthy
Cerberus
Masters
Level 123
God Stats
2W - 1L
1,774 SR
Queue Stats
195W - 180L
2,264 MMR
Solo
Kali
Kali
Diamond II
DrunkY0da
Kali
Diamond II
Level 67
God Stats
5W - 2L
1,743 SR
Queue Stats
111W - 97L
2,271 MMR
Party 1
Athena
Athena
Diamond III
Shay
Athena
Diamond III
Level 146
God Stats
21W - 23L
1,558 SR
Queue Stats
407W - 380L
2,156 MMR
Party 1
Agni
Agni
Masters
kr3eps
Agni
Masters
Level 160
God Stats
70W - 56L
1,707 SR
Queue Stats
456W - 423L
2,757 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,656 SR
2,189 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,616 SR
2,502 MMR
Zhong Kui
Zhong Kui
Masters
S5ebastian22
Zhong Kui
Masters
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 300L
2,213 MMR
Solo
Thanatos
Thanatos
Masters
Sure
Thanatos
Masters
Level 160
God Stats
8W - 6L
1,754 SR
Queue Stats
111W - 112L
2,694 MMR
Solo
Camazotz
Camazotz
Diamond II
Toakah
Camazotz
Diamond II
Level 157
God Stats
1W - 1L
1,629 SR
Queue Stats
256W - 246L
2,211 MMR
Solo
Neith
Neith
Masters
Wanu
Neith
Masters
Level 159
God Stats
4W - 7L
1,482 SR
Queue Stats
721W - 713L
2,893 MMR
Solo
Ares
Ares
Diamond I
mesusan
Ares
Diamond I
Level 86
God Stats
8W - 8L
1,716 SR
Queue Stats
170W - 137L
2,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 5 / 5
15,134
631
31,675
24,368
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Bensworthy
Cerberus
19
2 / 2 / 16
13,281
553
16,496
26,074
32,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
20
9 / 2 / 5
14,472
603
13,399
19,570
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Shay
Athena
17
5 / 2 / 13
12,821
534
7,674
22,611
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
kr3eps
Agni
20
2 / 6 / 4
13,131
547
9,749
12,169
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolCliodhnaZeus

VS

Bans
GebArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
S5ebastian22
Zhong Kui
18
0 / 7 / 1
11,398
475
17,073
24,075
21,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Sure
Thanatos
18
4 / 7 / 4
11,332
472
10,083
21,199
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
Toakah
Camazotz
20
4 / 7 / 8
12,595
525
15,319
29,603
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Wanu
Neith
20
6 / 3 / 7
12,933
539
17,224
11,906
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
mesusan
Ares
16
3 / 5 / 6
11,205
467
9,191
17,181
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
29
Kills
17
17
Deaths
29
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
5
5
2.7
W
Cerberus
Bensworthy
Cerberus
2
2
16
5
W
Kali
9
2
5
5.75
L
Zhong Kui
S5ebastian22
Zhong Kui
0
7
1
0.07
W
Athena
Shay
Athena
5
2
13
5.75
L
Thanatos
Sure
Thanatos
4
7
4
0.86
L
Camazotz
Toakah
Camazotz
4
7
8
1.14
L
Neith
Wanu
Neith
6
3
7
3.17
W
Agni
kr3eps
Agni
2
6
4
0.67
L
Ares
mesusan
Ares
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,993
Damage
68,890
104,792
Taken
103,964
86,290
Mitigated
59,529
35,833
Healing
39,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
31,675
15,703
0
11,862
24,368
10,897
6,618
5,132
19,236
0
151,769
W
Cerberus
Bensworthy
Cerberus
16,496
1,399
0
11,040
26,074
32,957
0
11,134
14,940
70,759
0
W
Kali
13,399
6,748
0
8,220
19,570
10,552
2,181
4,501
15,069
0
103,346
L
Zhong Kui
S5ebastian22
Zhong Kui
17,073
2,577
0
7,853
24,075
21,606
0
11,247
11,573
91,072
0
W
Athena
Shay
Athena
7,674
1,958
0
3,896
22,611
28,009
305
6,158
16,453
27,402
0
L
Thanatos
Sure
Thanatos
10,083
2,780
0
13,353
21,199
8,201
0
5,236
15,769
0
92,753
L
Camazotz
Toakah
Camazotz
15,319
3,868
0
13,260
29,603
8,107
0
6,991
22,319
0
96,177
L
Neith
Wanu
Neith
17,224
6,017
0
2,320
11,906
4,560
2,112
4,051
7,810
0
108,853
W
Agni
kr3eps
Agni
9,749
444
0
815
12,169
3,875
1,175
2,238
9,931
102,485
0
L
Ares
mesusan
Ares
9,191
304
0
2,958
17,181
17,055
0
4,562
12,574
31,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,839
Gold Earned
59,463
745
Minions Killed
694
0
Camps Cleared
0
2,463,294
Distance Traveled
2,273,932
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,134
631
179
7
0
425,641
5
W
Cerberus
13,281
553
149
6
0
505,135
5
W
Kali
14,472
603
155
6
0
537,628
6
L
Zhong Kui
11,398
475
178
7
0
347,882
5
W
Athena
12,821
534
40
2
0
534,031
13
L
Thanatos
11,332
472
130
5
0
469,772
9
L
Camazotz
12,595
525
144
6
0
478,764
5
L
Neith
12,933
539
208
9
0
487,231
6
W
Agni
13,131
547
222
9
0
460,859
6
L
Ares
11,205
467
34
1
0
490,283
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role