Player Matchup

Sol
Sol
BAD_97170
Sol
Level 69
God Stats
3W - 6L
1,465 SR
Queue Stats
326W - 291L
1,446 Elo+
Party 1
Geb
Geb
H4laDrys971
Geb
Level 89
God Stats
8W - 5L
1,584 SR
Queue Stats
83W - 87L
1,514 Elo+
Party 1
Mulan
Mulan
KazeOni971
Mulan
Level 117
God Stats
7W - 5L
1,563 SR
Queue Stats
173W - 161L
1,534 Elo+
Party 1
Tiamat
Tiamat
RegularDavid971
Tiamat
Level 129
God Stats
40W - 41L
1,531 SR
Queue Stats
285W - 291L
1,486 Elo+
Party 1
Loki
Loki
SenseiGJG
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,745 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,545 Elo+

VS

Team Averages
Level 143
1,478 SR
1,549 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bosalem_000
Tsukuyomi
Level 160
God Stats
2W - 3L
1,386 SR
Queue Stats
240W - 234L
1,541 Elo+
Party 3
King Arthur
King Arthur
Gae baby Ryan
King Arthur
Level 124
God Stats
25W - 21L
1,611 SR
Queue Stats
683W - 658L
1,572 Elo+
Party 2
Hera
Hera
Gingerboy141214
Hera
Level 125
God Stats
5W - 5L
1,541 SR
Queue Stats
746W - 726L
1,532 Elo+
Party 2
Zeus
Zeus
oeildefaucon13
Zeus
Level 160
God Stats
0W - 2L
1,351 SR
Queue Stats
344W - 339L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,386
539
2,980
6,138
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 3
5,346
535
1,632
5,805
1,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
12
6 / 0 / 1
7,070
707
5,293
8,224
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 1 / 6
6,789
679
5,098
4,520
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
7 / 2 / 3
6,873
687
9,311
7,807
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,435
544
4,580
5,836
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Bosalem_000
Tsukuyomi
9
0 / 4 / 0
4,912
491
2,548
6,932
2,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gae baby Ryan
King Arthur
10
2 / 4 / 0
5,896
590
3,583
8,156
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,567
557
2,819
6,768
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 4 / 1
5,175
518
5,710
8,581
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
5
5
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
1
2
1
0.75
L
Tsukuyomi
Bosalem_000
Tsukuyomi
0
4
0
0
L
King Arthur
Gae baby Ryan
King Arthur
2
4
0
0.5
L
1
5
0
0.2
W
1
0
3
2.5
W
Mulan
6
0
1
6.5
W
3
1
6
6
W
Loki
7
2
3
4.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
19,240
32,494
Taken
36,273
12,027
Mitigated
10,819
14,678
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,580
1,062
0
2,720
5,836
1,698
135
3,691
2,091
0
36,772
W
2,980
993
0
2,306
6,138
1,200
0
1,193
4,856
31,576
0
L
Tsukuyomi
Bosalem_000
Tsukuyomi
2,548
647
0
2,020
6,932
2,324
0
617
6,068
0
24,473
L
King Arthur
Gae baby Ryan
King Arthur
3,583
1,010
0
2,564
8,156
2,861
0
1,221
6,729
0
30,867
L
2,819
746
0
880
6,768
1,758
0
2,291
4,239
29,469
0
W
1,632
290
1,206
1,809
5,805
1,705
0
855
4,748
7,162
0
W
Mulan
5,293
524
0
4,487
8,224
4,534
80
1,526
6,557
0
39,474
W
5,098
612
0
1,933
4,520
2,165
0
1,755
2,765
34,582
0
W
Loki
9,311
2,327
0
2,937
7,807
2,423
0
2,662
5,039
0
39,331
L
5,710
1,029
0
2,674
8,581
2,178
0
1,390
7,042
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
26,985
326
Minions Killed
278
0
Camps Cleared
0
1,065,736
Distance Traveled
959,415
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,435
544
79
8
0
191,516
3
W
Sol
5,386
539
54
5
0
193,390
4
L
Tsukuyomi
4,912
491
47
5
0
189,382
2
L
King Arthur
5,896
590
58
6
0
218,560
4
L
Hera
5,567
557
70
7
0
193,802
1
W
Geb
5,346
535
16
2
0
219,362
1
W
Mulan
7,070
707
94
9
0
207,269
2
W
Tiamat
6,789
679
78
8
0
210,495
6
W
Loki
6,873
687
84
8
0
235,220
3
L
Zeus
5,175
518
24
2
0
166,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role