Player Matchup

Danzaburou
Danzaburou
EpikMe
Danzaburou
Level 65
God Stats
6W - 11L
1,448 SR
Queue Stats
79W - 117L
1,464 Elo+
Party 3
Achilles
Achilles
Sketchy-LF7
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,409 Elo+
Party 3
Fenrir
Fenrir
Temperr1345
Fenrir
Level 103
God Stats
20W - 15L
1,589 SR
Queue Stats
256W - 225L
1,544 Elo+
Party 2
Geb
Geb
liltoker_702
Geb
Level 79
God Stats
4W - 6L
1,420 SR
Queue Stats
224W - 211L
1,508 Elo+
Party 2
Anubis
Anubis
tokerkillz
Anubis
Level 88
God Stats
4W - 3L
1,705 SR
Queue Stats
155W - 137L
1,467 Elo+
Party 2
Team Averages
Level 92
1,532 SR
1,478 Elo+

VS

Team Averages
Level 100
1,470 SR
1,483 Elo+
Bacchus
Bacchus
DTAFRAP
Bacchus
Level 96
God Stats
6W - 10L
1,440 SR
Queue Stats
594W - 587L
1,471 Elo+
Party 1
Cerberus
Cerberus
Dani_AF_BR
Cerberus
Level 140
God Stats
17W - 19L
1,537 SR
Queue Stats
145W - 156L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NocturnalEcho1
Ah Muzen Cab
Level 61
God Stats
1W - 3L
1,313 SR
Queue Stats
220W - 216L
1,489 Elo+
Party 4
Zhong Kui
Zhong Kui
Regulator_DTA
Zhong Kui
Level 109
God Stats
23W - 26L
1,394 SR
Queue Stats
642W - 640L
1,452 Elo+
Party 1
Bellona
Bellona
VsNEclipse
Bellona
Level 96
God Stats
21W - 11L
1,667 SR
Queue Stats
520W - 496L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpikMe
Danzaburou
16
3 / 6 / 5
10,565
480
9,053
16,113
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Sketchy-LF7
Achilles
18
3 / 4 / 2
9,986
454
11,829
20,137
19,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
9 / 7 / 9
12,842
584
22,467
25,702
12,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 10
9,109
414
6,554
21,052
13,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
tokerkillz
Anubis
17
5 / 10 / 6
10,997
500
14,066
19,370
9,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DTAFRAP
Bacchus
19
9 / 3 / 7
13,464
612
17,741
22,015
12,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Dani_AF_BR
Cerberus
16
2 / 5 / 18
11,331
515
12,632
30,711
23,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NocturnalEcho1
Ah Muzen Cab
18
9 / 4 / 6
12,473
567
15,975
15,038
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Regulator_DTA
Zhong Kui
20
12 / 6 / 5
14,143
643
20,500
21,412
14,439
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
VsNEclipse
Bellona
18
3 / 2 / 6
12,728
579
16,828
21,867
19,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
20
Kills
35
35
Deaths
20
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DTAFRAP
Bacchus
9
3
7
4.17
W
Cerberus
Dani_AF_BR
Cerberus
2
5
18
2.2
L
Danzaburou
EpikMe
Danzaburou
3
6
5
0.92
W
Ah Muzen Cab
NocturnalEcho1
Ah Muzen Cab
9
4
6
3
W
Zhong Kui
Regulator_DTA
Zhong Kui
12
6
5
2.42
L
Achilles
Sketchy-LF7
Achilles
3
4
2
1
L
Fenrir
9
7
9
1.93
W
Bellona
VsNEclipse
Bellona
3
2
6
3
L
0
8
10
0.63
L
Anubis
tokerkillz
Anubis
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,969
Damage
83,676
102,374
Taken
111,043
60,049
Mitigated
76,021
23,933
Healing
47,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DTAFRAP
Bacchus
17,741
2,015
255
8,654
22,015
12,612
434
5,075
16,940
88,067
0
W
Cerberus
Dani_AF_BR
Cerberus
12,632
447
822
11,112
30,711
23,517
1,320
9,304
21,351
49,062
0
L
Danzaburou
EpikMe
Danzaburou
9,053
4,157
0
3,934
16,113
5,149
0
7,591
8,522
0
45,083
W
Ah Muzen Cab
NocturnalEcho1
Ah Muzen Cab
15,975
8,880
0
7,594
15,038
5,512
4,161
2,696
12,342
0
97,616
W
Zhong Kui
Regulator_DTA
Zhong Kui
20,500
1,537
0
9,712
21,412
14,439
3,118
5,399
16,013
95,649
0
L
Achilles
Sketchy-LF7
Achilles
11,829
2,342
0
5,431
20,137
19,230
0
6,359
13,778
12,198
46,832
L
Fenrir
22,467
6,431
0
4,903
25,702
12,060
1,157
14,625
11,077
0
76,475
W
Bellona
VsNEclipse
Bellona
16,828
5,216
0
9,241
21,867
19,941
2,599
3,307
18,560
0
88,561
L
6,554
936
2,181
1,953
21,052
13,809
168
9,803
11,249
24,497
0
L
Anubis
tokerkillz
Anubis
14,066
881
0
5,531
19,370
9,801
195
12,495
6,875
61,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
64,139
446
Minions Killed
630
0
Camps Cleared
0
1,886,206
Distance Traveled
2,110,411
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,464
612
127
6
0
457,856
1
W
Cerberus
11,331
515
80
4
0
409,175
7
L
Danzaburou
10,565
480
105
5
0
341,228
7
W
Ah Muzen Cab
12,473
567
120
5
0
426,765
4
W
Zhong Kui
14,143
643
140
6
0
395,680
0
L
Achilles
9,986
454
100
5
0
362,301
1
L
Fenrir
12,842
584
109
5
0
485,070
7
W
Bellona
12,728
579
163
7
0
420,935
2
L
Geb
9,109
414
26
1
0
423,092
3
L
Anubis
10,997
500
106
5
0
274,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role