Player Matchup

Geb
Geb
Grey_-Darkness
Geb
Level 28
God Stats
8W - 1L
1,819 SR
Queue Stats
24W - 13L
1,354 Elo+
Solo
Cliodhna
Cliodhna
P00Zskov
Cliodhna
Level 21
God Stats
4W - 2L
1,529 SR
Queue Stats
9W - 15L
1,118 Elo+
Party 2
Neith
Neith
Sebastiancy_
Neith
Level 15
God Stats
1W - 0L
1,461 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 2
Baron Samedi
Baron Samedi
andersand13
Baron Samedi
Level 17
God Stats
5W - 4L
1,551 SR
Queue Stats
8W - 11L
1,183 Elo+
Party 2
Ymir
Ymir
mathiasravnbak
Ymir
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 7L
1,322 Elo+
Party 2
Team Averages
Level 19
1,612 SR
1,260 Elo+

VS

Team Averages
Level 19
1,457 SR
1,356 Elo+
Sun Wukong
Sun Wukong
CARLITO_WAY360
Sun Wukong
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 1
Charybdis
Charybdis
JustaMagikarp_
Charybdis
Level 22
God Stats
8W - 16L
1,287 SR
Queue Stats
24W - 39L
1,271 Elo+
Solo
Ymir
Ymir
Wrecklas
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
fatality_gamer7
Zeus
Level 17
God Stats
6W - 6L
1,517 SR
Queue Stats
39W - 45L
1,342 Elo+
Party 1
Agni
Agni
killuforacookie
Agni
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 11L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,412
495
6,639
16,256
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
P00Zskov
Cliodhna
15
12 / 1 / 3
9,682
570
12,032
10,751
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 3
7,619
448
5,065
8,244
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
andersand13
Baron Samedi
14
7 / 4 / 6
9,177
540
10,548
10,316
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 4
7,333
431
3,179
10,869
7,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CARLITO_WAY360
Sun Wukong
12
0 / 2 / 0
7,019
413
6,378
9,132
3,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
JustaMagikarp_
Charybdis
13
3 / 7 / 0
7,890
464
5,647
12,548
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 12 / 1
6,217
366
4,127
15,508
9,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 3 / 1
7,827
460
9,938
7,908
2,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 2
6,413
377
5,101
8,189
1,901
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
25
Kills
9
10
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CARLITO_WAY360
Sun Wukong
0
2
0
0
W
4
1
4
6
L
Charybdis
JustaMagikarp_
Charybdis
3
7
0
0.43
W
Cliodhna
P00Zskov
Cliodhna
12
1
3
13.5
W
1
3
3
0.83
L
Ymir
1
12
1
0.13
W
Baron Samedi
andersand13
Baron Samedi
7
4
6
2.5
L
5
3
1
1.83
L
0
3
2
0.33
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
31,191
56,436
Taken
53,285
31,546
Mitigated
21,016
12,306
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CARLITO_WAY360
Sun Wukong
6,378
1,147
0
49
9,132
3,696
0
3,162
5,970
0
38,084
W
6,639
1,659
0
5,833
16,256
12,785
915
6,698
9,558
28,925
0
L
Charybdis
JustaMagikarp_
Charybdis
5,647
1,013
0
3,401
12,548
3,291
1,803
3,901
8,647
0
57,962
W
Cliodhna
P00Zskov
Cliodhna
12,032
745
0
2,424
10,751
4,075
379
3,699
7,052
0
59,780
W
5,065
1,711
0
1,609
8,244
3,055
2,673
3,843
4,401
0
35,984
L
Ymir
4,127
1,844
0
518
15,508
9,849
60
7,447
8,061
16,980
0
W
Baron Samedi
andersand13
Baron Samedi
10,548
526
343
2,097
10,316
4,090
908
2,572
7,744
47,009
0
L
9,938
1,113
0
1,417
7,908
2,279
0
2,073
5,835
36,388
0
L
5,101
230
104
1,265
8,189
1,901
857
3,922
4,267
25,047
0
W
3,179
1,604
0
0
10,869
7,541
599
2,354
8,515
23,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
35,366
306
Minions Killed
288
0
Camps Cleared
0
1,550,320
Distance Traveled
1,404,367
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,019
413
59
3
0
282,568
2
W
Geb
8,412
495
33
2
0
319,587
1
L
Charybdis
7,890
464
106
6
0
269,241
0
W
Cliodhna
9,682
570
93
5
0
352,489
0
W
Neith
7,619
448
74
4
0
287,565
1
L
Ymir
6,217
366
23
1
0
263,831
0
W
Baron Samedi
9,177
540
68
4
0
306,783
0
L
Zeus
7,827
460
62
4
0
261,495
5
L
Agni
6,413
377
38
2
0
327,232
0
W
Ymir
7,333
431
38
2
0
283,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role