Player Matchup

Fenrir
Fenrir
BaddEggWee
Fenrir
Level 160
God Stats
15W - 6L
1,727 SR
Queue Stats
1,051W - 864L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Kenuseeme
Cthulhu
Level 159
God Stats
6W - 3L
1,624 SR
Queue Stats
832W - 682L
1,610 Elo+
Party 1
Apollo
Apollo
Loaded_paladin
Apollo
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
85W - 109L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Retoided
Zhong Kui
Level 160
God Stats
18W - 13L
1,602 SR
Queue Stats
1,026W - 833L
1,594 Elo+
Party 1
Izanami
Izanami
basebooch1984
Izanami
Level 25
God Stats
9W - 11L
1,588 SR
Queue Stats
362W - 409L
1,474 Elo+
Solo
Team Averages
Level 106
1,560 SR
1,547 Elo+

VS

Team Averages
Level 53
1,616 SR
1,498 Elo+
Khepri
Khepri
FiercestTax2989
Khepri
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 15L
1,579 Elo+
Solo
Apollo
Apollo
ItsSunnyAlex
Apollo
Level 89
God Stats
4W - 1L
1,760 SR
Queue Stats
328W - 291L
1,492 Elo+
Party 2
Eset
Eset
LIldemonz142
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,288 Elo+
Party 2
Medusa
Medusa
M-MasCooT
Medusa
Level 114
God Stats
9W - 3L
1,815 SR
Queue Stats
202W - 211L
1,539 Elo+
Solo
Ganesha
Ganesha
zackmanc
Ganesha
Level 18
God Stats
1W - 0L
1,299 SR
Queue Stats
10W - 7L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaddEggWee
Fenrir
15
4 / 8 / 8
9,975
713
10,129
16,267
8,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kenuseeme
Cthulhu
17
0 / 4 / 15
10,018
716
13,879
16,461
18,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 9 / 10
10,260
733
11,527
15,357
6,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Retoided
Zhong Kui
20
9 / 4 / 7
11,922
852
21,313
16,326
18,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
4 / 6 / 10
10,629
759
16,079
15,022
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 25
12,168
869
9,926
25,440
34,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
15 / 3 / 13
13,218
944
23,770
19,114
13,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 7 / 16
10,520
751
4,772
10,997
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
M-MasCooT
Medusa
18
10 / 4 / 13
11,478
820
20,802
13,748
9,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
zackmanc
Ganesha
19
0 / 3 / 27
11,634
831
8,331
17,592
27,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
124
20
Kills
30
31
Deaths
20
50
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaddEggWee
Fenrir
4
8
8
1
W
2
3
25
4.83
W
Apollo
15
3
13
7.17
L
Cthulhu
Kenuseeme
Cthulhu
0
4
15
1.88
W
3
7
16
1.57
L
3
9
10
0.89
W
Medusa
M-MasCooT
Medusa
10
4
13
4.13
L
Zhong Kui
Retoided
Zhong Kui
9
4
7
3.13
L
Izanami
4
6
10
1.5
W
Ganesha
zackmanc
Ganesha
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,927
Damage
67,601
79,433
Taken
86,891
57,935
Mitigated
90,929
20,451
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaddEggWee
Fenrir
10,129
1,618
783
3,087
16,267
8,332
416
3,865
12,402
0
13,483
W
9,926
592
2,365
7,299
25,440
34,478
367
10,396
15,044
19,246
0
W
Apollo
23,770
15,949
2,586
4,725
19,114
13,075
2,828
7,092
12,022
0
40,692
L
Cthulhu
Kenuseeme
Cthulhu
13,879
304
1,823
2,283
16,461
18,581
285
5,151
11,310
30,517
0
W
4,772
1,783
1,900
1,200
10,997
6,686
63
5,550
5,447
9,340
0
L
11,527
7,656
260
1,527
15,357
6,245
424
4,171
11,186
0
16,794
W
Medusa
M-MasCooT
Medusa
20,802
11,307
1,732
2,362
13,748
9,322
1,516
4,949
8,799
0
44,870
L
Zhong Kui
Retoided
Zhong Kui
21,313
2,261
1,354
6,190
16,326
18,534
1,248
5,771
10,555
41,628
0
L
Izanami
16,079
9,895
1,115
2,029
15,022
6,243
3,369
4,071
10,951
0
32,945
W
Ganesha
zackmanc
Ganesha
8,331
336
1,052
1,734
17,592
27,368
913
7,205
10,387
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
59,018
133
Minions Killed
148
0
Camps Cleared
0
1,174,736
Distance Traveled
1,218,022
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,975
713
4
0
0
236,329
5
W
Khepri
12,168
869
28
2
0
271,343
0
W
Apollo
13,218
944
40
3
0
279,725
5
L
Cthulhu
10,018
716
23
2
0
259,617
2
W
Eset
10,520
751
23
2
0
184,647
0
L
Apollo
10,260
733
23
2
0
240,244
0
W
Medusa
11,478
820
57
4
0
229,588
1
L
Zhong Kui
11,922
852
48
3
0
229,467
2
L
Izanami
10,629
759
35
3
0
209,079
2
W
Ganesha
11,634
831
0
0
0
252,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role